User:Rhapsodie/spells

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Brindabella's Spellbooks

These are the spellbooks I have currently set up. What is in each book is shamelessly ripped off from Sert's books.

Level One: Combat Primary

Unique item #26145

Spell Name Level Mana Reagents Spell Type Description
Fire-Ball 1 2 Fire Stone Enchantment Creates a Fire-ball elemental attack
Sod 1 2 Earth Stone Enchantment Creates a sod elemental attack
Water Bomb 1 2 Water Stone Enchantment Creates a water bomb elemental attack
Zephyr 1 2 Air Stone Enchantment Creates a zephyr elemental attack
Bashing Stuff 1 1 Pointy Stick Damage Multiplier Sets Damage Multiplier to 2 for ~75-100 AP
Killing Blow 1 4 Sharp Sword Damage Multiplier Sets Damage Multiplier to 10 for 1 AP
Fleeting Strength 1 2 Knife Damage Multiplier Sets Damage Multiplier to 4 for ~ 30 AP
Impending Kick 1 2 5 Bits of Copper Sundry Generates an impending kick, good for ending imps
Quick Shield 1 3 20 Bits of Silver Defense Reduces damage by 50% for 19 AP
Thick Skin 1 1 20 Bits of Bronze Defense Reduces Damage by ~ 1/3 for 100 AP

Level One: Combat Secondary

Unique item #23988

Spell Name Level Mana Reagents Spell Type Description
Archers Luck 1 3 Bow Accuracy 40% To-hit for 20 AP
First Aid 1 2 2 Clean Bandages Healing Gain 8 HP per AP spent for ~ 12 AP
Impending Slap 1 1 Bit of Copper Sundry Generates an impending slap, good for ending imps
T.G. 1 3 Bottle of Whiskey Sundry Tribble Gun
Wyrm 1 4 5 Dragon Blood Doses Transmorgrify Polymorph into a dragon for 15 AP
Invisibility 1 2 Old Boot Sundry Makes you invisible
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Level One: Enchanting

Unique item #23991

Spell Name Level Mana Reagents Spell Type Description
Become Air 1 4 Elevator Orange Sorbet Alignment Permanently change your alignment
Become Earth 1 4 Poison Apple Sorbet Alignment Permanently change your alignment
Become Fire 1 4 Sloe Djinn Sorbet Alignment Permanently change your alignment
Become Water 1 4 Vashka Alignment Permanently change your alignment
Alchemy 1 3 10 Bits of Lead Enchantment Turns lead into 500 - 1500 gold
Astral Plain 1 1 1 of each aligned stone Movement Transports you to the Astral Plain or Alternate Ocean
Wizards Retreat 1 1 Olive Movement Transports caster to the Wizard's Retreat Island
Enchant Mud 1 1 10 Muds Enchantment Creates 10 Magic Muds, used to create a Golem
Bind Elemental 1 12 Skull Gull Skull Enchantment Gain a Bound Elemental by attacking an
elemental monster. Used to align weapons.
Bind Spirit 1 8 Candle Enchantment Creates a spirit catcher

Level Two: Combat

Unique item #26040

Spell Name Level Mana Reagents Spell Type Description
Archers Charm 2 5 Long Bow Accuracy Increases To-hit% by 40 for ~ 100 AP
Rampage 2 3 Reznor Blade Damage Multiplier Sets damage multiplier to 2 for ~ 400 AP
Hurt 'em 2 10 Singing Sword Damage Multiplier Sets Damage Multiplier to 10 for 5 AP
Strength 2 6 Hoe ov Destruction Damage Multiplier Sets damage multiplier to 4 for ~90 AP
Vitality 2 3 3 Clean Bandages Healing Gives 2 HP per AP spent for ~100 AP
Clear 2 2 Sharp Sword Clearing Cuts Thick Jungle
Water Walking 2 5 Rivet & Set of Water Wings Movement Walk on water for 1 AP per tile for 20 AP.
Hat Trick 2 8 Compass Sundry Gives the general location of all hats.
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Level Two: Enchanting

Unique item #26041

Spell Name Level Mana Reagents Spell Type Description
Frankenweiner 2 24 Strike Sundry Create a Miracle Pill for reviving dead pets
Dissolution 2 6 Record Sundry Creates a Universal Solvent
Recall 2 1 Pearl Movement Returns caster to approximate location of Remember
Remember 2 24 Flipper & Pint of Fairy Liquid Movement Remember current location
Rend Fabric of Space 2 24 Tarot Deck Movement Creates a portal to an enchanted talisman location
Void Calling 2 4 Pocket Watch Enchantment Creates a Time Warp
Enchant Air Sword 2 16 2 Air Swords Enchantment Creates a more powerful Air Sword
Enchant Earth Sword 2 16 2 Earth Swords Enchantment Creates a more powerful Earth Sword
Enchant Fire Sword 2 16 2 Fire Swords Enchantment Creates a more powerful Fire Sword
Enchant Water Sword 2 16 2 Water Swords Enchantment Creates a more powerful Water Sword

Level Three: Spells

Unique item #37978

Spell Name Level Mana Reagents Spell Type Description
Amok 3 30 4 Reznor Blades Damage Multiplier Sets Damage Multiplier to 25 for 10 AP.
Enduring Strength 3 10 Daemonic Knife Damage Multiplier Sets Damage Multiplier to 4 for 300 AP.
Hurt 'em Lots 3 20 Tribble, Lance Damage Multiplier Sets damage multiplier to 10 for 30 AP.
MOTD 3 12 Sheet of Paper Sundry Message of the Day
Raze 3 12 Machete, Mirror Clearing Cuts Thick Jungle
Smite 3 30 Tribble, Glass Sword Damage Multiplier Sets damage multiplier to 100 for 1 AP.
Week End 3 8 Pocket Watch, 10 bits of silver Enchantment Functions as though you've used an enhanced Time Warp.
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