Cities:League of the Lifted Lorax

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We speak for the Treemen, for the trees have no tongues. Then we chop them down.

Contents

Mission Statement

Societies

Knightly Order of Tubthumping
Thee Hippocratic Order of Flying Doctors
Sneaky Order of Hat Thieves
League of the Lifted Lorax
The Honourable Association of Honest Merchants
The City Guards

Pinata Summon
Ni Summons
Cucumber-Sandwich-Making Groups
Ograhs Book Club
Foraging Swap
Military Island Hoppers

Activity Pages

JaneEveryone
JohnEveryone
Band Tryouts
Trading Post
Requests for Information
Requests for Help

Guilds

The Order of the Wyrm
Hammered Anvil Society
High Tower of Wizardry
The Cult of Nidhoggr
Stonecutters
The Vaudeville Guild
Duck-billed_Guild
Order of the Club
The Jolly Roger Cartel

Meta-game

Poetry Club
Recovery
Joke Contest
Quotes

There is a plague in the Thieves Forest of, amazingly, Thieves. Also Ninjas, Badgers, Cows, and other vermin. Since Treemen are very sensitive their chance of growing in any given spot is small, so as they are slaughtered to build ships, runes, and axes to kill more of their kind they have slowly faded away. We of the Triple L are dedicated to clearing some breathing room for this vanishing species. And then chopping them down and building stuff.

The LLL is dedicated to being the Four Cities' (and Outlying Protectorates') foremost tongue-in-cheek environmental organization.

Goals and Tactics

Our goal is, quite simply, More Treemen, More Ancient Wood.

We also support the killing of GNUs, Penguins, and Thunderbirds, but this is a lesser problem than the killing of Thieves and Badgers, as at least the former actually drop things instead of taking them.

Currently Thieves pose the biggest obstacle, since it's a bit foolhardy to attack them. Bags have been proposed as a way of getting around this. It may also be beneficial to have a rotating Thief Clearing Corps, that holds each others stuff as they take shifts in the forest.

Be warned, Thieves take bags as well. Had one walk off with one of mine (fortunately empty at the time) -- Thog 14:37, 8 May 2006 (BST)

It might be worthwhile to have patrols, where we walk paths in the forest at set times (anyone know what the respawn time is in the thieves' forest?). That way we'd be almost guaranteed to see new Treemen first. JohnnyRogers 19:21, 10 May 2006 (BST)

Vaults

I should point out that LLL members should try to take full advantage of Vaults. I put all of my valuable stuff into a bag, went to my Vault, and dropped in the bag, and everything that wouldn't go into the bag (mostly my Herbs), until the only non-sticky item sin my inventory were:

  • Earth, Fire, Air, and Water Talismans to get around
  • Vault Talismans to get back (if they all disappear, I can buy more from a Wizard Shop for 2000 gold each)
  • Earth and Air wands (I'm earth-aligned)
  • Pairs of Magic Boots to negate AP cost of the forest
  • Feathers (distraction fodder)
  • Fire Crackers (distraction fodder)

(Note that you'll want to have done many levels of HK for this.) Then, you can spend a few days slaying Thieves using sticky weapons (like the Hammer or the Spear) without worrying about the thieves doing anything nasty. This also works well for the occasional Downer that you find in the forest. 69.249.31.63 07:09, 16 November 2006 (GMT)

Members

JohnnyRogers 05:44, 8 May 2006 (BST) (Stalked badgers, squirrels, and ninjas in-between being chased around the forest, also cleared out the desert a bit for Shai' hulud)

Plumtastic Celane Working my way south towards the Chief Thief from the Fire City side of things. Ow. (Darn ninja. I'll kill you all! Grrr.)

Fargin' Windy Darksatanic Taking a breather to rustle up some more water wands for doing in Ninjas with.

LittleHamster 11:53, 9 May 2006 (BST). Whenever I'm in the area, I vouch to kill everything in my way. However, I'm still scared of thieves.

Earthtastic Thog Taking a break from the Thief slaughter to head for the Great White North.

LukewarmZingus 14:19, 9 May 2006 (BST) Two-bit thieves will cower in fear when they hear the name League of the Lifted Lorax!

Smokin' HotSertularian 00:48, 10 May 2006 (BST) Thieves, eh? I hate them all (except thieves that are my friends).

InfernoSyagrius 14:27, 9 May 2006 (BST)

Flame TestedCopperisblue 19:03, 9 May 2006 (BST) In the forest, the thieves forest, the trees are all chopped down. In the forest, the thieves forest, the trees are all chopped down. But WE-ee-ee-ee we'll kill all the thieves. (think about lions in jungles, and yes this means I'm killin' thieves)Copperisblue 15:08, 18 May 2006 (BST)

-palindrome 23:29, 9 May 2006 (BST) Sometimes they dodge, but I always kill them. Sometimes they hide but I always find them. Currently on sabbatical, but shall return.

The MonkDonkey- All I've got left is a nasty punch and lots of attitude thanks to some corpse robber. So I'm killing what I can.

SpicyColn Green After thieves stole my Plan for a Speed Boat, I decided to go on a full scale slaughter. I have bathed in the blood of badgers, pigs, and thieves. Time to have a few White Russians.

E-LIM-IN-ATE! E-LIM-IN-ATE! Stevie-O No vengeance in my story. I finished the Totems and the Tunnels and sorta ran out of quests to spend my AP on. I remembered the LLL, moved my stuff to a safe location, and started taking them out.

  • 116 regular Thieves
  • 49 Brute Squads
  • 28 Clever/Skilled Thieves
  • 22 Squirrels
  • 5 Badgers
  • 5 Ninjas (Spear of Odin + Pirates' Hat => Extremely Effective)
    • Too bad some twerp stole my hat.
  • 1 Downer
  • Good lord these guys are an AP drain
  • On the plus side, I've got enough Knives to last me the rest of my virtual life

We Burn Scrumbucket I don't spend much time in the Forest these days, but I bring the spirit of the Lorax with me everywhere I go. Whenever I do return, I clear out a few empty spaces even if it means going toe-to-toe with thieves. And I don't use those silly vaults neither.

Chatter

Dragon Island

I'd like to see Dragon Island treated as respectfully as possible. Specifically, people hunting for poly's should be doing their part to clear out generic dragons too. Any thoughts? Mowg 00:09, 27 April 2009 (BST)

Indeed - when I visited, I killed everything I came across while hunting the overgrown Poly's (wanted their rainbow wands!) Syagrius 00:39, 27 April 2009 (BST)

I think it's working

I've seen 3 treemen today! I'm not killing them cause I have no use for the ancient wood, but Thats a vast improvment from the 3 days it took me to find my first treeman. - Donkey (the monk)

Too late!

They're dead - all dead. HA!

Considerations

Martial arts shall be most useful. Doc Macksting has issued a response in the Discussion section.

Golden Guns and Glass Swords are immensely useful against thieves. Don't try and use them on Ninja's though. For a Ninja, if you can have a person with a pirate hat on... Syagrius 03:09, 9 May 2006 (BST)

Snarks

While not brave enough to attack thieves, Ninja are somewhat less daunting a target; I'm happily whacking them when I find them, but darn is it costly in wands. However, I do find myself wishing I still had a Snark. Are there any Snarky folks currently members? I see discussion of the Wonders of the Snark has already taken place, after all. macksting 01:11, 20 June 2006 (BST)

Yes, Snarks are almost ideal weapons against ninjitsu. I, however, share your fate and vision. Their ninjitsu, I must match with my Kung Fu. For now I am ok, I negotiated the purchase of 20 air wands. While I am fire, fire wands were not available in quantity and an aired ninja suffers under my stone fist.

Once I thought the Spirit Sword was proof against ninja's disarming attack. Do not allow yourself that folly, you will loose the sword quickly to their most sticky palms. Now I must plant more beans and find the giant again. Copperisblue 00:00, 23 June 2006 (BST)

Never fear, my Snark and I are on the case. (Glad I didn't release it!) ^^ -- Celane 22:33, 29 June 2006 (BST)

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