User talk:Jmb
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Book bag requests
I'm currently the librarian of Ograhs Book Club - that page may be the best place to add requests for the Bookmobiles, but ongoing communication is probably best kept here.
Douro
Alright I'm way more active now and I'd like to get a hold of the bag. I have a number of spare tomes which I can donate if there are any holes to be filled in bags. Douro 05:06, 29 September 2008 (BST)
Other
Solune
I'm ready to revive your beatle, but I can't feed him for long. Can I meet you somewhere?--Solune 20:41, 12 June 2007 (BST)
- Scarab is alive and well. It cost me 24 mana (about 24,000 GP) and a few pounds of poop. I'll be at the pentacle to give it to you. If you happened to have frankenwiener spellscrolls that'd be nice--Solune 21:53, 8 October 2007 (BST)
- I gave you the beetle, I hope you where really the one under that uniform--Solune 14:05, 9 October 2007 (BST)
redsnare
Regarding the book bag gift idea: I can't imagine why you wouldn't be getting them on a regular basis. It takes an incredibly long amount of time and/or wealth to accumulate all the Heinlein novels and, while it's very admirable, I would hope you'd at least get some clean bandages, or talismans, or glass swords. ;-) Either way, I appreciate what you're doing. Snare 03:18, 17 April 2007 (BST)
PotatoEngineer
Your Trophy Tracker script has a minor bug: after you grab the "item" object from the page, you run some tests to see if it's a trophy cabinet, without double-checking if there's an item at all. The fix is pretty simple: just change
if (item.getAttribute("class").match(/\bitem_Cabinet\b/)) {
to
if (item && item.getAttribute("class").match(/\bitem_Cabinet\b/)) {
More trophy tracker stuff: If you're interested in making sure the monsters can be identified 99% of the time (still can't differentiate between mimics, but at least it can identify them generally), here's some code that might be useful, and should stick the TROPHY! tags in all the right places, even with variable monster names:
function specialMonsterParse(name) {
// check against multi-named or user-named monsters
var playerName=document.getElementById('username').nextSibling.firstChild.innerHTML;
if (name==playerName) return 'Mimic';
else if (playerName.split( '' ).reverse().join( '' )==name) return 'Mirror Monster';
else if (/Brute/.test(name))return 'Brute';
else if (/Fairy$/.test(name))return 'Fairy';
else if (/Whale$/.test(name))return 'Whale';
else if (/Djinn$/.test(name))return 'Djinn';
else if (/^(Sneaky|Merry|Feckless|Greasy|Naughty|Smelly) Thief/.test(name))return 'Thief (Small)';
else if (/^(Skilled|Evil|Cunning|Clever|Cruel|Fiendish) Thief/.test(name))return 'Thief (Large)';
else if (/Pheonix/.test(name))return 'Pheonix';
else if (/Hydra/.test(name))return 'Hydra';
else if (/^Lepr[aeiou]ch?[ao][ruw]n/.test(name)) return 'Leprechaun';
else if (/Parrot/.test(name)) return 'Parrot';
else if (/\(\d Cannons?\)/.test(name)) return 'Pirate';
else if (/Evil Ooze/.test(name)) return 'Evil Ooze';
else if (name=='Dying Earth Worm') return 'Earth Worm';
else if (name=='Sick Earth Worm') return 'Earth Worm';
return name;
}
A few of these don't matter (such as Hydras, Pirates, and Oozes), but if you care about being 100% accurate all the time (unless it's a Mimic), these should be useful. If you don't care, then by all means ignore me and delete this lengthy snippet from your talk page. PotatoEngineer 04:08, 7 May 2007 (BST)
- A more elegant method for earth worms is "if (/Earth Worm/.test(name))return 'Earth Worm';", and Leps can just be checked against '^Lep'. Obviously this parse should be used for both the list pulled from the cabinet and the monsters within sight. --BlaisedeC 17:52, 6 July 2007 (BST)
Snarfer
I've hacked the trophy script around a bit so it tracks per-player (with an army of alts, it's just needed ;)). And I've included Spotter's Guide support. Interested? Snarfer 16:43, 27 April 2007 (BST) (I've mentioned some on IRC, but you probably missed that :)
DSS Locator now gives me: DB: ERROR: relation "mapdata" does not exist (still waiting for a trophy tracker upload, btw :)) Snarfer 02:09, 20 May 2007 (BST)
- Thanks for reminding me - uploaded current version now. - Royan 02:31, 20 May 2007 (BST)
- Locator script is broken from lack of database - I'll have another look tomorrow
Sorries about the bookbag, but I'm currently not very playing... back to non-DSL (you don't wanna know...), so "playing" is slow. I'll get back to you soonish about returning it. Snarfer 03:56, 11 June 2007 (BST)
Bubba_est_nKlein
Hey, Alberta seems to have a problem saying the word 'Bögnør' (occuring when someone runs the '!item' call).
Here's how it looks: <Alberta> SomeName: SomeItem : Someprice at Bögnør Market
wiki sysops
the problem is what we need is for the top of the wiki to have a link to how to get an account which gives a list of cities users to palantir for a login. My concern is to make sure everyone can easily vote on art and stuff. - Elseware 16:18, 10 August 2008 (BST)
