Old Requests for Information

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Anything from Requests for Information older than about a month is fair game for sticking here, but please make sure the wiki has the information already.

Contents

Wizards, Corporals, Sergeants, and Vodka Martinis

The page for the Vodka_Martini seems to indicate that it gives mana and sets the damage multiplier to 7. Is that the same multiplier for everybody, which would be supersuperhandy for wizards but a bit ridiculous for corporals and sergeants? Does it only work that way for some classes? Or does it increase it across the board, which would be monstrously handy for everybody? S. Mackie 23:26, 8 June 2007 (BST)

The collective knowledge about cocktails is a bit fuzzy. The GLs have stated there's 2 good effects and 2 bad effects for each cocktail, but you don't get all the effects each time. It's not exactly known how this works: does each cocktail randomly assign 2 effects from the possible 4? One each good and bad effect? 1d4 effects? It's expensive to experiment (and some effects are time-delayed), so it hasn't been thoroughly tested. Would to care to become a guinea pig? PotatoEngineer 00:20, 9 June 2007 (BST)
Yeah, sure. PEngineer, if you're an armourer, a good start would be to help me craft a shaker. I've got all the components, some in raw format, but not the final knowhow.
Last I checked, there were a few left for sale at the Hammered Anvil Society Factory Showroom... -- Thog 05:40, 9 June 2007 (BST)

Monster League

Hello. I seem to be top of a Monster Bashing League, but can't find out which monster I've killed most of. The Monster Bashing League table is no use. So I don't know what kind of monster to kill more of to stay top. Very tricky. Anyone know how I could find out? Herbacious 15:07, 5 June 2007 (BST)

Check your personal kills (at the bottom of your info page), and compare them with http://cities.totl.net/cgi-bin/kills to see where you're tied (or close)? --Dragon 17:45, 5 June 2007 (BST)
Nope - that doesn't help - the one I seem to be closest to the top on is Ice Warrior, but even then I'm about 4th down the list. I've been getting an extra 10AP for a few days now, and can't for the life of me work out what it's for. Herbacious 19:35, 5 June 2007 (BST)
You and 46 other people are tied at first in Undead Dragon kills. Random4518 20:34, 5 June 2007 (BST)
Ah-ha! Well spotted. Herbacious 21:43, 5 June 2007 (BST)

Jason

So, I need to find Jason. I want to kill him and hang his head in my trophy room. I want a tank, if I get one, and I want a 7 iron. I'm killing golfers. I'm killing Khadis. I've not found a Jason, I cannot tarot one, either. Are they tarrotable? Do they only spawn in a particular place? Do they spawn on any golf course randomly but infrequently? Do you know where I can find Jason?density 13:57, 4 June 2007 (BST)

They spawn regularly on the golf course, but they are the only monster on the course that people seek out to kill, so they tend to get crowded out golfers and the like. If you don't see them in the Tarot deck, then none of them are currently in existance. hendsch 14:11, 4 June 2007 (BST)
The correct response to this problem, of course, is to slaughter all Golfers and Khadis you see. Generally when I'm looking for Jasons, I'll spend a few days depopulating large streches of the Golf Course, and a few will eventually pop up. -- Thog 14:13, 4 June 2007 (BST)
good, good. I'll find one eventually. I've been killing golfers for several days now. -density
One strategy that some people use is to clear every golfer and khadi in sight, then timewarp and hope you're lucky. And even if you kill a Jason, you might not get a tank anyway. It's a rare drop off a rare monster. Kinda like YSMR. Kaos Dragon 19:39, 4 June 2007 (BST)
Very true - I've probably killed 50 or more (between my various alts) and have only seen one tank drop. -- Thog 19:58, 4 June 2007 (BST)
When I Time Warp the golf course, I find that I get about one Jason every other Warp, on average. PotatoEngineer 20:57, 4 June 2007 (BST)

Fire Crackers

This is a really random question, but does anyone know if Fire Crackers kill the monsters they scare away, or are they just moved somewhere else? Caelicoli, 01:01, 29 May 2007 (BST)

Neither. The monster disappears completely, but it doesn't count as a kill (and you don't get its stuff). --Dragon 04:55, 29 May 2007 (BST)
Okay, thanks for the info. Kind of sucks though. Recently got myself killed by a monster and then it got scared away by a fire cracker. Caelicoli, 07:28, 29 May 2007 (BST)

Nightingspell Tolerance

I've just had two Nightingbreeze spells cast on me (at the party) with no apparent effect. Having said this, I have enjoyed quite a few party Nightingspells recently, so I am wondering if you can gain a tolerance to them? Is anyone else noticing that these spells aren't affecting them anymore? Spugmeistress 11:27, 27 May 2007 (BST)

I also noticed that I didn't get affected by the (I'm guessing the same) two Nightingbreeze spells, but I'm rarely at parties so this is only about the third of fourth time I've had it cast on me. Sir Garry 18:05, 27 May 2007 (BST)
I just got hit by one of them, and I am losing HP. I guess the effects from the two of them are canceling out for the rest of you. I have logged a bug. --Dragon 21:18, 27 May 2007 (BST)

Newly Shaman

So I'm a n00b at this magic stuff, at least in this game. I've a spellbook, although not much mana at this time, and I'm aware that casting from a spellbook takes more out of ya. However, there are some spells it's just plain nice to have in backup, I assume, and as such I would like to know which spells I'd want to copy into the book's relatively limited space. macksting 19:25, 25 May 2007 (BST)

Well, don't forget you can have more than one spellbook (Elan has three, for instance). That said, some which I'd consider HIGHLY useful are:
  • The appropriate Elemental Ball spell (in your case, most likely Zephyr)
  • Bashing Stuff and/or Rampage - you shouldn't be fighting without a doubled damage, given the low material costs of Bashing Stuff
  • Wizard's Retreat will guarantee you rapid transport to Oz (since the retreat is within Oz's sphere of influence)
  • Fleeting Strength is good for times when Bashing stuff just won't do. The AP costs for Hurt 'Em isn't worth keeping it in a spell book.
  • Illumination and Darkness are good ones if you want to have fun lighting up large amounts of terrain.
  • If you can get both Recall and Remember, record them, even though the latter has a HUGE AP cost to inscribe it. How can you beat instantaneous transport to any arbitrary location?
-- Thog 19:49, 25 May 2007 (BST)

Ice Trail in the Frozen North

I noticed there was an Ice Trail that headed north from near Thor's Cottage to... pretty much nothing (it ends at 81E 136N). Is this indeed a trail to nowhere, or am I missing something? -- Thog 23:52, 23 May 2007 (BST)

Asteroids

If anyone happens to be in the 'King's Throne Room, could you check and see if there are any asteroids lying around? I seem to have misplaced a few. Thanks. -Scrumbucket 19:38, 14 May 2007 (BST)

Goths

So I notice that Goths are listed as being in the dungeons under Harvey Castle. Is this in the dungeons themselves, or are they in the tunnels as well? I don't think I've ever seen one in the dungeons, but that may just mean I have bad luck. -- Thog 14:27, 7 May 2007 (BST)

Anybody else think these should be in the mall? Doc Mackie 18:02, 7 May 2007 (BST)
Nope. Their natural habitat is surely hanging around outside, having been banned for wearing hoodies... Andrewsi 18:34, 7 May 2007 (BST)
Ah, Mr Andrewsi... methinks you confuse goths & asbos. Stoo 20:36, 7 May 2007 (BST)

Dead pets

I foolishly went on a long retreat without properly calculating how long it would be until I got out. My pets died before I got back and I now have two corpses on my hands. Is there something that can be done with the bodies? (Resurrection would be wonderful, but any use would be better than none.) --Tofumage 23:32, 6 May 2007 (BST)

Talk to a shaman with miracle pill. It might be able to bring them back. It's currently untested. Kaos Dragon 07:23, 7 May 2007 (BST)
Is he joking, or serious? Doc Mackie 16:59, 7 May 2007 (BST)
A way to bring pets back? Inconceivable! (The Frankenwiener spell apparently creates a miracle pill.) hendsch 17:31, 7 May 2007 (BST)
Either a vast conspiracy to pull this wiki-joke off, or more likely, the game writers are fans both of the Princess Bride and of Tim Burton. I wouldn't mind helping with the testing involved; the name concerns me, mind you, as it may create an undead pet. Frankenwiener fans know what I'm talking about.
Likewise, in case it's relevant, I'm sure my pet is well beyond Somewhat Dead and into Mostly Dead, if not Entirely Dead. Doc Mackie 18:09, 7 May 2007 (BST)

You have given me a chuckle and a glimmer of hope! Sushimage the Goldfish thanks you from beyond! --Tofumage 23:40, 7 May 2007 (BST)

No, there's been speculation on IRC as well. I know that Shaman BlueM&M is currently in possession of a miracle pill, but can't figure out how to use it. Perhaps if someone gave her a dead pet, she'd be willing to give it a shot (but please explain it to her when you do, as she may be a bit wierded out if everyone starts handing her dead ferrets). --JAD 23:07, 14 May 2007 (BST)

Smelly Pete

Help me figure out the combination

Moons

How do I get 16ths of moons? Are they drops from large monster, or just drops, or do you have to do something special to get one (something special might be killing a star creature, or whatever...)?

If I have a full moon, can I then bake it up in a pie crust to make a Moon Pie?density 16:59, 3 May 2007 (BST)

They drop from monsters. I have two, and I believe I got them both off of ocean beings. --JAD 21:01, 3 May 2007 (BST)
I got one from a polar bear. There is some variation in the sorts of monsters that drop them: http://potatoengineer.110mb.com/itemStats.php?start=sixte&end=sixtf Ravensdance 21:44, 3 May 2007 (BST)

Looking at my recipie book, it appears you use it to create a Moon on a Stick. What good that is, I don't know. -- Thog 23:23, 3 May 2007 (BST)

When, a, um, VERY DISTANT friend of mine was participating in the Insurrection, Great Lord Harvey wielded a Moon On A Stick against him, and got this message:
Great Lord harvey MD attacks you using Moon On A Stick.
Great Lord harvey MD has mooned you!.

I saw that in the log, and put it on the description of moon on a stick. But... what did it do to your friend other than humiliate him? Oh, and I found a piece of moon on a woolly mammouth.density 17:07, 4 May 2007 (BST)

Darth Mall

Ow. Ouch.

In the south of Earth City is a square entitled Darth Mall. Once inside one can wonder about mall squares and take one of several lifts of different floods. Different floors include music, quest items, ranged weapons, etc. In the center of each floor appears to be an abstract statue. Anyone have any information on this?

Avoid rampant commercialism! Support your local independent retailer! (It's a new location for player-run shops to gradually move into. Note that a lot of the empty lots around the 'kingdom vanished. I'm just hoping my shop isn't going to be forcibly evicted from its current location...) --Dragon 06:46, 24 April 2007 (BST)

Note also that there is another outlet just south of Emerald City. Calm Breeze is sitting at the Trading Post four squares away, so if you'd like to explore it and see if the entrance leads to the same instance of the Mall, feel free to PAYG Calm Breeze and he'll summon you there. -Stelio 07:14, 24 April 2007 (BST)

So now that we have a mall, is it only a matter of time before the zombies show up? -- Thog 13:13, 24 April 2007 (BST)
Mhr? Mhr? Mhr? Mhr? (Silly mall rats! Brains are for zeds!)
Sounds like a zombie is specifically asking me to kill it. Happy to oblige.... PotatoEngineer 22:13, 24 April 2007 (BST)

Interesting note; the mall has talismans, which cause you to disappear amidst a clanging of cash registers. This has been noted by somebody in the Talismans section of the Items. Doc Mackie 22:09, 24 April 2007 (BST)

Abandoned Fort? Hm.

At around 18E 78N Fort lemon can be found. Which is amusing because it is my goldfish's name, and mine is Ade. But it seems to be abandoned. I was assuming once in a fort you couldn't talisman out or be summoned. But apparently not. Well, I suppose the fort builder could be wearing a cloak or cast an invisability spell. --Ade 13:48, 19 April 2007 (BST)

being transported to limbo would make you leave your fort--Solune 17:41, 19 April 2007 (BST)
And a Trebuchet takes care of the fort either way. Syagrius 05:20, 20 April 2007 (BST)
Another way to leave a fort is to forget to feed your baby animal. :)

Parties are safe haven for Hats?

With the new changes for parties it seems as you can't steal hats from players attending a party, since you can't see them. This makes parties excellent hideouts for players wearing Crowns, Wizard Hats and the like. Party bonus + hat bonus = Yum yum yum!!! Is this intentional or a bug? Or is there a way to steal hats from parties that I have missed? --TerrorRemedy 09:55, 19 April 2007 (BST)

According to HRH elseware that's gonna change again. Additionally, it's two rather trivial tasks to find out who's wearing which hat and if he's at the party. From that info you still can construct the request directly (as it works for mounting transports and pwnies). So nope, your hat is not safe at a party. Flt 10:19, 19 April 2007 (BST)
Yes! If you have a wizard hat or a crown, please come to the party!  ;) --Dragon 17:53, 19 April 2007 (BST)
The thing to remember, of course, is to leave the party before it ends :) I just lost my Jester's Hat, which despite an open discussion on IRC about how to steal these unseeable hats, no-one took while the party was running... - jmb 10:14, 23 April 2007 (BST)
I think use of a disguise kit can make hats at parties totaly unstealable.
not totally. More difficult, perhaps, but I've gotten many a hat from masked individuals. --Dragon 17:46, 22 May 2007 (BST)
How do you do it when there are 3+ individuals named "kilgore trout" and only one has a hat?

Wizard in distress

I seem to be a reluctant apprentice wizard, and people keep saying I can turn back into a Duke, but I can't work out how. Give Tommy another XXXX right? But how? There's no option to give it to him. Anyone else have this difficulty or is it just me? --Herbacious 09:12, 16 April 2007 (BST)

Go to the 'king's castle, there's a Knights Registry there now. Giving Tommy another XXXX is if you're an ex-wizard who wants to go back to wizarding. PotatoEngineer 09:20, 16 April 2007 (BST)
I love you. Can you also turn water into wine? Herbacious 10:44, 16 April 2007 (BST)
No, but I make a mean one-pot meal out of whatever's handy. PotatoEngineer 00:22, 17 April 2007 (BST)

Sand from Beaches

So that I might update something I'm finishing off (and also update the wiki whilst I'm at it) what are the amounts of sand and AP costs when collecting on a Beach (e.g. Badlands are 10 for 3AP and Deserts are 25 for 3AP)? And also for the different options, what number of extra items do you get (Pinches of Salt, Shells)? I forget since I last did it, and am now far from any sun-kissed shores. -Stelio 07:21, 11 April 2007 (BST)

Didn't have enough AP to "Get lots of Sand" (for 300 AP) but "Get Sand" (for 3 AP) gives you 25 units of sand and 1 Pinch of Salt while "Get more Sand" (for 30 AP) gives you 250 Units of Sand and 2 Pinches of Salt. Snare 15:42, 11 April 2007 (BST)
IIRC "Get Lots of Sand" is 300 AP for 2500 Units of Sand, 4 (?) Pinches of Salt, and one Shell. --Dragon 17:03, 11 April 2007 (BST)
The last three times that I tried "Get Lots of Sand" I got no shells, can someone try this again recently to see if they do. Maybe it's not set to give you one everytime, but has a RNG.

Moo Moo

Im trying to land here and there are no beaches. Is it time dependant or something? - Timekeeper 10th April

There are never beaches to Moo Moo, they are just private like that. However, Dandilus(sp) wings and winged boots will get you over the rocky edge.

Thanks that did the trick. Disembarking from speedboat makes the wings work which I didnt know.

Blessed Sword

I have one but it does not list any damage or chance to hit. Any idea what it is for? - Didbert 19:53, 8 April 2007 (BST)

I believe it does damage based on how high your current kudos level is. If you are below a minimum threshold, it does nothing. There's also a cursed sword that does more damage the lower your kudos. hendsch 19:58, 8 April 2007 (BST)
Save it until you can hold a party - with high enough kudos, it does base 20 damage (i.e. 100 in the hands of a Duke) -- Thog 01:40, 9 April 2007 (BST)

Dying when neutral alignment

Having got rather drunk making cocktails, I'm now neutral alignment. If I get myself killed, where would I end up? (ignoring the fact that I've just done the Asgard quest)

Sounds like a challenge. Do some research and let us know :-)
Thought that might be the case - will let you know in two days --smudgepuss 00:51, 9 April 2007 (BST)
In fact in 28 and a bit hours --smudgepuss 01:07, 9 April 2007 (BST)
Right, so after testing, I've ended up in the centre of Valhalla, between the four teleports, rather than at any of the alignment shrines here. Next challenge is to work out how to get insurance again...--smudgepuss 12:23, 10 April 2007 (BST)
well... what happens to those who die who haven't been to Valhalla? (*dunno, I've been to Valhalla)
It's an excellent question, but I am, like you, in no position to answer it. Doc Mackie 17:39, 10 April 2007 (BST)
And I like having insurance, so I've changed back from being neutral. --smudgepuss 20:01, 10 April 2007 (BST)
About Valhalla, it doesn't matter what your alignment is, you'll still end up in the center. Kaos Dragon 23:47, 24 April 2007 (BST)

Party Question

Can you swipe hats at parties? The "nick" option appears to be disabled.

Yes, you can. You can't steal hats from City Guards or Great Lords, though. --Dragon 18:47, 5 April 2007 (BST)
Hat-stealing is occasionally disabled for some people some of the time. It's a bug. Try logging out & logging in, refreshing the page, leaving & returning to the party, committing honorable seppukku, dancing on the head of a pin (with your angel friends)..... PotatoEngineer 18:50, 5 April 2007 (BST)
Or possibly just reporting the name of your character, the name of the person you tried stealing from, and when & where you tried doing it... I've made some changes already, and I'm logging extra info about hat thefts to try and track this one down. Darksatanic 18:58, 5 April 2007 (BST)
Actually, I've got a hat and am worried about keeping it.

Spider Silk

What's the largest number of strands anybody has? At this time, the Wiki records no use for them. I've always liked gathering them, though, and my quest for Daemonic Swords has made Giant Spiders relevent to me for the first time in months. I'm just wondering if anybody has gathered a large enough number to know for sure that there is no use for the silk at this time. Doc Mackie 03:57, 4 April 2007 (BST)

I'll start the bidding at 6. -Scrumbucket 04:02, 4 April 2007 (BST)
I've got 11, myself. Doc Mackie 04:08, 4 April 2007 (BST)

This is separate from bidding, but I'm willing to give you my 5 pieces if you promise to gather a lot of them and see what happens. vloodo 04:11, 4 April 2007 (BST)

I suppose I could do that. I gotta say, I've only got the one more Knife to level up, so I'll have to just make a concerted effort of it. What would you like to have as the threshold of "okay, I'll hand 'em off?" Doc Mackie 09:26, 4 April 2007 (BST)
I figure 50 would be a number beyond doubt that nothing can be done with them. In any case, I'll just hand them off anyhow... Are you gonna be at the party or anywhere near soon? vloodo 21:43, 4 April 2007 (BST)
Update: I've got 24 now. Still have two genuine silk spiders Dibsed. Doc Mackie 16:33, 5 April 2007 (BST)

Wrap-up

Well, I've got 52, now. Unless there's some benefit to getting a hundred of them or perhaps they're a spell component, I'm all set until the writers decide they're good for something. Doc Mackie 01:40, 8 April 2007 (BST)

Copperisblue had over 100 of them at one point. They did nothing.
Maybe somebody should invent a loom. Dendrast 04:11, 27 June 2007 (BST)

I misplaced my Vault Key

I set up my vault a while ago and I made a copy of the key in the vault. I went to find the spare key today and I realised that I don't have it. I did die in between and so I think the key is in a corpse somewhere that I never recovered. If I close this vault now and set up another one, then would the old key work on the new vault? Obviously I don't want to be robbed. YFM 2258 30 March 2007

No clue. Doc Mackie 09:28, 4 April 2007 (BST)

Underground Crocs

So I need croc scales. I've not had anyone offer me any. So I'm in the NW tunnels lookin' for them big crocs. Huge, Mutant Crocs. I've not found any. I've found regular old crocs (albeit with 1,000hp, multiple attacks and high damages per attack), but no HUGE MUTANT Crocs. Also, I never get a croc scale from them.

I could have bad luck.

Or there could be a bug in the game.

Have you gotten scales from the Crocs in the NW tunnels? Have you seen a Huge Mutant Croc?

(ps. Rocs and Triffids work fine) - density 7:11, 20 March 2007 (EST)

yes, they drop scales. You've probably just had bad luck. The Crocodiles can indeed be huge/giant/mutant (and you can tell which, based on their HP and number of attacks), but the adjectives don't display because the crocodile/clockodile pun. The same is true of other creatures with changing names--if you level a Huge Pheonix the adjective will disappear, and you'll never see a Huge or even a Duck-Billed Earth Worm (because of the sick/dying name change). --Dragon 02:12, 21 March 2007 (GMT)
Everything Dragon said is accurate. I've hunted many crocs down there, and had some good luck and some bad. Keep in mind that crocodiles carry anywhere from 0 to 3 scales. It is common for huge/giant mutant crocs to carry 0 scales as well. The maximum possible is 15, but I've seen this only a very few times (and I spend the majority of my free time down there). It is much more common to find them with 0 to 6 scales. Also, the monster respawn time is greater in the tunnels (most likely due to the fact that few players venture down there). I've generally found respawning rates to be 48 hours for all tunnel creatures. I guess what I'm trying to say is that if you're only down there for scales, you may be wasting your time. You'll find many more crocs (and probably scales) in the standing stones regions, even on your worst days. Aside from that, as you mentioned, the tunnels are quite dangerous. The crocs you speak of can do up to 90 damage (180 if you're fire-aligned like me). Plus, to get to them, you have to fight past tons of other monsters that are similarly difficult or annoying (e.g. giant mutant triffids who do up to 180 damage/3 poison levels and giant knights who say ni - say "it" 20 times in a row). I spend time down there because I like the challenge, and on good days I like the monster drops as well. Still, as I've said elsewhere, you need lots of HP, potions of healing, and patience. You're honestly probably better off hunting in other places if you're just looking for scales. --JAD 03:30, 21 March 2007 (GMT)
Thanks for the warning, I don't spend all my time down there. But I do know the dangers. Never died, but came close. Those things can be fierce. The clockodile pun explains the first half of my question nicely, thanks. The second half... oh well. I allowed for bad luck. Just expected at least 1 croc scale after 6 or so crocs. Was hoping for the 15/croc type of luck. I guess I'll go back to the interior, didn't have much luck finding crocs in there. Too much competition. density 11:18, 21 March 2007 (GMT)
Yeah, the NW tunnels have killed me twice. I believe things in the interior respawn every 4 or 8 hours, so if you're not having luck, try walking around during a different time of day. That tends to work for me when hunting hard knocks creatures. Good luck! --JAD 15:09, 21 March 2007 (GMT)

Misc. questions

  • Name color: Some armourers names are white text, some are black. Why is this? Hbookbinder 19:14, 20 March 2007 (GMT)
Some are wearing fashion, and some aren't. (I doubt this is intentional--it's probably just an artifact of the HTML that's generated--but that's what causes it.) This is true of wizards as well as armourers. --Dragon 02:20, 21 March 2007 (GMT)
  • How long do portals created by shimmery things last? Hbookbinder 19:14, 20 March 2007 (GMT)
  • If you are a shaman wearing a wizard hat in a pentacle how many spells do you get at midnight (+3 from hat +4 from pentacle? 3x4=12? Hbookbinder 19:14, 20 March 2007 (GMT)
  • When changing professions do all the quests you've completed carry over? If I go shaman to knight to shaman, will I have to redo anything? Hbookbinder 21 :38, 23 March 2007 (GMT)
You should have to give Tommy another XXXX, but that's it. I don't know if anyone has actually done this, however. (For the record, as an ex-Shaman Duke, the Wizard's Palace near the Emerald City still tells me "There's nothing more we can teach you.") --Dragon 03:23, 26 March 2007 (BST)
  • Has anyon figured out the actual formula for experience? Hbookbinder 21 :38, 25 March 2007 (GMT)
(Your damage) * (Monster damage per attack) * (1 + floor((number of monster attacks)/3)). There are few special cases, but all of them involve non-standard attacks by either the player or the monster (e.g. Knights who Say Ni, Jabberwocks). --Dragon 03:23, 26 March 2007 (BST)

No Experience for Jabberwocks?

I got no experience for damaging a Jabberwock. This lasted throughout the whole fight. Is this normal? -Scrumbucket 21:53, 8 March 2007 (GMT)

It is "normal" in that it's always been that way since Jabberwocks have existed. I'm assuming it's due to their non-standard attacks (I'm guessing the GLs rigged something special to give them two attacks with different damage)--since they don't have a "regular" damage number, there's no associated XP. I'd consider this a bug, but only a minor one. I haven't bothered to report it, although I noticed it before--feel free to report it yourself, though. --Dragon 02:20, 9 March 2007 (GMT)

Hit by Mirror Monster

Now everything is reversed. Is there a known cure? Or just get hit again? --Tiltowait 13:37, 8 March 2007 (GMT)

Just get hit again. hendsch 14:00, 8 March 2007 (GMT)
Go figure. Thanks! --Tiltowait 15:23, 8 March 2007 (GMT)
Or equip a mirror. -- Sertularian 11:52, 9 March 2007 (GMT)
equipping a mirror significantly reduces to-hit%. Gonzometro 16:56, 9 March 2007 (GMT)

Northern High Plateau

I found a treasure map to a location inside the ring of High Plateau squares. I'm screwed, aren't I. --Tiltowait 17:33, 6 March 2007 (GMT)

For now. Hang on to it, though. Darksatanic 17:44, 6 March 2007 (GMT)

Broken Boats

Which boats break into "broken boats", and which break into materials? I know speedboats and survey vessels become broken boats, and I've heard that caravels just break into components, but what about ferries and rafts? Do you get materials, or a broken boat? PotatoEngineer 03:01, 1 March 2007 (GMT)

Roasted Garlic Clove

Anyone know if they're good for anything? ISTM there must be a reason for it to be possible to roast them, but then again, in this game one can't be sure ;) Spugmeistress 22:52, 27 February 2007 (GMT)

As far as I'm aware, the reason is to be found here... (the IRC Chat bit) Stoo 23:34, 27 February 2007 (GMT)
heh I knew it'd be something like that. will update the page accordingly, ta stoo :) Spugmeistress 16:45, 28 February 2007 (GMT)
Yep! Totally my fault there :) Syagrius 03:02, 28 February 2007 (GMT)
It appears the Glamdrink Sucks! is my fault, by similar means. Hardly by request, mind you. *chuckles* If it had been my request, it would have been zombies. Doc Mackie 03:07, 28 February 2007 (GMT)

Multipliers for volume discounts

Does anyone have any information about the volume multiplier discounts. As fas as I can see they appear to be per item. I want this info for my recipe book tool (more info on the Development page). markles 14:24, 20 February 2007 (GMT)

Yes, they are per-item. Generally, we specify the AP cost for making 1. We then specify the AP cost for making 10 if there's a discount. The cost for making 100 is worked out from those two values (and rounded -- probably down). Darksatanic 14:28, 20 February 2007 (GMT)
And, if you weren't completely clear already, it's a multiplier per order of magnitude (apparently capped at 100). So if the multiplier is .6, and it costs 1AP per item, then it'll cost 6AP (10*.6) for 10, and 36AP (100*.6*.6) for 100. Last I heard, there's no further discount for 1000, because that hardly ever happens. Multipliers vary wildly, and a number of items have no discounts. PotatoEngineer 22:37, 20 February 2007 (GMT)
The build system doesn't deal with anything more than building 100 of an item -- although it could be extended to building larger quantities pretty easily if needed. There are no (extra) discounts for making 3 or 30 of something. Darksatanic 23:21, 20 February 2007 (GMT)
Is there any chance that this multiplier could be put in build.xml ? markles 12:47, 21 February 2007 (GMT)

Devilishly Clever Traps

Are these tradeable? I'm just wondering if I need to get one for my ultimate collection, or whether just having the anvil is enough. PotatoEngineer 03:12, 18 February 2007 (GMT)

It springs to mind that you could become a Smith, make one, and then return to your previous condition. If you're a wizard, mind you, that might be a little more difficult. Doc Mackie 22:03, 18 February 2007 (GMT)
I have a spare box of parts. I know you can't make a trap with it, but... It would be a start. If you gave me all the right things (and I know what things are needed), I might make a trap for you. skold
Ye've not said if they're tradable. If ye find out either way, t'would be kind to change the Trap entry to indicate. Personally, I'd just find an enterprising would-be Armourer and ask him to try trading his, so as not to risk important components. Doc Mackie 21:13, 25 February 2007 (GMT)
The follow-up question (whether or not I can get an answer to the first question) is whether Sketch Books, Anvils, or Devilishly Clever Traps can be bagged. (For that matter, are they sticky?) If they can't be bagged, then I don't need to collect them. PotatoEngineer 09:38, 26 February 2007 (GMT)
Might be easier to convince a young Smith to bag their Clever Traps than to trade them. :) Doc Mackie 20:10, 26 February 2007 (GMT)

Acles

Anyone else have the option to make a duacle from 2 acles and a quadacle from 4? Anyone have the ability to make a pentacle? hendsch 16:17, 15 February 2007 (GMT)

I don't (as a Duke). I always assumed it was a wizard thing--ISTR Liquid seeing it in his recipe book. --Dragon 18:17, 15 February 2007 (GMT)
Thanks, I took the plunge. Two acles make a duacle. A duacle and an acle make a triacle. A duacle and a triacle make a pentacle. When equipped (at the party) the pentacle says: You need to set up your circle somewhere out of the way and outdoors. hendsch 18:36, 15 February 2007 (GMT)
Giving it a little thought, I suspect that when I set up my pentacle, I can cast spells in it without paying the item cost for the spell and store them for later use (the rewards for trail of trials). I wonder how long a pentacle lasts. hendsch 18:48, 15 February 2007 (GMT)
Any well-known drops which yield acles? macksting 23:10, 15 February 2007 (GMT)
probably not. I had 3 acles and I hardly ever left the 'Kingdom--Yitscar 00:25, 16 February 2007 (GMT)
Guess it's sorta like tanks, air swords, and innumerable other things which many other people find, and which I am fated not to. Doc Mackie 22:04, 18 February 2007 (GMT)

Alchemist's Shop

Has anyone ever explored exactly how much gold is converted for all the various items in your inventory? --Tiltowait 20:41, 8 February 2007 (GMT)

Well, I seem to remember doing this a long time ago and giving up after about 20 of my items of all sorts were made into just one gold each. vloodo 23:08, 8 February 2007 (GMT)

Horn of Heimdall

Where does and where does it not work? I know it doesn't work in space or the elevator. Today I blew it a tile south of Fire City and nothing happened. I went south one more tile and it worked. Anyone know about this? vloodo 18:04, 5 February 2007 (GMT)

Probably an error; I've never had it fail anywhere, including Oz. macksting 18:31, 5 February 2007 (GMT)
Only place it's failed for me is space. Although now that I think of it, I'd be surprised if it worked in Asgard... -- Thog 18:51, 5 February 2007 (GMT)
I tried the horn in Asgard. It works, but it not particularly useful since it just takes you back to the beginning.
Very kind of you to do so; saved me the AP of trying myself. :) macksting 18:41, 7 February 2007 (GMT)
You might have tried it from the Stocks, vloodo; I suspect no transportation works from there. I tried to use a talisman and it said it didn't work there. 24.128.158.103 02:07, 18 February 2007 (GMT)

Yeah, and on to the second part of the question, continued

A Front 242 T-shirt does not alter an encounter with a headhunter. This also negates a industrial fashion correlation similar to the kinky-RockyHorror. Now I'm out of ideas. Gonzometro 23:20, 1 February 2007 (GMT)

Has anyone tried a resume? 24.128.158.103 02:07, 18 February 2007 (GMT)
I've seen neither a 'resume' nor a 'résumé' in the game, and the wiki has no info on such an item. Please explain further why this item might help and where to find one. Gonzometro 04:45, 19 February 2007 (GMT)

Airships and Jungle

Is there any reason Air Ships can't travel over thick jungle? It doesn't make much sense reality wise, so is it a bug, an oversight, or a deliberate restriction for ineffable reasons? --Sam 17:46, 1 February 2007 (GMT)

I assume it's deliberate, or at least not a bug. The Thick Jungle is supposed to be a pain to get through. (IIRC it can't fly over the coral reef either.) --Dragon 18:15, 1 February 2007 (GMT)
It can't be for ineffable reasons, because, as you know, effing elseware sometimes effs things completely. :) Darksatanic 18:54, 1 February 2007 (GMT)

Bats and Antidote

I realize that there are now a bunch of new ways to obtain antidote (ginormous bats of doom, that weird guy in the mysterious city, Jude), but have the normal bats stopped dropping it? I enjoy killing them, but none of them have dropped antidote in a while. Am I just very very unlucky or have the normal bats stopped dropping it? --JAD 04:53, 1 February 2007 (GMT)

Bad luck, s'far as I can tell. I'll just keep killing bats to make sure. macksting 05:25, 1 February 2007 (GMT)
I always had bad luck when killing bats, but once in 15 times or more they do drop antidotes--Solune 07:52, 1 February 2007 (GMT)
I'm pretty sure I got some antidote from a regular bat in the last 2 days. I do get dry spells fairly often, though. You'll probably get a bunch next time you go on a bat-killing spree. (Except I said it out loud so now you're jinxed and won't. Sorry!) -Scrumbucket 07:55, 1 February 2007 (GMT)

Ocean Access Confusion

A day or two ago, I was able to walk directly from the Gorgan's Palace into the ocean without a boat, but today I am unable to walk from the northern end of the Bombadier-Cigar Island bridge into the Bomb Squad square. Both of these steps were (or would have been) over the white mountain-type terrain that surrounds islands except where there are beaches. I would love to know what the mechanics of ocean access are because this is the second time a bridge has ended up costing me significant AP since only one end was accessible and I can't board my boat on one. -Scrumbucket 17:35, 31 January 2007 (GMT)

I think being able to walk over the mountain-type edges of islands is a bug. I saw a few of those type of squares when I was exploring Oz, and it might have recurred in the recent fiddling with attacking monsters on terrain you can't get to.
In general you can only board a boat/cross over on Beach squares (or on the Brighthelm pier, although it seems sometimes I can board a boat there and sometimes I can't). The bridges that end on non-beach squares are presumably either incomplete or designed for people with Air Ships (who can fly over the edge of the island). --Dragon 17:43, 31 January 2007 (GMT)
I know at one point you could do so if you were wearing Winged Boots. I don't know if this is a bug or expected behavior -- Thog 17:50, 31 January 2007 (GMT)
That helps clear it up. Thanks, all. I might try the winged boots next time to see what happens. -Scrumbucket 20:44, 31 January 2007 (GMT)

Are Some Monsters Unlocatable?

Do all monsters always show up on the Tarot deck if they currently exist, or are some supposed to be "stealthy"? I ask because I've been checking for Manic Minotaurs and the Gorgan for a few days, and the former only showed up on my deck after I walked right into one. It's slightly amusing to be standing right next to a monster that doesn't show in the cards. -Scrumbucket 01:51, 28 January 2007 (GMT)

IIRC, until they're generated by a player's presence, monsters don't exist. Therefore, a Tarot Deck can only locate monsters that players have seen, but not killed. Random4518 03:15, 28 January 2007 (GMT)
I could be wrong, but it appears to me that the Tarot doesn't work underground. -- Thog 17:39, 15 February 2007 (GMT)
You can still see whether or not underground monsters exist using the Tarot deck. You can't, however, actually locate a monster with the Tarot deck if either you or it is anywhere other than the aboveground Real World. --Dragon 18:14, 15 February 2007 (GMT)

Creme De Cacoa

Can anyone make this? -Hbookbinder

When I bug-reported it months ago, it was said that one of the programmers had stealth-disabled the recipe and Darksatanic didn't know why. Syagrius 02:18, 28 January 2007 (GMT)
This seems to be the only cocktail ingredient I don't have the ability to make. I hope it is fixed soon. I'm eager to continue my studies in mixology. --JAD 15:59, 29 January 2007 (GMT)
  • Make a Bottle of Creme de Cacao from a Bottle of Vodka and a Bag of Cocoa Powder.
  • Make a Bag of Cocoa Powder from a Cocoa Bean.
  • Make 2 Cocoa Beans from a Cocoa Pod.
Didbert 19:27, 31 January 2007 (GMT)

Victory Points

I am probaly being really dumb, as I was looking at my ME page I saw a section called Victory Points. what are they and do they have any use? --ketchup--

This seems new to me. I don't recall it being there last time I checked my "me" page. I currently have zero. Perhaps it has something to do with the arena, as I've never been there. Good catch, ketchup. --JAD 22:23, 24 January 2007 (GMT)
It is also on the Other score table. --Qazxcv 20:23, 25 January 2007 (GMT)

Now I'm really curious and there is no one even listed on it to ask. --ketchup 02:09, 25 Janauary 2007 The game is ending! At some point, they're going to tally up the victory points, and the player with the most wins and the game ends! Flee for your souls! PotatoEngineer 08:15, 26 January 2007 (GMT)

Me in my slow witted genius just noticed it today. I have zero as well. Perhaps some sort of PVP? Pet battles? ("Lemon, the goldfish, I choose you!") I'm very interested. --Ade 13:45, 29 January 2007 (GMT)

Empty lots

There are empty lots in the kingdom, there are empty lots south of the dessert, there are empty lots in OZ, why is there non in space? --Qazxcv 23:47, 19 January 2007 (GMT)

Because every time someone tries putting up a sign reading "To Let", it drifts off, slingshots round an asteroid, and heads off to join Voyager 2. Darksatanic 23:50, 19 January 2007 (GMT)
Well, What are those empty squares in the space station for, you can't get to them (no path), or see what they are. There is the best spot for some empty lots. --Qazxcv 02:25, 20 January 2007 (GMT)

Losing hats

I'm currently on negative AP, yet someone's managed to nick three paper hats off me while I've been getting my AP back to zero. eh? Do we have some secret hat-putting-on-while-no-ap ability? --smudgepuss 01:06, 19 January 2007 (GMT)

marketwatch1 says 'ding dong, it's 2200!' 
Earl Stitch9 MD has nicked your Blue Party Hat. You lose a Blue Party Hat.
Earl Stitch9 MD has nicked your Red Party Hat. You lose a Red Party Hat.
Earl Stitch9 MD has nicked your Red Party Hat. You lose a Red Party Hat.
marketwatch1 says 'ding dong, it's 2300!'
I believe party hats stack, for all intents and purposes - when you lose a hat, it's automagically replaced with one in your inventory. I think this is the same principle that happens if you kill a pirate ship while already wearing a hat -- Thog 02:19, 19 January 2007 (GMT)

'Kingdom Ambulance?

I notice this isn't on the Cities Wiki yet. I was sitting in Earth City at about 5:12pm after a long rest and saw the Ambulance speeding by. Catching up to it, I jumped inside to find Great Lord Yendor! It's a pretty speedy method of transportation, so I might sit in here for a while if he allows it and see where I go. MrBlarney 17:20, 18 January 2007 (GMT)

Okay, I decided to spend some time looking at its speed, it's about 1 space every 10 seconds (could be 12 or 15, but I'm fairly sure it's 10). If I guess correctly, it'll move clockwise about the four cities like Vashka's Ice Cream Van. MrBlarney 17:58, 18 January 2007 (GMT)
Heh! It's news to me. Thanks. macksting 17:53, 18 January 2007 (GMT)

Standing Stones Offering button

I've decided to finally complete the standing stones. However, all those that are left are at ungodly hours that I never manage to be awake or thinking about cities at. So, thinking of modifying a scrip someone else wrote for the altars, all I need is to know what the button says when it's time to offer. I can't remember, it's been way too long since I did the last one. vloodo 22:34, 16 January 2007 (GMT)

I've been using Steve-O's AutoWorship script to great success for precisely this reason. --Tiltowait 14:34, 17 January 2007 (GMT)
Looking over the source, it seems to be looking for either '[Ww]orship' or '[Oo]ffer' --Tiltowait 15:03, 17 January 2007 (GMT)
Yeah, thank you, I noticed that right after I posted. Last time I checked the script out it didn't have stones capabilities and I didn't have time to mod it. Now that I do it seems I don't need to :) (vloodo) 130.85.168.10 22:10, 18 January 2007 (GMT)

I've heard some fish have died.

With that in mind, was it from overfeeding? Theoretically, if you feed a real goldfish every time it evidences hunger, you'll kill it. Should I let it stay "nearly full?"
Or was that, in fact, the problem? Underfeeding? macksting 03:18, 12 January 2007 (GMT)

What, nobody knows? Well, I can tell you that moving out of the house, losing your internet connection, and regularly forgetting to play Cities will, in fact, waste your Pressie if you picked a fish. macksting 19:31, 17 January 2007 (GMT)
I have to say I'm starting to look with less and less regard upon poor Blinky. All he seems to do is use up AP with the shaking of the flakes and feeding him - am I just being really stupid or is there no real advantage to having a pet fish. I know I can put him on the ground but this doesn't seem to do anything. also if I now neglect to log into cities and feed the little critter he's gonna be a floater unless great lord harvey decides to offer fish kennel services. Any ideas? Havelock2 19:38, 17 January 2007 (GMT)
Your pet is there to be LOVED! I love my Fang. He's *soooo* ky00t! I hug him and pet him and feed him, and he looks at me with those big round eyes. *So* adorable. What more could I possibly ask of him, and what greater reward could there be for having a pet? :-D -Stelio 23:54, 17 January 2007 (GMT)
Pulling babes? More money / treasure? Helping to fight monsters (Sic em Blinky)? or am I just a hardened cynic with little or no redeeming qualities? Havelock2 08:21, 18 January 2007 (GMT)
Think of fish as your 'starter pet' - if you can look after a fish, maybe you'll be trusted with other things later :) Moj 11:25, 18 January 2007 (GMT)
Hence my terrible disappointment in failing to take care of Blinky. So, are there any suggestions? Will a Dead Pet Fish become a Stinky Dead Pet Fish and then a Useless Stub in the top of your inventory? Or will there be something to do with dead fish, like getting a Pet Vengeful Ghost which feeds off your hit points? macksting 17:55, 18 January 2007 (GMT)
Carrying on from above if I have a pet and need a measure of serenity is there anyway to do this without killing blinky? I'm not sure how many AP of neglect are needed before he floats to the top of his bowl but don't really want to find out the hard way - is there any way a great lord could change the retreat code so it doesn't affect goldfish or if I have sufficient flakes before going in that the monks could at least feed him? Alternatively what's the going rate for a measure of serenity? (for standing stones quest) Havelock2 08:16, 23 January 2007 (GMT)
From what I've been reading on the wiki, the fish-feeding code doesn't work that way. On the other hand, I just took Tiger on a long retreat and he only had three or four feedings worth of hunger when I finished up. NOTE that I fed him to full first and got summoned to the party relatively early on. Shouldn't be a problem as long as you plan it in advance. -Scrumbucket 09:40, 23 January 2007 (GMT)

Silver Catana

I am attacking an air dragon with a Silver Catana in order to get it to align. Although it says 96% I missed about 10 times in a row, without a single hit. What happened? vloodo 20:04, 12 January 2007 (GMT)

Nevermind, I tried four more times and eventually got a hit. Is this a "feature" ? vloodo 20:09, 12 January 2007 (GMT)
Yeah I think I had the same problem. I don't know if it's a feature but I don't see the point--Solune 20:23, 12 January 2007 (GMT)
The random number generator's been known to go wonky now and again (missing tons of times in a row even with a 90% hit rate, etc). I suspect that's what's happened in this case -- Thog 20:29, 12 January 2007 (GMT)
I'm fairly certain this is not a bug, nor a problem with the random number generator. Dragons are simply good at avoiding silver weapons. -- Sertularian 23:33, 12 January 2007 (GMT)
They're good at breaking them too. - Isambard 01:09, 13 January 2007 (GMT)

Crocs

Is it my imagination or are crocs becoming over-hunted (and thus croc scales are hard to find)? --Tiltowait 15:23, 8 January 2007 (GMT)

They've been over-hunted for a while. I'd recommend killing anything that has the poor luck to sit on a swamp square. Sooner or later, the croc population will recover. As an alternative, go hunt Giant Mutant Crocodiles in the Northwest Tunnels - Thog 15:34, 8 January 2007 (GMT)
Swamps are especially overhunted now as the party was in the interior this week. But if you don't forget to hunt all kinds of creatures in a swamp, they should reappear. From my observations you have to wait between 4 and 6 hours between 2 clean sweeps--Solune 15:48, 8 January 2007 (GMT)
Also, since people want to talk to Paul in Oz, they need to feed a croc and then kill it to get the necessary item. Syagrius 16:28, 8 January 2007 (GMT)

Two Questions

I recently died while attempting to kill a Giant Mutant Triffid, so I have a bit of time on my hands, and decided to peruse the wiki. Two things caught my attention:

1. Why do people always seem to kill Jabberwocks with Vorpal Blades? They only have 320HP, so wouldn't it be almost just as easy to use something cheaper and less breakable?

The more times you hit the jabberwock, the less leather you get from it. Killing in one blow gives the optimal amount of leather. macksting 22:07, 5 January 2007 (GMT)
I was killing Jabberwocks with a Demonic Sword bound via bound spirits to Jabberwocks. If you are a duke and opposite align them then you will kill them in 3 hits giving you 3 pieces of leather every time. The Beggar 17:07, 13 January 2007 (GMT)
Silly Beggar. You should be getting 4 pieces of leather every time, with the added benefit of less risk to Jabberwock bane, still using only 3 hits. I opposite-align the beast first (and my Jabberwock Bane is a Fire Sword).  :) -- Sertularian 21:18, 13 January 2007 (GMT)

2. According to the wiki, there is some in-game joke about how to kill Head Hunters. Anyone know what it is?

Oh, and if anyone is heading to the NW tunnels anytime soon, there is a Giant Mutant Triffid with 140 hit points remaining. I had full insurance, so there is no corpse, but please feel free to avenge my death. If you do, be careful, as that thing can apparently do 180 damage in one turn.

--JAD 20:41, 5 January 2007 (GMT)

An edit conflict with the good Dr Macksting! :-D Well I'll post my comment anyway as it contains a link to poetry, and everyone should read more poetry.
1. That the two objects have the same source suggests to many people that there should be some kind of special interaction. Indeed it is anecdotally thought that you may get more leather from them if you kill them in a single blow, and that therefore the Vorpal Blade is a useful farming tool. -Stelio 22:13, 5 January 2007 (GMT)
Jabberwocks do indeed lose leather each time you hit them with something, so the largest weapon you've got is always a good idea. Personally, I wouldn't use a vorpal blade, because while there's the chance of an instant kill, it's also quite likely you'll take too many hits and not get any leather at all. Darksatanic 13:46, 6 January 2007 (GMT)
Vorpal blades are good, if they go snicker snack. But it becomes very expensive if they break. Trust me, I know. I just broke my last one against a jabberwock. Negotiating the purchase of a golden gun now.Armorour skold

Yeah, and on to the second part of the question

2. According to the wiki, there is some in-game joke about how to kill Head Hunters. Anyone know what it is? --JAD 20:41, 5 January 2007 (GMT)

That wiki editor might be mistaken. The headhunter seems to be from a Front 242 lyric
Freeze! Shoot To Kill Or Die
Today he has no means, he's alone and anonymous
But written in his cells he has got the marks of the genius
I'm looking for this man to sell him to other men
To sell him to other men at ten times the price at least
I'm looking for this man who knows the rules of the game
Who's able to forget them to realize my aim
I'm looking for this man to make us rich and famous

One - You lock the target
Two - You bait the line
Three- You slowly spread the net
And four - You catch the man 
I'm not exactly what the gimmick would be if there even is one. Gonzometro 23:36, 11 January 2007 (GMT)
The inside joke is, however, very kind of you to mention. macksting 02:43, 12 January 2007 (GMT)
Make that read 'I'm not exactly sure what the gimmick . . .' Gonzometro 04:24, 12 January 2007 (GMT)
The music video is very ovocentric. People eating eggs, wearing egg-hats, carrying giant eggs around. . . Maybe an egg is the head hunters kryptonite. Gonzometro 03:40, 17 January 2007 (GMT)
Well, attacking with an egg didn't do much. It still 'locked the target.' Didn't lose the egg though. . . Perhaps an egg resets his count or nullifies the damage divisor. I'll experiment more when I recover from my recent death. *d'oh* Gonzometro 04:04, 17 January 2007 (GMT)
Thanks for experimenting Gonzo. Sorry to hear about your death. The way I see it, this is definitely the right reference (Front 242 --> 242 hit points, ten times the price --> take 1/10 damage, and the lock/bait/spread/catch lyric). There are a few other options I can think of. One is to attack with a gold piece ("sell him to other men" and "make us rich and famous") or something having to do with "shooting to kill" or "realizing my aim" (Phaser, Mining Laser, some sort of bow). I'll try these the next time I'm in Oz, but that may be a while since I have no real need to get back there. The sooner we figure this out, the easier it will be to clear the Jungle of Head Hunters to make way for Morpheus. --JAD 04:26, 17 January 2007 (GMT)
Well, I'm in a stewpot. I tried the egg again, but it had no noticable effect. Throwing money at the problem did not help either. Headhunters must be immune to bribery. BB gun exhibited no special properties. I don't have any futuristic weaponry to try, so I'm fresh out of ideas. Gonzometro 19:34, 18 January 2007 (GMT)
Your sacrifice is most appreciated, honored even. macksting 19:42, 18 January 2007 (GMT)
To ask a really stupid question, does wearing a Front 242 T-shirt change an encounter with a head hunter at all? -- Thog 21:57, 18 January 2007 (GMT)

Reading the wiki quote, assuming it's the comment from the monsters page, I think the joke is that the comments are from a Front 242 lyric. I don't think it means there's a gimicky way to kill it. If you are going to keep trying, though, you may try a Front 242 T-shirt. hendsch 20:31, 18 January 2007 (GMT)

Tokyo 4

I can't seem to find an answer to this on the wiki, but why does it say that I am not ready to go down there quite yet? Is there a requirement I do not know about? --JAD 17:09, 2 January 2007 (GMT)

It _is_ quite dark down there... Darksatanic 17:30, 2 January 2007 (GMT)
Apparently it's very dark, since I get the same message when wearing 8 Glowing Sun Stone Blings and a Glowing Daily Mail. (In other caves, when you need a light source, you get a different message--something like "There's a hole going down here. It's a bit dark though!") --Dragon 18:04, 2 January 2007 (GMT)
Same situation here. I just tried a glowing sun stone bling and oil lantern, to no avail. Other caves are much more accessible. Perhaps I'll try again when I have the chance to use bling, armor, a weapon, and a lantern. --JAD 18:10, 2 January 2007 (GMT)
Does anything different happen if you go there via Asgard? -- Thog 18:47, 2 January 2007 (GMT)
The Valhalla teleporter takes you directly to the city. You can get out of the city via a tunnel that ends in the cave at 22E 55N. You can get out of the tunnel fine, but you can't get back in from the cave. It doesn't seem to be a matter of not having enough light--if you're supposed to be able to get in from the cave, I'd call this a bug. --Dragon 19:14, 2 January 2007 (GMT)
Update: It seems that a Glowing Sun Stone Bling, Glowing Daily Mail, Glowing Morning Star, and Oil Lantern won't do the trick either. Dragon seems to have determined that it is not sufficient to use lots of light, and this shows that it is not sufficient to be glowing all over. I'm fresh out of ideas. Perhaps this is an exit, but the only possible entrance is through Asgard. --JAD 06:56, 4 January 2007 (GMT)
Has anyone considered that the entrance has been closed as a possible preventative measure by Our Good King 'Elsewere? It is possible to assume that the current party hosted by Jon (which has brought lots of people to the area) might have been reason for Our King to believe that the integrity of the economy of Tokyo 4 could be jepordized by influx of tourists. Just a thought.--Gretchin 00:58, 6 January 2007 (GMT)
I've never been able to get down to Tokyo 4 via the cave, even before the party. I suspect that either the wiki is Just Wrong and it's a one-way passage or it's a bug that was introduced when the tunnels were coded, but wasn't confident enough in either of these hypotheses to take the appropriate action on the wiki. --Dragon 02:49, 6 January 2007 (GMT)
Actually, it seems to be a bug, introduced about 6 months ago when the NE tunnels were opened up. I'll probably fix it later today. Darksatanic 13:46, 6 January 2007 (GMT)
Fixed Darksatanic 21:44, 6 January 2007 (GMT)
Thanks, Darksatanic. It works wonderfully now (and I've always wanted to visit). --JAD 01:22, 7 January 2007 (GMT)

Xmas Present - See Monster HP

Question for those who got this present: I know the option is only available in Firefox for some reason, but does the trait itself work in IE if you choose it in Firefox? I don't want to download Firefox just to choose a present I can't use. Billz8 02:28, 2 January 2007 (GMT)

Yup, works just fine when viewed in either IE or Firefox. I suspect it's just calling the same code the Tarot Deck, Magic Opal, Opal Bling, and Water players use. PotatoEngineer 06:13, 2 January 2007 (GMT)

Spellbook

I'm a Smith, have 15 pieces of leather, a crapload of spells and 25 pieces of paper. I'm looking to make a spell book. Can anyone tell me the exact ingredients? I looked on the spell page, but it just says leather and paper is needed, not how much..

More paper. Darksatanic 22:15, 1 January 2007 (GMT)
I'm guessing it requires more than a 101 sheets, I ran out of AP draining a market for it. This must be one fierce spellbook, no?
You said you had 25 sheets, above. IIRC, you need 50 paper and one leather for a book. You can't make a spellbook directly as a smith: you need to be a magician for that. Darksatanic 22:45, 1 January 2007 (GMT)
Yeah, I had 25. I bought up to a 101, but I could only make a blank book, and that could only be made into a recipie book. Didn't know I had to be a wizard. Thanks!
Ok, so can the blank books be made into spell books? Can Wizards make spell books out of leather and paper, or do they need the help of the smith to make the blank book?Density 21:08, 3 January 2007 (GMT)
Wizards can enchant blank books into level 1 or level 2 spellbooks. But they can't make the books themselves so will buy from smiths/armourers--Solune 22:50, 3 January 2007 (GMT)
Wait, I've got an Empty Book in my Books section. Is that what we're talking about? 'Cause I seem to recall making it meself, and I'm a Duke.
Bug? Or bad memory? Doc Mackie 03:18, 4 January 2007 (GMT)

Southern Market

I can't access the Southern Market because the square is a Tauntaun Corpse square, so what is going to happen please? because nobody can buy stuff or sell their stuff there now. --YFM 18:18, 29 December 2006 (GMT)

Perhaps something else temporary with a shorter running time (like a fireworks display) would allow it to reset more quickly? If not, there's always the Eastern Market - that's about as far from Water City as Southern Market is from Earth -- Thog 18:21, 29 December 2006 (GMT)
At least you have a warm place to wait (ok, bad joke) Spacer one 18:46, 29 December 2006 (GMT)

Fishing Question

Given handy options such as plowing/sowing/harvesting fields and using the Satanic Gardens in Brighthelm to obtain non-aligned plant products, are there equivalents for obtaining non-aligned fish other than simply buying them? --Tiltowait 16:38, 29 December 2006 (GMT)

You can ask people to trade (or even donate) them on the wiki. :-) For example, I can furnish you with either Cod or Flying Fish in fairly substantial quantities. -Stelio 21:50, 2 January 2007 (GMT)
Guess there's not really a Satanic Fishpond anywhere, huh. In any case, I would very much appreciate the trade! I'll palantir you so we can hook up. --Tiltowait 15:59, 3 January 2007 (GMT)

Logout Page Graphic

Who made the logout page image? It's very nice! Whomever it is, I'd especially like to compliment them on the Small Fire Dragon...  ;) --Dragon 08:52, 24 December 2006 (GMT)

Djinns and Bling Wraiths

Where can I find Djinns and Bling Wraiths? I have wandered around wearing bling for a while and not seen any wraiths, and I would like to rack up some kills on them. Should I be wandering about with my spirit sword to see them, or is there a specific item I need to be using/holding, like Fairies and Nuffs? -- X-Himy 14:41, 8 December 2006 (GMT)

Both are Bling Wraiths and Djinns are invisible so you'll want a spirit sword to find one (and likely a diamond bling to kill one). I've only seen Djinns in the Great desert, but Bling wraiths I've found in the Theives Forest, Great Desert, Monster/Cigar/Cursed Island and the interior region of the kingdom (although the interior was a long time ago, they may not be there anymore). I recently have killed a bunch of them trying (unsuccessfully) to find a gold bling and have whittled down their numbers a bit in the forest and desert, so you may want to use a Tarot deck instead of just wandering around. hendsch 15:51, 8 December 2006 (GMT)
I was just wandering the interior earlier today with my ghost Hunter's Gear on and saw two Bling Wraiths right next to each other near Standing Stone X (67N, 31E). Snare 17:08, 8 December 2006 (GMT)

White Russian

Does this still exist in the game? I tried to make one just now, I had a bottle of vodka, a bottle of kalhua and a pint of milk. I didn't get the option. It's also not listed in my recipe book. vloodo 22:49, 4 December 2006 (GMT)

Just made one earlier; wasn't able to before. I guess either it's been fixed, or I had a catalyst you lacked. macksting 18:05, 8 December 2006 (GMT)
Do you have a shaker in your inventory? Not that you'd need one in real life to make a white russian, but who knows... vloodo 16:10, 10 December 2006 (GMT)
No. But the button was right next to Drink, which might make a difference; not at the bottom, where most Craft skills are. macksting 18:04, 10 December 2006 (GMT)
Ahhh, that did it, thanks. Sort of annoying only some things get put in the recipie book.vloodo 20:53, 10 December 2006 (GMT)

Smelly Pete

Alright, I give up. I don't get this one. I've already done the SW Tunnels, I just want to check off Smelly Pete for the sake of completeness. Would someone please palantir me the probably-all-too-obvious answer to completing this quest? Billz8 06:59, 26 November 2006 (GMT)

Responded. Doc Mackie 08:30, 26 November 2006 (GMT)
Well...you know what would have made that Smelly Pete quest a lot easier? If I had actually been down to the dungeon to talk to him before looking for his parents. That was my OTHER character. D'oh. Billz8 02:15, 27 November 2006 (GMT)

Shop Permit

19:37, 21 November 2006 (GMT) Hi I don't know what the difference is between the Shop Permit and the Stall Permit. Can someone please reply with the obvious or the not so obvious? because it isn't in the Wiki (that I could find) and people need to know. Thanks YFM

Shop permit allows you to create a shop to buy and sell as many items as you want, while the stalls limit the total number of items (to 6, 11, or 16). I believe that if you sell out of a shop, 17.5% of the price goes to the 'King as a tax. Stalls are untaxed. hendsch 20:21, 21 November 2006 (GMT)
21:58, 21 November 2006 (GMT)Thank you so muchYFM
Almost perfect Hendsch, however there is a limit of 200 items you can list in a shop, including your gold.-Jon 00:05, 22 November 2006 (GMT)

Cd Question

Ive been hunting CD's now for about a month and am still short of M - Y ones. Any clues on where to get them? Chronos 11:17, 15 November 2006 (GMT)

It is unclear wether there is a patern or not. M-Y singles used to be more frequent in the great north and I certainly got a couple of them there but I've been told it was only the initial distribution.--Solune 12:30, 15 November 2006 (GMT)
I've had some luck getting L-Y in space -- Thog 13:44, 15 November 2006 (GMT)
Which CDs and which monsters, Thog? I am paying a bounty for reliable information such as this that helps me become a shaman, even if it is volunteered publicly. ATC 16:40, 15 November 2006 (GMT)
No need to reward me, but I got at least two, maybe three, M-Y CD's when I was just in the Frozen North (a couple days ago). -- X-Himy 17:40, 15 November 2006 (GMT)
ATC: I sent you a palantir earlier. Basically, I got several M's and "Strong Enough" in the Great Desert from the large monsters there--large mimics, sand worms, and large living tars. The only other one I kept track of is "Vogue," of which I got one copy from a treasure chest and another from a Shark. (But I've killed lots of sharks, and only one has ever dropped a rare CD.) --Dragon 18:08, 15 November 2006 (GMT)
Thanks, Dragon. I turn my Palantir off at the parties; too noisy. I've killed 11 Sand Worms (I think all recently) and have not gotten any CDs, so maybe it was the others, or maybe they are very rare drops. I'll send you something if I can get one there. Thanks also X-Himy. I've heard of YMCA coming from the north, but nothing in the N-W range. ATC 19:46, 15 November 2006 (GMT)
I recently (last week) got Macho Man from a Sand Worm. But I've killed a number of sand worms, and that's the only one I've seen, so that supports the rare drop hypothesis. Back when I first started collecting, my copy of "Vogue" came from a Kraken. hendsch 19:59, 15 November 2006 (GMT)
I have gotten "Vogue" from Pirates (confirming above) in the past, and recently got one from a large desert creature. Droll 14:54, 20 November 2006 (GMT)

I just killed 3 of the new 10,000 HP hydras. Two of them dropped CD's. One dropped "Strong enough" and one dropped "Relax" hendsch 17:34, 17 November 2006 (GMT)

Can't Make Bloody Marys!

Anybody else have this problem? Got a tomato and two empty bottles. You'd think that'd be enough. Doc Mackie 04:48, 6 November 2006 (GMT)
Addendum: Build.xml says 4 tomatos. The wiki says nothing of the sort. Can somebody with four tomatoes test this theory? Doc Mackie 04:48, 6 November 2006 (GMT)

Yes, 4 tomatoes for a bottle of tomato juice. vloodo 20:52, 7 November 2006 (GMT)
Updated the wiki entry on Bloody Maries; the Tomato Juice entry has been covered. Doc Mackie 05:53, 8 November 2006 (GMT)

Okay, new problem. I now have the listed ingredients for a Bloody Mary. A bottle of Pepper Sauce, a bottle of Vodka, and a bottle of Tomato Juice. I can't make the blasted thing.Doc Mackie 06:06, 13 November 2006 (GMT)

Presumably like all the mixed drinks, one must have a cocktail shaker to make them. Syagrius 15:52, 15 November 2006 (GMT)

Hat points

Why does my character was removed from hat points table? Does it have something to do with inactivity of my character (out of limbo now). --Wilu 19:38, 4 November 2006 (GMT)

Check the Limbo page. You don't appear on any of the tables (hat points, XP, etc.) when you are in limbo. You're back on the table now (they're updated every hour). --Dragon 21:16, 4 November 2006 (GMT)

Memos

How do you insert new line characters in memos? Is there a trick? Am I experiencing a bug? I tried < br >, doesn't work... vloodo 19:07, 3 November 2006 (GMT)

Have you tried Shift+Enter? - Isambard 16:43, 20 November 2006 (GMT)
Same as plain Enter, i.e. doesn't work. vloodo 16:42, 29 November 2006 (GMT)
When you say < br >, do you mean <br> or < br >? Eruantion 17:12, 8 January 2007 (GMT)
Should be <br> -- Thog 17:13, 8 January 2007 (GMT)

Vaults

The wiki is sorely lacking in information on vaults. I started a skeleton page over at Vaults. Specifically, there's very no real info on the Keys available.

Box of Parts

Ok, so I ordered and received a box of parts from the acme factory. Now what? I am a smith but equiping it doesn't give me the option to do anything. Also, nothing appears in the recipie book. Any ideas? vloodo 17:23, 1 November 2006 (GMT)

I have no idea. Maybe you need some rivets and/or a blowtorch? Maybe something drops plans? I noticed a bowling ball for sale in the markets, that seems like something that might go in a road runner catching contraption. If you drop by the party I can let you borrow some rivets and a blowtorch (if you don't already have them) if you want to test if they give you some construction options with the box of parts. I'll want them back, though, unless we arrange a permanent trade. Hendsch 17:38, 1 November 2006 (GMT)
Rampant speculation here, but any chance you need multiple boxes of parts? You need something like 15 CDs (give or take) to move from Apprentice to Shaman, after all. -- Thog
OK, I'll drop a few hints. You will need a bowling ball, plus a load of extra junk (that most people should have in their inventory in some form or other, I believe). If you've got all the relevant junk, then L1 armourers will be able to make something from the box of parts. Darksatanic 19:08, 1 November 2006 (GMT)
Yeah! I was right about the bowling ball. By the way, it's thirty-two CDs. Hendsch 21:11, 1 November 2006 (GMT)
Righty-ho, thinking caps on. What inventory items could be relevant/made relevant? Mayhap this will help.

Ball Invitation

I recently got a Ball Invitation, it says I should go to the Ball Room in the Vanishing Castle. Is that the Ancient Castle sought by prospective armourers? Hbookbinder 07:13, 22 October 2006 (BST)

Could be. Stumbled on it once when I was looking for magic eggs; looks kinda pretty. Mind looking into this for us? macksting
There's a ballroom there, although if memory serves it doesn't appear initially (i.e. you either have to wander other places in the castle or kill some guards in the Undercroft before it'll appear). I'd mapped the page once, but then everything got wiped out in the Great Server Crash. -- Thog 13:13, 24 October 2006 (BST)
Belkar's currently hunting down Ice Warriors to get in the library (he got an invite as well). If no one else has figured out what this is by then, I'll be happy to say so -- Thog 19:57, 24 October 2006 (BST)
The ballroom is on the main floor. It seems only visible once you've penetrated to the dungeon. There for one AP you can join the ball. You get a ball of some kind (snowball, giant snowball, bowling ball, krickit ball, foot ball, cannon ball, magic ball, tennis ball, red and blue india rubber balls, bombs in a ball....)Hbookbinder 05:57, 26 October 2006 (BST)
One clarification: by "penetrated to the dungeon", you need to be able to see the part of the dungeon with the Master Armourer. Just walking over to the stairs and walking down without being invited doesn't do the trick (at least, it didn't for me) -- Thog 19:02, 1 November 2006 (GMT)
Im in the magic castle and can see the ballroom but dont have an invite. Whats dropping them? Mad Frank 23:34, 1 November 2006 (GMT)

Machete

Anyone know where these can be obtained? I'm down in Oz at the moment, and need one for getting through jungle. Are they dropped by monsters, or can they be purchased locally? --Sam 09:32, 13 October 2006 (BST)

Apparently they drop from the bigger Oz monsters, e.g. the Zodiac ones. MrFoo 09:57, 13 October 2006 (BST)
Okay, thanks. I guess I need to start killing things then. --Sam 10:15, 13 October 2006 (BST)

Blizzard whirligig

I'm in the far north. While on the egg hunt, I accidentally attacked a blizzard, and now I'm all spinny. Figuring it's like a mirror monster I've attacked blizzards again and again, trying to get things to normal. It doesn't seem to work. I've spent two days AP trying to get my orientation back. Clues? Hints? -- Ade 8:24, 12 October 2006 (BST)

I think it just goes away on it's own after you spend enough AP not fighting blizzards. I worry it might be cumulative, so you might have quite a lot of AP to wait at this point. There may be a potion that will help. Shaghorn? Hendsch 20:43, 12 October 2006 (BST)
If you want to try Shaghorn, I'm at the Burning Man Party in the Great Desert and I've got the raw materials to make one, so I could summon you here and you can try it. But that's a long way from your egg hunt. If your orientation is spinning, you can use the mouseovers to tell what direction you are actually going and get by until it wears off. Finally, there's always crafting or mining to burn AP. Hendsch 21:00, 12 October 2006 (BST)
Thanks for the offer, but you were right. I spent AP until it wore off. I ended up with frostbite, so that sucked. But a friend of mine summoned me to an ice station. Ade 22:24, 12 October 2006 (BST)

Invisible Manatees?

So I'm currently sittle in front of a manatee. Only thing is, the bugger's invisible, which makes it REALLY hard to kill (20K worth of damage with a Spirit Sword? Um, no). Does anyone know a way to make them visible? -- Thog 13:55, 11 October 2006 (BST)

Diamond Bling is what I use. You might try beer goggles, but those don't seem to grant see invisible anymore. I suppose you could get drunk enough to see invisible and use a hit% improving spell, although I haven't experimented beyond miss a bit less, so I don't know if there's one that's good enough to make getting drunk a reasonable alternative. Hendsch 14:18, 11 October 2006 (BST)
Doesn't the see invisible intrinsic from the haunted farm work on those ?--Solune 14:26, 11 October 2006 (BST)
I think the "see invisible intrinsic" as a reward from haunted farm turned out to be a rumor only. I certainly don't have it. The only way I know to get the intrinsic is from the Christmas present last year (and it turned out to be more of a curse). Experimenting, I just found that wearing the one bling in combination with a ghastly bling allowed me to fight monsters as well. If this is for Elan, one of the invisibility spells might grant see invisible (I haven't experimented with those either). Hendsch 14:52, 11 October 2006 (BST)
Unfortunately, Thog, not Elan, is staring at the critter, so he's spell free. Oh well... -- Thog 14:58, 11 October 2006 (BST)
Drunkenness and Beer Goggles only work on "Ghost" monsters, I think. (Ghosts can also be seen at midnight, so they're easier to see that other invisible monsters.) And I'm guessing the rumor about the Haunted Farm quest started because Ghost Hunter Gear lets you see invisible when wielded. In this case, a Diamond Bling would probably be the way to go. Random4518 16:38, 11 October 2006 (BST)
I thought the see invisible intrinsic was removed by Elseware after enough players complained that the ability to see Hungry Ghosts (which drain XP) was not an advantage. PotatoEngineer 01:04, 19 October 2006 (BST)
I believe that's what sunglasses are used for. At least, I recall that was the intent. Dunno if it still works that way -- Thog 03:45, 19 October 2006 (BST)
So, how does one find and destroy otherwise invisible, non-ghost, monsters? macksting 19:18, 19 October 2006 (BST)
The Spirit Sword works well if they don't have a lot of HP. If they do, best bet seems to be to get some Diamond Bling -- Thog 19:22, 19 October 2006 (BST)

CD Drops

After the initial set of CDs that dropped from monsters, 30 titles have been identified. There was a hint of a pattern that some titles dropped from certain monsters or regions. However I've been killing monsters from the frozen north to Oz, and from minks to Ophannim and the only CDs I've gotten since the original set are in the alphabetic range [D-R]. Looking in the markets and at as many inventories as I can find, I only see CDs in that range as well. Anybody gotten a recent drop outside that range? Hendsch 19:32, 10 October 2006 (BST)

Yep.Pirx 23:26, 10 October 2006 (BST)
I got a copy of 'Vogue' from a treasure chest. I don't remember where I got 'Strong Enough'--a monster drop, most likely in Oz. --Dragon 07:05, 11 October 2006 (BST)
I randomly heard a slightly drunk Elseware say, in channel, that some CD's drop from monsters on Planes the players haven't even discovered yet. This worries me. macksting 07:35, 11 October 2006 (BST)
Well, there is a Shaman now, so the new Planes must have been discovered! Anybody been there? ATC 15:38, 17 October 2006 (BST)
I only found one new plane, and since you appear on the shrimp bashing table you must have found it as well. (I'm being circumspect about how to get there since Elsewhere removed it the last time it appeared on the wiki.) I tested the two other spells of a similar nature and neither did anything special. Hendsch 16:09, 17 October 2006 (BST)
EDIT: Shrimp appear to drop A's, B's, and some D's, but that's it. I think I've had to trade for my O and R, and probably my M. No sign of the other letters. Where are these letters coming from? ATC 18:54, 6 November 2006 (GMT)

Two more weeks and no new shamans? Judging from badges and conversation I've seen, it seems that the "W" and the "Y's" (other than Y.M.C.A.) are the hardest CDs to get. Are they a little too rare? Is there something that all of us shaman-wannabes are missing? ATC 18:55, 30 October 2006 (GMT)

Here's some more data: I've gotten 3 copies of You Spin me Round, one of which was lost at a trading post (*sob*). As far as I can tell these are the only copies in the game. All three dropped from a Morpheus, I've killed 10 or 11. Duke Droll has killed 15 or 16 and reports getting no copies. So either the odds are more like 1 in 9 than 1 in 3 and I was lucky (and Droll was very unlucky) or our drop percentages are different somehow (based on career, horoscope, alignment, whatever). hendsch 18:52, 9 November 2006 (GMT)


Bounty - will trade Wizard fruits or other items for reliable information on what other monsters drop CDs I am missing (See Wizards' Lounge: M's, Y's, and W). ATC 16:42, 15 November 2006 (GMT)

Giant Intelligent Friendly Talking Spiders

Is there any way to deal efficiently with these things? I'm trying to clear out some forest, but whenever I attack these things I eventually 'feel confused' and lose 10 AP and the spider skips away. Can I anger them somehow? Call them 'attercop?' Or is there a way to make them go away without wasting a lot of AP? Gonzometro 16:29, 9 October 2006 (BST)

Aside from a glass sword or golden gun blast?

Potion Of Accuracy

I've consumed Potions of Accuracy 11 times (my last consumption was 11 potions), and now it says: "You'll need 12 to get any effect" (that is normal i guess). But as I click on "Drink" it says "You've had all the benefit you can get from this potion.". Is this normal? Is 11 the cap? Will I have a