Rough Guides
From Cities
Contents |
City Guides
Looking for a new rusty sword? Don't know where to get a good mug of coffee? Want to sample the nightlife of the Four Cities? Why not consult one of our city guides?
- The Rough Guide to Earth City
- The Rough Guide to Windy City
- The Rough Guide to Fire City
- The Rough Guide to Water City
| Fire City | Water City |
| Windy City | Earth City |
Popular Attractions Around the Four Cities
We're also in the process of supplementing our range with guides to the following popular destinations in the vicinity of the Four Cities, and will gladly accept contributions from adventurers.
- Darth Mall
- Markets
- Festival
- Harvey Farm
- K.O.T. Keep
- Night Shrine
- Nightfall Shrine
- Royal Palace
- Shrine of the Light
- Interior
- Stone Hoppers Club's Guide to the Standing Stones
- Thieves Forest
- Dungeons
Popular Attractions Under the Four Cities
Separated by a Desert
Once you have crossed the Great Desert in the South, you can visit these enchanting attractions.
- Bentnob - this is on the Isle of Fright, but you don't need your own boat to get there
- Brighthelm
- The Forbidden City around 11E 31S DSSGCM
- The School of Hard Knocks 9E 44S DSSGCM
- The Betty Fnord Clinic 25E 38S DSSGCM
- Jon's Kraken Shack 51E 48S DSSGCM
- Ignatz's Retreat - a peninsula located at 81E 48S DSSGCM
- Monster Island - a peninsula on the main south coast at 13E 49S DSSGCM
- Oasis Locations - extremely useful when you are wandering around the desert looking for apple pips
- University of Southampton
The Islands
Once you have a boat you can cross the Ocean and land on the Islands! (Not to be outdone by JMB, Another view of the islands!)
A note on sea travel: you may travel through bridges on a boat, but you may not board a boat while on a bridge. Boats can land at any beach. If you wish to land at a place which is not a beach, you will need a pair of daedalus wings, two winged boots, an airship, or a skip <direction> spell in order to climb up the cliff.
To help you travel between the islands a groups of adventurers are maintaining a network of bridges
- Bombardier Island and its Caverns (around 45E 65S DSSGCM)
- Cigar Island 44E 72S DSSGCM - 85E 72S DSSGCM)
- The Cursed Island (East of Cigar Island, around 92E 72S DSSGCM)
- Eigh-Bay Island (around 27E 64S DSSGCM)
- Holiday Island (around 61E 58S DSSGCM)
- The Isle of the Gorgan (Western beach 27E 72S DSSGCM; Northern beach 36E 68S DSSGCM)
- Ninja Island (NW tip is at 54E 65S DSSGCM)
- The Lost Island 21E 72S DSSGCM
- Moo Moo 13E 79S DSSGCM
- The Isle of Kaos (around 69E 87S DSSGCM)
- Bunny Island 33E 335S DSSGCM
The Frozen North
On the north of the Four cities, there is a land of ice called The Frozen North. So far, the following attractions within this frozen land have been found:
- Bognor
- Asgard
- 'King Elseware's Fortress of Solitude 90E 190N DSSGCM
- The Lost World. Cradled within The High Plateau, its entrance can be found at 21E 128N DSSGCM
- Rockall at 52E 187N DSSGCM
The Deep South (Oz)
Far in the south, below 200S, you will find the land of Oz. There is a Coral Reef separating Oz from the Southern Ocean.
There are four cities:
- Los Laputas - Air
- Crimson City - Fire
- Emerald City - Earth
- Atlantish - Water
| Atlantish | Crimson City |
| Emerald City | Los Laputas |
Notable Islands include:
- To the North-West: Bleak Island
- To the South-East: Phw's Island Home
Hidden deep within the interior on a tall mountain lies the:
To the south of Oz lies a vast ocean full of Plankton which has now been dubbed:
The Frozen South
Beyond The Crill Sea the Farsi continues until you reach The Frozen South.
Islands:
- The main island in the Farsi: Dragon 29E 510S DSSGCM
- A small atoll off of Dragon: Tortuga, Isle of Scurvy 38E 505S DSSGCM
- Caroline Island 88E 480S DSSGCM
- Fredericia - Radio Caroline. More of a boat then an island. 80E 476S DSSGCM
Beyond the freeze-line are two small communities:
Places Not On This Earth
Out of this earth and exist in ethereal (or not so ethereal) space. These places can only be reached by not so normal means (special talisman, etc).
- The Alternate Ocean
- The Ancient Castle
- The Arena
- Astral Plane
- Barbelith
- Cloud Land
- Kansas
- Limbo
- Marwell Zoo
- Neutral Zone
- R'1yeh
- Sniffleheim
- Space
- Valhalla
- The Vaults
- Wizard's Retreat
Other maps
Other maps with greater coverage:
- The Darksatanic Survey Online
- Loog's Auto-mapper
- MrFoo's interactive city map (needs Java)
- Now there's a version with least AP route finding: Route Finder
- Cthu1hu's World Map
- Solune's map including Oz, the desert and the great north
- coast-to-coast map - very cool.
- The Great Cities Mapping Project
The Quasi-Official Cities Annals
An incomplete Cities history
- History of the World - Part I (2005)
- History of the World - Part II (2006)
- History of the World - Part III (2007)
- History of the World - Part IV (2008)
- History of the World - Part V (2009)
- History of the World - Part VI (2010)
- History of the World - Part VII (2011)
- History of the World - Part VIII (2012)
- Historians retain the right to poetic license.
