Quest:Totems
From Cities
Prerequisite: Knowing your Starsign
Reward: -30 seconds AP delay, +5 Max AP per totem (120 total)
Location: See below
AP Cost: 1710 AP for the reading/rubbing/connecting, plus movement costs
Start by reading the inscription on the totem that corresponds with your starsign (for 30 AP).
You read the inscription. It tells of 24 mighty magical totems built by some great race or something... blah blah blah. The important bit seems to be that each totem is connected to another and those who follow and enforce the connections can gain great power!
It will then start to glow. Rub it (20 AP) and it will tell you to connect to another totem within 15 minutes. When you see the next totem within the time limit it will be glowing, and you will be able to make a connection to it (50 AP) using a random item. Making the connection gives you +5 max AP and the item is consumed. If you don't have the item or fail to make it within 15 minutes you have to start back at the last connected totem. Rub it again once you've gathered the item or AP. Rinse. Repeat.
Once you've gone to the last totem, rub it and you will have to make a connection with the first totem (the one with your star sign). When you do that:
Your make the connection! You lose a 3 Iron. Ancient forces increase your strength. (+5 max AP) You have connected all 24 totems! You've earned 30 seconds apdelay. Go you!
Note that the order of totems and items sacrificed is totally random - aside from the initial totem, there is no relationship between Horoscope, name, or anything similar and the totem list.
Contents |
List of Totems and locations
In alphabetical order:
- 66E 217S DSSGCM Air Dragon Totem
- 99E 258S DSSGCM Angel Totem
- 87E 215S DSSGCM Bull Totem
- 37E 284S DSSGCM Crocodile Totem
- 48E 300S DSSGCM Eagle Totem
- 26E 211S DSSGCM Earth Dragon Totem
- 41E 208S DSSGCM Fire Dragon Totem
- 49E 300S DSSGCM Fire Fox Totem
- 7E 273S DSSGCM Glow Worm Totem
- 54E 209S DSSGCM Gnome Totem
- 78E 294S DSSGCM GNU Totem
- 21E 274S DSSGCM Lion Totem
- 51E 211S DSSGCM Penguin Totem
- 79E 212S DSSGCM Pheonix Totem
- 1E 228S DSSGCM Roc Totem
- 4E 209S DSSGCM Salamander Totem
- 84E 236S DSSGCM Sparrow Totem
- 47E 300S DSSGCM Sylph Totem
- 10E 205S DSSGCM Thunderbird Totem
- 6E 236S DSSGCM Toad Totem
- 25E 214S DSSGCM Triffid Totem
- 51E 213S DSSGCM Undine Totem
- 13E 298S DSSGCM Water Dragon Totem
- 84E 217S DSSGCM Worm Totem
Map of locations
Item List
The following items have been asked for (in order of how they appear in your inventory)
Weapon
- 2 Iron (Kill Jasons, Golfers, and Khadis)
- 3 Iron (Kill Jason, Golfers, and Khadis)
- 4 Iron (Kill Jason, Golfers, and Khadis)
- 5 Iron (Kill Jason and Khadis)
- 6 Iron (Kill Jasons, Golfers, and Khadis)
- 7 Iron (Kill Jason)
- 8 Iron (Kill Jason, Golfers, and Khadis)
- 9 Iron (Kill Jason, Golfers, and Khadis)
- Coconut (Gather wood at Wizard's Retreat)
- Daemonic Letter Opener (Found on most Monsters)
- Daemonic Dagger (Upgrade the above weapon on 10+HP monster)
- Daemonic Knife (Upgrade the above weapon on 100+HP monster)
- Daemonic Sword (Upgrade the above weapon on 1000+HP monster)
- Putter (Kill Jason)
Junk
- Can of Wyrms (Oz monsters, Ocean monsters, and Treasure Chests drop this)
- Consonant (Kill Vorder Man)
- Giant Snowball (Make Snowball when very far North)
- Tee (Kill Khadi)
- Toy Unicorn (Use a Unicornucopia)
- Vowel (Kill Vorder Man)
Resource
- Gram of Fairy Dust (Hit Fairy with Nuff)
- Perl (Kill Platform or Giant Clam fed with Sand)
- Pint of Fairy Liquid (Hit Fairy with Nuff)
- Power Crystal (Kill an Asteroid in Space)
- Rattle (Kill snakes)
- Tribble (Buy one)
Food
- Lemon (Gather wood in any Jungle or kill yellow guards in the Ancient Castle)
- Lime (Gather wood in any Jungle or kill green guards in the Ancient Castle)
- Orange (Gather wood in any Jungle or kill orange guards in the Ancient Castle)
- Pineapple (Gather wood at Wizard's Retreat)
- Pomegranate (Gather wood at Wizard's Retreat)
- Rodden Berry (Forage in Space)
Book
- Copy of Battlefield Earth (Create from an Iron Hubbard)
Meta
- Degree of Enlightenment (Retreat in Oz)
- Issue (Kill a family member)
- Measure of Serenity (Retreat in 'Kingdom)