Tarot Cards
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Tarot Deck
Obtained by compiling a full set of Tarot cards (50AP), see Quest: Collecting Cards.
- Tells you the location of the nearest monster of your choosing (10AP). (Monsters that are currently unavailable do not show up. This is fairly common with heavily hunted monsters like the Treemen. When at least a single instance of the monster has respawned, its name will be listed on the Tarot Deck again).
- If you get the message "you fail" instead of a monster location then the monster exists but in an untarotable area (generally areas where the intrinsic GPS does not work and including Cloud Land, Space, the Understuff and the Trail of Trials - where there is often a treeman, or the central area of Cities, inside the Death Mountains, where the GLs sometimes keep test monsters. The test monsters are most vexing; they do not die of old age because nobody can go and look at them, and they prevent accurate taroting over long distances in the main 'kingdom area.)
- Shows you the HP of monsters around you.
*when searching for a Treeman*
You spread the cards... you fail.
Azuaron 22:50, 1 April 2007 (BST)
- A Tarot Deck, once compiled, cannot be traded or sold. Individual cards can, and fetch a pretty penny on the Markets and in Brighthelm.
- Space monsters appear in the Tarot Deck if at least one of them currently exists, but you cannot use the Deck to locate them. Nevertheless, this is a useful way to determine whether any currently exist.
- Some monsters don't appear in the Tarot Deck at all: Grue, Mötley Grüe, So Solid Grue. (Others? Please contribute.)
flt-> is the distance the tarot deck shows the direct distance (pythagorean formula) or the number of squares
i have to walk down and left?
darksatanic> It's pythagorean.
- When used in the Golden Condor, results may be quite surprising, because the interior of the Golden Condor is actually a tile with coordinates nowhere near those of the terrain over which it's hovering.
You spread the cards... The cards indicate that the nearest one is about 722 squares away to the South West.
Quests involved
Card: Death
Collect the whole deck to claim your prize.
Card: Judgement
Collect the whole deck to claim your prize.
Card: Justice
Collect the whole deck to claim your prize.
Card: Strength
Collect the whole deck to claim your prize.
Card: Temperance
Collect the whole deck to claim your prize.
Card: The Chariot
Collect the whole deck to claim your prize.
Card: The Devil
Collect the whole deck to claim your prize.
Card: The Emperor
Collect the whole deck to claim your prize.
Card: The Empress
Collect the whole deck to claim your prize.
Card: The Fool
Collect the whole deck to claim your prize.
Card: The Hanged Man
Collect the whole deck to claim your prize.
Card: The Hermit
Collect the whole deck to claim your prize.
Card: The Hierophant
Collect the whole deck to claim your prize.
Card: The High Priestess
Collect the whole deck to claim your prize.
Card: The Lovers
Collect the whole deck to claim your prize.
Card: The Magician
Collect the whole deck to claim your prize.
Card: The Moon
Collect the whole deck to claim your prize.
Card: The Star
Collect the whole deck to claim your prize.
Card: The Sun
Collect the whole deck to claim your prize.
Card: The Tower
Collect the whole deck to claim your prize.
Card: The Wheel of Fortune
Collect the whole deck to claim your prize.
Card: The World
Collect the whole deck to claim your prize.
