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Alignment Wand

-30% to hit.

Comes in Air, Dark, Earth, Fire, Ice, Neutral, Pure, Sewage, Shrimp, Spirit, and Water varieties. It changes your target's alignment to the alignment of the wand.

You may break an aligned wand to take you to its alignment shrine.

If you attack a Mirror Monster with an aligned wand, you change alignment. This can be quite handy.

Dark Wands do not cause a monster to become "depressed, and more annoying." If you want to make a monster gothy without quadrupling its damage, this is the way.

Alignment Wand2

As above, but +0% to hit and much more likely to break.

Alignment Wand3

As above, but +50% to hit and disgustingly fragile.

Cruel Death Wand

Elseware, you fiend!! --Bubba_the_Shy 23:22, 25 March 2007 (BST)

Instantly kills an enemy. No xp rewarded. Makes all enemies hostile.

Cannot be used to kill the Thunderchild or Glamdrink sucks. Can be used to kill the Balrog

-wears out :(

Death Wand

Kills monsters.

Actually this description seems to be somewhat, nay wholly inaccurate. Whenever I've used the Death Wand, it's death rayed the monster in question to no apparent effect. Nuru nuru 10:40, 16th Jun 2007 (JST)

Dibs Wand

You'll find monsters dropping "Wand of Dibs". This allows you to place dibs on a monster for 12 hours. Everyone can see you have dibs, and if they attack or kill it you get told who did it. That's all. It doesn't change the game play, but does allow you to dis' people who either (a) dib too much or (b) take your dibs. Elseware 13:13, 17 March 2006 (GMT)

Breaks often. Furthermore, if someone has called dibs, attacking it with a dibs wand does nothing, and can still cost you the wand. PotatoEngineer 02:14, 13 October 2006 (BST)
Note that it doesn't prevent the monster from disapearing by itself. I lost a level 15 phoenix with all my spikey throwing stars in it.--Solune 09:50, 13 October 2006 (BST)

Doom Wand

Dropped by Rubber Duckies (i.e., everything, because everything looked like a Rubber Duckie) on April 1, 2007. When you attack with it, it gives one of several amusing messages:

Your Doom Wand is currently being upgraded by 'King Elseware.
Your Doom Wand is currently 96% charged. Please enter password:
Your Doom Wand is currently 98% charged. Please download the latest firmware to continue.
ERROR(DoomWand, couldn't run GAME/Item/DoomWand.pm).
Your Doom Wand is currently 99% charged. Rotate left to continue charging.
Your Doom Wand is currently 97% charged. Please see your nearest Doom Wand vendor for assistance.
Your Doom Wand is too busy singing the Doom Song. Please try again later.
This Doom Wand is unlicensed, and will be deleted shortly.
Do not operate this equipment under the influence of alcohol or other mind-affecting substances.
Please return to the manufacturer under warranty. No user-serviceable parts.
Your Doom Wand is currently 1% charged. Please replace the power crystal.

It does no damage, and it never upgrades to anything interesting, but boy, is it fun! PotatoEngineer 14:07, 18 December 2007 (GMT)

Light Wand

Usually 400 damage. -20% to-hit.

Damage varies based on ambient light, and has no relation to your damage multiplier. If everything is dark (SE tunnels, darkness spell), it has 0 damage. Under normal conditions (exterior), it does 400. As you go further into the frozen north, it is 500, 600, and 700 damage. With an illumination spell, it does 800.

Midas Wand

Kills monsters in one blow and may turn them into gold if you manage to hit them with it. Gives you 1 bit of gold per HP of the monster. Buy for 50000 Gold from Wizards. Breaks. Doesn't work on The Giant. Seems to have less effect on larger monsters (Kraken, Sharks etc).

  • I think they might have changed it. I used it on the Undead Dragon and only got 1500 Gold, and on a Roc and got just 180, etc. So I think it's a 1 to 1 ratio now, but it also worked every time, so they could have changed that too, or I could have gotten lucky. Mine "wore out", it didn't break, just stopped working. I think they revamped it. Jatt 01:50, 16 February 2006 (GMT)

mine broke on the first try...that totally sucks. 50,000 down the drain. dont bother getting one they will just break on you first or second use.Akash 03:44, 27 March 2006 (BST)

  • What a waste of money. Not only did it break on the first use, but it didn't even kill the monster. Is this really intended to suck this much? --Kenndogg 17:41, 1 April 2006 (BST)
You attack the Treeman.
You turn the Treeman to gold.
Your Midas Wand has broken.
You lose a Midas Wand.
You gain 97 Bits of Gold.
The Treeman misses you.
Now using Fists.
  • And by "turn the Treeman to gold" it means "you did 5HP to the Treeman"...
    • They do break easily - about a 50% chance I reckon. Very handy for killing the Undead Dragon though.--Mick Sterbs 11:24, 4 July 2006 (BST)

Rainbow Wand

Much like the elemental wands, but changes a creature to a random (different) alignment. This includes, uncommonly, the alignments of Neutral, Ice, and Spirit, and rarely, the alignments of Pure, Sewage, Goth, and Shrimp. See Big Brother for statistics.

When you are converted to another alignment via Mirror Monster, you lose one from each alignment of your Talismans, Stones, Wands, Wand2s, Wand3s, Knives, Swords, Catanas, Sword2s, and Bows. For each item you lose, you gain one in your new alignment. So if you have 2 Earth Catanas, 1 Fire Catana, and a Water Catana, and are converted to Ice, you will then have 1 Earth Catana and 3 Ice Catanas.

Wand of Anger

Allows you to attack creatures you normally couldn't (same element or too weak compared to you).

Wand of Convincing Illusion

Create Illusion for 20 AP, specify a convincing illusion to create. The Wand is multi use and is not consumed during the creation process. Gained from completing the Animal Sanctuary Quest.

Q: Any differences from the Wand of Illusion?
A: You can specify the HP of the illusion. Random4518 14:36, 13 September 2006 (BST)

And it's much more convincing...
You can specify anything you want as the HP, including non-numeric characters. I've recently made illusions with (Zzz) and (1000 Gallons) as hit point totals. --BortJr 20:16, 17 August 2008 (BST)

Wand of Illusion

Create Illusion for 20 AP, specify an illusion to create. Buy for 10000 Gold from Wizards or initiate at the Temple of Air.

Can anyone tell me what a created illusion does?
It creates an illusion of a monster. You type in the name, and specify the alignment (fire, water, air, earth, normal, or spirit).
yes, but what is the point as when you kill it you don't get items or gold and you can't even add it to your spotters guide
Well, the Air priest who gives you one when you initiate did say to "play around" with it. Could be it's just for fun, or that if you play around enough you'll find something. Zabieru 07:49, 24 February 2006 (GMT)

Wand of Trading

Allows the user to give items to another player in the same location.

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