Quest:Lycanthropy

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Contents

Background

On or about Halloween, 2007, a small pack of Werewolves was introduced into Cities as part of an environmental relocation program. Werewolves are otherwise ordinary monsters (and humans) that turn into Wolves for a period of about two hours every day. Fortunately, due to quick and decisive action taken by a majority of the Council of Great Lords, Cities was spared an additional scourge of wotwolves, wywolves, howolves, wenwolves and huwolves.

In Wolf form, Werewolf monsters appear with the name "Wolf", but retain their original alignment, HP, and attack patterns.

How to Catch It

So you think you want to be a Werewolf. First, find a monster that is called Wolf but really isn't. (There's a list, albeit of uncertain accuracy, below.) Typically, you can tell by its HP. Then attack it without killing it. When a Werewolf successfully attacks you, there is a chance that you will be infected. There is no message, but you are now a werewolf! You can tell you're infected because the monster will suddenly become friendly.

Infected mimics will not show up as a "Wolf", but can still infect you. Damn it. --Greycat 16:51, 17 December 2007 (GMT)

This is because Werewolves can detect their own kind. Once you are infected, no Werewolf will be hostile to you when it is in Wolf form, whether you are in Wolf or Human form, even if you have a Cruel Blade, Wand of Anger or Ghastly Bling.

Note: there may be a bug when attacking like-aligned, or otherwise normally friendly, Werewolves. If you attack them while wearing a Ghastly Bling, they do not appear to become friendly after hitting you, perhaps because they do not infect you?

You will not show symptoms for 24 hours after a successful attack. Then,

You undergo an agonising transformation!

For the next two hours (and the same two hours each day thereafter), you will be in Werewolf form.

What It's Like to Be a Werewolf

That agonising transformation has some remarkable effects on you. Specifically,

  • While you're a Werewolf, your name will be "<YourName> the Werewolf".
  • You will have a cool furry background. Unless you're a mage, in which case you will keep your Apprentice, Shaman, or Wizard background as appropriate. (This is probably a bug.)
  • You will unequip everything you were wearing, and you will not be able to hold anything. This is because your hands are now claws. 40HP damage claws, in fact!
Is the damage multiplier still in effect? --Bubba_the_Shy 17:38, 6 June 2008 (BST)
  • Your hide is now thick enough to repel half the damage you take!
  • All non-werewolf monsters are hostile.

Any pets you have will be safe (so long as they were recently fed), but won't be by your feet any more. You also won't be able to feed them until you recover.

The agonising transformation happens at the same time every day (the time you were infected), and lasts two hours. After two hours as a werewolf, you undergo another agonising transformation back into your normal form. Note that pets and fashion items won't be automatically re-equipped after you turn back.

Where to find a Were

Here you can leave co-ordinates of known monsters afflicted with lycanthropy and the time to go meet them. (If you find them missing, please remove them from this list.)

Monster Location Time

Things to Do While You're a Werewolf

While in Wolf form, your activities are likely to consist of infecting other monsters and howling at the moon. If you successfully attack a monster without killing it (monsters with more than 40HP, obviously), there is a chance (less than 10%?) that you will infect it with the Werewolf virus. Once infected, it will immediately become friendly. 24 hours later, it will become a "Wolf" for two hours or so, and will be able to infect others.

It's theorized, but not proven, that some types of monsters may be immune to Lycanthropy. Treemen, for example. -- Sertularian 16:26, 10 November 2007 (GMT)
Treemen are apparently not immune. -- Sertularian 01:41, 11 December 2007 (GMT)

While in Wolf form, everything you say is heard by others as primitive howling noises. (Specifically, all of your consonants are translated to "W"s and all of your vowels to "O"s.) "Wwow ow woowww woow!"

Sadly, there is no "Bite (1AP)" button enabling you to bite other players. Even in fun.

Do Werewolves only take half damage now? 'Cause the Golfers were only doing 5 damage to me, then hit me with 10 once I wasn't in Were form. Harz 23:50, 10 December 2007 (GMT)
They (we?) always have. Hopefully this is now made clearer above. -- Sertularian 01:41, 11 December 2007 (GMT)

How to Take the Cure

After learning Toxicology from Herman the Hermit, you can construct a Syringe of Wolfsbane. You can then administer the cure to a lycanthrope for 5 AP.

You wrestle on the ground with the hideous wolf-creature.
You get up, feeling bruised.
You lose a Syringe of Wolfsbane.

You also lose 5 HP in the process. You don't receive a empty/regular syringe back after curing a werewolf, either.

Sgt. Duke Ravensdance MD jumps on you from behind, wrestles you to the ground.
In the melee, they stab you with something sharp.
You undergo an agonising transformation for the last time. You hope.

Notes: You cannot cure yourself. You can only cure werewolves when they are in wolf-form. You do not have to know toxicology to wield a syringe.

You don't actually have to have completed toxicology, either. You only need to have done enough of it to have learnt the herbs used in the syringe. Ravensdance 17:52, 30 May 2008 (BST)

Cure Sign-up

Player Name Location Time (in-game) of Transformation Cured By Request Time-stamp
andrewsi 96E 4N DSSGCM ~ 6 PM alanda 18:40, 4 June 2008 (BST)
heidihamster 96E 5N DSSGCM ~7PM Greycat 18:51, 6 June 2008 (BST) 20:35, 5 June 2008 (BST)
TribbleRanch 96E 5N DSSGCM 5 PM-7 PM Jennyann 19:53, 6 June 2008 (BST) 11:20, 6 June 2008 (BST)
Solune party ~9PM Greycat 23:15, 6 June 2008 (BST) 18:22, 6 June 2008 (BST)
Yitscar Imemorial park (Earth city) ~9PM Shador 22:32, 12 June 2008 (BST) 20:22, 12 June 2008 (BST)
Corellis 95E 3N DSSGCM 2.30PM - 4.30PM 18:05, 3 July 2008 (BST)

FMI

More information can be found on the Talk page and on Sert's Neat Stuff page.

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