Cucumber Sandwich
From Cities
Contents |
Uses
Making a Picnic Basket.
As an Earl, give 5 cucumber sandwiches to the 'King to become a Duke. The Cucumber Sandwiches Table gives the AP required to create one if one player of each alignment cooperates, and you can organize your own cucumber sandwich party at Cucumber-Sandwich-Making Groups.
Eating one adds 3 to your maximum AP. And will likely cause nearby Earls to cry. Oddly enough, there is "cucumber sandwich tolerance." Each time you gain +3MaxAP from cucumber sandwiches, it will take one additional sandwich to achieve the same effect.
Construction
Fire 2AP | Piece of Wood | |||||||||||||
Unit of Charcoal | ||||||||||||||
Fire 3AP | 2 Units of Charcoal | 5 Units of Sand | ||||||||||||
Bit of Molten Glass | ||||||||||||||
Earth 3AP | Sheaf of Wheat | Air 3AP | Bit of Molten Glass | Air 3AP | Bit of Molten Glass | Earth 2AP | Bunch of Grapes | |||||||
Bag of Flour | Empty Vial | Empty Bottle | Crushed Bunch of Grapes | |||||||||||
Water 1AP | 3 Bags of Flour | Earth 5AP | Empty Bottle | 40 Olives | Water 3AP | Empty Bottle | Crushed Bunch of Grapes | |||||||
Handful of Dough | Bottle of Olive Oil | Bottle of Wine | ||||||||||||
Fire 10AP | Handful of Dough | Fire 3AP | Bottle of Wine | |||||||||||
2 Loaves of Bread | Bottle of Vinegar | |||||||||||||
Air 1AP | Loaf of Bread | Water 3AP | Empty Vial | Bottle of Olive Oil | Bottle of Vinegar | 3 Cloves of Garlic | Air 3AP | Cucumber | Knife | |||||
8 Slices of Bread | Vial of Salad Dressing | 4 Slices of Cucumber | ||||||||||||
Water 3AP | 2 Slices of Bread | Vial of Salad Dressing | 5 Slices of Cucumber | |||||||||||
Cucumber Sandwich + Empty Vial |
Catalysts are italic, and key items are bold, but only where there is more than one item in a construction step.
Total Costs
AP
Alignment | AP | AP Alone | AP for 5 | AP for 5 Alone |
---|---|---|---|---|
Air | 13 | 207 | 29 | 295 |
Earth | 16 | 225 | 16 | 345 |
Fire | 28 | 145 | 28 | 333 |
Water | 10 | 207 | 34 | 311 |
Ingredients
40 Olives
Leftovers
Now, how many to get to a given level?
Darktab enlightens:
[09:38] <darkling> Total number of sarnies to go from zero to level n is n*(n+1)/2 [09:38] <darkling> So from n to m, it's (m*(m+1) - n*(n+1))/2 [09:40] <darkling> Can be simplified to (m+n+1)*(m-n)/2