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For crossing larger bodies of water than typical inland lakes, craft specifically designed for the purpose are available.

When using a transport, if one's net movement modifier (intrinsic or from other items) is negative, it is ignored; if it is positive, it still applies.

  • NEW 2007-03-25



Different sizes of seagoing craft exist, providing different benefits initially undocumented.

To board a boat, go to a beach or river, and select your boat in the inventory list. Your boat should be automatically taken out of its bottle, and there should be a board button. Use the board button to embark. To disembark, land on a beach, use the view equipment button and then the disembark button next to the boat your are currently using.

Note that when you pull your boat into a river, the boat background disappears immediately, regardless of whether you are on board the boat or not. This can be seen in image (1). (See how the player cannot walk onto the adjacent land since she's still on board a vessel). In contrast, when you are on board a boat on a beach square, you will see a wooden floor background whenever you are on board. This can be seen in in image (2).

(1) (2) .

If your boat becomes unnavigable, it will be packed back to its bottle. For most types, you can repair the broken boat using the necessary parts.

I was in the middle of the Southern Ocean (about 3 squares North of Cigar Island on my Ferry- when I logged in someone was on board with me- how can that happen?? I thought you had to be on a beach to board. -- Kressida 23:42, 2 December 2006 (GMT)

They can use grappling hooks to get to your boat from another boat... maybe just so they don't have to use AP. -Stien 23:54, 2 December 2006 (GMT)

A note on landing: you may travel through bridges on a boat, but you may not board a boat while on a bridge. Boats can land at any beach. If you wish to land at a place which is not a beach, you will need a pair of daedalus wings, two winged boots, an airship, or a skip <direction> spell in order to climb up the cliff.


A raft is a crude craft without a proper hull, for light usage, often made ad hoc from nearby raw materials and for emergency use. It'll get you afloat, but don't expect much from it. When it breaks, you get nothing back.

  • 30AP per square movement cost

Small Boat

A small boat is a reasonably seaworthy vessel with a single deck, rather more solid than a raft. When it breaks, you get nothing back.

  • 20AP per square movement cost
  • Carried in a little bottle when not in use.

Survey Vessel

A survey vessel is a much larger, more stable boat with a cabin and sophisticated electronic gear, designed to conduct research and produce navigational charts.

You can repair a unnavigable survey vessel for 40AP. You'll also need 10 Bronze Nails, a GPS and a Map.


A caravel is a multi-masted sailing ship used for exploration and ideal for shallow waters.

  • 20AP per square movement cost
  • Comes equipped with a cannon that does 500 damage. Make some Cannon Balls and Black Powder. Note it takes 10 measures of Black Powder to fire the cannon (but it makes a satisfying bang!).


A ferry is a boat that carries passengers (and often their vehicles) on a scheduled route. When it breaks, you get nothing back; no Ferry (with a hole in it), no returned materials, nothing.

  • 15AP per square movement cost.
  • Allows other to board


A Speedboat is a small boat that is propelled by Power Crystals and designed to move quickly.

  • 5AP per square movement cost (1 if you play a hornpipe)
  • Allows others to board

You can repair a speedboat with a Power Crystal.

Mrh? Having gathered all the requisite materials (or so I thought), I just tried to make myself a Speedboat and got the following message:
You study the plans.
You need the following to complete the plan: 30 bits of Ancient wood, 15
lots of Tar, 20 Copper Nails, a Power Crystal and a Bottle of Fizzy Wine
and an Empty Bottle to keep it in.
"Fizzy Wine"? Anyone heard of this? I've yet to see it at the bars or in any of the markets. Is this a bug or a feature? - Scary Mike Nov 13, 15:18
See below. It's the same thing as Sparkling Wine. --Dragon 17:15, 13 November 2006 (GMT)


A Rib is a light-weight high performance boat.

  • 2AP per square movement cost
    • Dropped by Jasons; will eventually wear out, and is not repairable.

Air Ship

As the name implies, this vessel moves in the air. As a result, it can move over both land and water terrain types. Has two modes of operations. When the engine is off, you move one square at a time. When the engine is on, you move 15 squares (maybe more or less) with one mouse click, but you still pay the same AP cost as if you move the 15 squares one at a time (ie no AP cost savings). When you are on the air ship, all monsters are friendly to you.

Not necessarily! I just had a Vampire and an Aurora Boreanaz attack me while flying. They stopped my progress too. But the second Boreanaz let me pass, go figure. - Kressida 04:49, 10 January 2007 (GMT)
Also can't be used to fly over Plankton in the Crill Sea parking_god 03:46, 8 October 2008 (BST)

  • Movement cost dependent on terrain type (For example, it's 1AP over road, 2AP over green squares, and 9AP over ocean).
  • Allows others to board
  • Oddly enough, monsters on Holiday Island are not friendly, but are all hostile.
  • Rips. When it rips, it returns a very small amount of the raw materials used to build it. And plans are consumed in the building, so a new one must be built, it cannot be repaired. Boo-hoo.
What does it return? macksting 21:02, 28 October 2006 (BST)
  • I made my Air Ship just this minute. I pressed 'engines on' option and then pressed the movement arrow and this is what happened....
Your ship has a rip!
You take off an Air Ship.
You lose an Air Ship.
You gain 48 Bits of Lead.
You gain 5 Sheets of Paper.
You gain 5 Pieces of Wood. it's probably just a status symbol item instead of being practical because mine ripped on the first flight YFM 22:00, 11 December 2006 (BST)


Virtuous Vessel

  • Move cost: 17AP
  • Armament: 2 x Virtuous Cannon, 2x500 damage each (Yes, you can technically only fire one at a time, but "each" cannon fires two shots per volley.)

This vessel is the next inevitable stage - twice as much punch as a caravel with dual cannons.

Can break, giving you a Virtuous Vessel with hole (in a bottle.) Repairable with 5 Copper Nails, 8 Tars, 30 Pieces of Wood and 10 Pieces of Ancient Wood. Requires 120 Kudos.


  • Move cost: 7AP


To make any of the craft described above requires a Plan and some materials, raw and manufactured, generally including Wood, Tar, and Nails of various metals.

These are also covered in Making Stuff.

Plans for boats are found on very large monsters, at random. You might be able to borrow/buy some, though. They're reusable. Darksatanic 11:19, 7 Feb 2006 (GMT)

Plan for a Raft

Instructions for making a Raft. Also required are:

Construction cost: 100 AP

Plan for a Boat

Instructions for making a Small Boat. Also required are:

Construction cost: 100AP

Note: Don't ask me why, but there are no plans for a small boat. And a plan for a boat actually builds a small boat.

Plan for a Survey Vessel

Instructions for making a Survey Vessel. Also required are:

Construction cost: 100AP

For those uninterested in repeating common mathematical translations: one $METAL Ore equates to 10 $METAL Nails. That means that a Survey Vessel will require 5 Copper Ores and 3 Bronze Ores (an odd place, this kingdom, where bronze is found in ore form). You'll also want extra Bronze Nails for when your boat breaks down; 2 more Ores will make it an even 10. That's 10 Ores. Based on the Mining Table, you'll get a Copper Ore from Crags about 31% of the time, and a Bronze Ore from an Outcrop 37% of the time. From this we can extrapolate that it will require about 30 mining attempts to get the ore needed to make the nails. Grab a spade!
This calculation is slightly pessimistic, as you'll get some copper while mining the bronze and some bronze while mining the copper. 24 attempts should be closer to the statistical norm. BlaisedeC 03:27, 7 June 2006 (BST)

Plan for a Caravel

Instructions for making a Caravel. Also required are:

Construction cost: 100 AP

Plan for a Ferry

Instructions for making a ferry. Also required are:

Construction cost: 100AP

Plans for a Speed Boat

Instructions for making a Speedboat. Also required are:

Construction cost: 100 AP

Plan for an Air Ship

Instructions for making a Air Ship. Also required are:

Construction cost: 100AP

Are these used up when you make the air ship? Mine have disappeared. Hendsch 17:21, 21 July 2006 (BST)
I can confirm this Hendsch. Your air ship plans are consumed in the making. Guess I won't be able to trade them. Oh well.
You lose 400 Bits of Lead.
You lose 100 Sheets of Paper.
You lose a Plan for a Air Ship.
You lose 25 Iron Nails.
You lose 100 Pieces of Wood.
You gain an Air Ship.
"400 Bits of Lead" Will it fly over the Misty Mountains? Seriously, though, can it reach "the Middle" or the High Plateau?
uh-huh, I see. So... it's a lead zeppelin. And will it help me move through the north?
We come from the land of the ice and snow, 
From the midnight sun where the hot springs blow. 
The hammer of the gods will drive our ships to new lands, 
To fight the horde, singing and crying: Valhalla, I am coming!

Density 17:51, 24 July 2006 (BST)

Plans for a Trawler

Instructions for making a Trawler. Also required are:

Plans for a Virtuous Vessel

Instructions for making a Virtuous Vessel. Also required are:

Creating the vessel also gives you 20 kudos.

Construction cost: 100AP

Plans for a Zodiac

Instructions for making a Zodiac. Also required are:

Construction cost: 100 AP

Boat Table

Cut and paste into your own page to keep track of where you are and what you need.

Item Raft Small Boat Survey Vessel Caravel Ferry Speedboat Air Ship Trawler Virtuous Vessel Zodiac
Movement AP 30 20 15 20 15 5  ?? 8 17 7
Construction AP 100 100 100 100 100 100 100 100 100 100
Plans 1 1 1 1 1 1 1 1 1 1
Pieces of Wood 30 60 100 150 250 100 150 250
Pieces of Ancient Wood 30 30 30 20 30
Tars 8 16 24 32 40 15 40 60 10
Bronze Nails 25 25 25
Copper Nails 50 50 20 40 20 40 50
Iron Nails 25
Bits of Bronze 300
Bits of Iron 250 500
Bits of Lead 400
Sheets of Paper 100
GPS 1 1
Map 1 1
Bottle of Sparkling Wine 1 1 1 1
Empty Bottle 1 1 1 1 1 1 1 1
Power Crystal 1
Silver Ankh 1
Piece of Rubber 200
Unit of Glue 50
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