User:Pestalinc
From Cities
- Alignment: Fire
- Maximum Action Points: 239
- Maximum Hit Points: 105
- Base to-hit chance: 100%
- Damage Multiplier: 5
Favorite links
Contents |
Quest Checklist
Earth Quests
-
Initiation / Getting Drunk -
Treasure Hunt - Rock Soc Pub Crawl
- School of Hard Knocks (Hard Knocks)
Fire Quests:
-
Getting Knighted -
Initiation -
Befriending the Guards -
The Duel -
Becoming a Baron -
Becoming an Earl -
Becoming a Duke -
The Gauntlet -
The Caverns/Bomb Squad
Water Quests
-
Learning to Swim -
Initiation / First Aid -
Snark Hunt -
Becoming a Doctor -
Killing the Undead Dragon -
On Call -
Water Skin - Blue Flowers / Antidote
- Cure Poison
Air Quests
-
Initiation / Visiting 4 Cities -
Time and Space -
Creature Survey - Standing Stones (My Horoscope)
- Fortune Teller
- Totems
Side Quests
-
Collecting Cards -
Merchants Guild (level 1-4) -
Herman the Hermit -
Malaria -
Kansas -
The Arena -
The Final Frontier -
Training from the Master Thief -
Ghost Hunter Guild -
Martial Arts Training at the Dojo (Level 1) - Martial Arts Training at the Dojo (Level 2)
- (Wants Emerald Athame + 5 Others)
- Jack and the Beanstalk
- Animal Sanctuary
- Smelly Pete
- Pandoras Socks
- Thor in a Cottage
- Tree of Life
- The Labyrinth
- Forbidden City
- Treasure Hunt
Useful Lists
Hard Knocks
Speed Boat Building
| Ancient Wood | Copper Nails | Power Crystal | Tar |
|---|---|---|---|
| 30/30 | 10/20 | 1/1 | 0/15 |
Book List
Nead
- Methuselahs Children
- Stranger in a Strange Land
- Podkayne of Mars
- I Will Fear No Evil
- The Cat Who Walks Through Walls
- To Sail Beyone the Sunset
Notes
Stat Changes
- Curent
- HP: 168
- AP: 245
- To Hit: 100%
- Starting
- HP: 50
- AP: 100
- To Hit: 40%
- Fire: To Hit 30%
- Quest
- Initiation / Getting Drunk: Max HP +50
- Initiation / Knight: To Hit +25%
- Befriending the Guards: To Hit +5%
- The Duel: Damage +1
- Baron: Damage +1
- Earl: Damage +1
- Duke: Damage +1
- Initiation / Visiting 4 Cities: AP Rec -5 Min
- Time and Space: AP Rec -1 Min, +25 MaxAP
- Creature Survey: Move Mod -4
- Standing Stones: +10 MaxAP
- Herman Hermit: +10 MaxHP +10 MaxAP
- Malaria: +30 MaxAP
- Caverns: +30 To Hit
- Magic Powder
- -9 Max HP, -9 Max AP
- Slice of Cake
- +5 Max HP, +5 Max AP
- Dragon Blood
- -3 Max AP
- -3 Max AP
- -3 Max HP
- -3 Max AP
- +5 Max AP
- +5 Max HP
- Christmas Present
- +100 Max Ap
- School of Hard Knocks
- +60 Max HP
- Demons
- -5 MaxHP
