Cities:Conversation

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I have been getting this message: "You find yourself shivering occasionally."
I have been getting this message: "You find yourself shivering occasionally."
Do I need to buy some specific clothes, or will anything do? [[User:Soelo|Soelo]] 19:48, 24 July 2006 (BST)
Do I need to buy some specific clothes, or will anything do? [[User:Soelo|Soelo]] 19:48, 24 July 2006 (BST)
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:You have [[http://wiki.cities.totl.net/w/Frozen_North#Frostbite|frostbite]]. Wear warm clothing or spend some time in a warm place and it ought to abate. -- [[User:Celane|Celane]] 21:27, 24 July 2006 (BST)
+
:You have [[Frozen_North#Frostbite|frostbite]]. Wear warm clothing or spend some time in a warm place and it ought to abate. -- [[User:Celane|Celane]] 21:27, 24 July 2006 (BST)
=== Lantern breakage rate? ===
=== Lantern breakage rate? ===

Revision as of 21:12, 24 July 2006

Please sign with four tilde characters (~) to make it easier to distinguish one person from another, like this 82.68.41.196 11:41, 24 Aug 2005 (BST). This will also make keeping the page clean easier as each entry will have a time stamp

Please also post new conversations AT THE TOP OF THIS PAGE and start them with heading markup, to keep this page tidy and indexed. Jmb 20:43, 7 Nov 2005 (GMT)

Old conversations should be moved to Old Conversation to keep this page a little tidier. PotatoEngineer 17:54, 12 May 2006 (BST)

Contents

Shivering

I have been getting this message: "You find yourself shivering occasionally." Do I need to buy some specific clothes, or will anything do? Soelo 19:48, 24 July 2006 (BST)

You have frostbite. Wear warm clothing or spend some time in a warm place and it ought to abate. -- Celane 21:27, 24 July 2006 (BST)

Lantern breakage rate?

Has the breakage rate for lanterns increased? I've just lost two Oil Lanterns in the last 3 hours (one the move after I put it on). This seems a lot worse than it was last time I used one a few weeks ago (and FAR worse than the last time I tried a Gas Lantern, when it didn't break at all) -- Thog 18:34, 24 July 2006 (BST)

Cucumber + Knife = Slices?

I have a cucumber; I have several kinds of knives; I am earth aligned... What the heck do I have to do to slice my cucumber? No matter which I "use", knife or cucumber, I don't get the option to slice it. I'm sure this is obvious. Thanks to any who can help.

Leoth 69.106.1.165 00:53, 24 July 2006 (BST)

"Several kinds of knives"? You need a Knife--not an aligned Knife, or a Daemonic Knife, or anything like that, just a plain, simple Knife. If you have one, I don't know what's wrong--I get the option to slice when selecting a Cucumber. --Dragon 05:33, 24 July 2006 (BST)

Ah, that's the problem: I have aligned knives and swords. OK; not to complain much, but I have about one hundred and twelve edged weapons and I CAN'T CUT A CUCUMBER??? That, I'm afraid, is just silly. You should be able to slice a cucumber with anything from a sword to a disposable razor. It has a blade; it can slice a cucumber. Anything else is merely preposterous.

Leoth (disgusted) 69.106.1.165 06:08, 24 July 2006 (BST)

It makes some sense. Can you imagine what it would look like cutting a cucumber with a great sword, and knives are very cheap. Spring the 100 for one at the markets, or check the earth city dump, there are bound to be plenty around.
yes you can cut a cucumber with any edged weapon but the question is should you? the 'king obviously wouldn't want sandwiches made from such roughly chopped cucumber and that is all that matters here. in a more useful vein, there are currently no knives in the dump so you will have to go and buy one.

I take your point, but the sandwich isn't for the King; I'm already a Duke. It's for myself, to raise max AP after drinking a bad batch of dragon's blood. And I'm not that picky. No matter. I'm on the space elevator now. Perhaps I can buy a knife whilst in orbit. Thanks for replies.

Leoth 69.106.1.165 15:58, 24 July 2006 (BST)

Have you ever gotten the option to slice them before? It's possible (albeit unlikely) that you didn't know where to look. Most such functions are at the bottom of the screen.
Just to clarify, I suspect you know that and looked accordingly. It is, however, quite feasible to become a duke without ever cutting a cucumber. macksting 18:41, 24 July 2006 (BST)

Let's Go Out To The Caverns

I'm planning a trek to the Caverns on Bombadier Island. For those of you who are unaware, completing the Caverns requires ten (10) Tarot cards. The reward is +30% to-hit, which is a big deal, especially for non-Fire players.

Getting to the Island is quite AP-costly, however. I am planning a trip to the caverns soon (probably tomorrow, or the day after), so if anyone wants to get there quickly, go over to User:Stevie-O/CavernTrek and read up. If you don't want to do it, go to that page and read it anyway, because you might catch some glaring flaw in my plan that should probably be accounted for :)

Stevie-O 05:48, 19 July 2006 (BST)

Psst. If you haven't yet done the Caverns and can scrape together the tarot cards to do so, I strongly suggest joining Stevie-O's group so you can be there in the next few days. Wink, wink.  ;) --Dragon 16:59, 20 July 2006 (BST)
Did you already set off for the island? From the looks of the island-hoppers list, seems like it. I've put my name down on the summons list, but I don't have anyone to give a stone to. MrBlarney 07:48, 22 July 2006 (BST)
I'll summon you if you still need to be tomorrow morning (UK Monday). I have just finished the quest so I can summon you when my AP is regenerated, leave an update. YFM
Yeah, I'm still in the main cities area so I'd much appreciate a summon. My name's on the island hoppers list, so be sure to follow the procedures there... MrBlarney 09:52, 24 July 2006 (BST) EDIT: I've been summoned. Thanks.

Trading Post South of the Desert?

I've got a rather noobish question there... is there a trading post south of the great desert? (on the mainland) could anyone point one out for me? thanks. --Dragoon 15:05, 18 July 2006 (BST)

There is one in Brighthelm and one in Bentnob. -- LittleHamster 15:07, 18 July 2006 (BST)

Reasonable question, really. The one in Brighthelm is called the Pavillion or something, right? macksting 18:54, 18 July 2006 (BST)

Hill Fort Disappointment/Warning

Having gained a hill fort permit I was well excited to build one to try it out. Well I just spent 120 ap collecting the 100 wood to build a fort, 50 ap to construct it, I find I am encased within and cannnot move.

So I think to myself ok I will dismatle it and build it somewhere else when I really need it but I find I dont get the permit back, just 57 pieces of wood. Im quite disappointed and I just wanted to warn the rest of you not to build your fort till you are ready to hole up for a while.

What I am most disappointed with is my carpentry skills. What kind of bloke builds himself a fort without a door? Surely I should have thought to myself to allow myself a way in and out without having to take the whole thing apart! - Mad Frank 17:54, 17 Jul 2006 (BST)

It might be nominally for the protection of hats, hence the ability to eventually dismantle it when you want to. Of course, true comedy would be if it were possible to assault it by cannon... macksting 20:12, 17 July 2006 (BST)

I have seen a few wizard hats protected by hill forts. IMHO, a completely useless addition to the game that is only useful to hat wearers -- LittleHamster 21:40, 17 July 2006 (BST)

I second that. ie. let's build fort on Holliday Island.
You can't--(in)conveniently enough, there are no hills on Holiday Island. --Dragon 02:00, 20 July 2006 (BST)
Actually, Fort Droll was one square to the west of the Club House this afternoon. Don't know if it's still there -- Thog 04:10, 20 July 2006 (BST)
Interesting. That's a Field according to both the wiki and the DSS...not that either of those are infallible, but still... --Dragon 04:31, 20 July 2006 (BST)
It was added when the Hill Forts were first created, so that our glorious Queen Caroline could test them without straying too far from the island. Darksatanic 13:29, 20 July 2006 (BST)
Apparently the wooden palisades spoil the holiday attitude, as regular AP accrual (above max) does not occur within the walls. Droll 16:31, 21 July 2006 (BST)
There are easier ways to hide a hat. - Isambard 22:15, 17 July 2006 (BST)
The fort does not hide; it protects. It is possible that in the future other uses for forts will be found. Droll 16:31, 21 July 2006 (BST)
One assumes that you are not yourself wearing a hat at the moment, eh, LittleHamster? Because from my standpoint they seem fairly useful. Though one can craft for only so long before one feels the need for other, better company. -palindrome 04:43, 18 July 2006 (BST)
And one of the wizard hat forts I've seen is, coincidentally, Fort Palindrome, south of the southern road, on the far east :) -- LittleHamster 06:39, 18 July 2006 (BST)
Guilty as charged. As I said, I do find them fairly useful for the moment, though if our roles were reversed, I might not. ;-) Actually I'm half-anticipating that someone will discover a means of breaching the fort and stealing the hat. -palindrome 07:03, 18 July 2006 (BST)
I'm mostly just bemused. I'd rather wondered what point a Hill Fort had; I got the plans in a trade, generally for the same nominal reason as the other person got what I traded for it. Curiousity. I don't know if he's ever used what he got; I know I haven't used the Hill Fort Permit.
Now the Mining Permits, that's somewhat more handy. macksting 18:53, 18 July 2006 (BST)

Help needed for crossing the desert

could someone summon me, "solarice", to somewhere south of the desert (brighthelm or anywhere near the road would be fine)? im trying to get some hardknocks in before i brave the gauntlet. im willing to discuss possible compensations at your request. many thanks. --Dragoon 07:28, 15 July 2006 (BST)

It's really not that terribly hard to cross the desert...if you're going to hard knocks, you'll be down on hp anyway, so why not brave the desert and maybe pick up some spice/tar/exp on the way? If you get stuck, then ask for a summon. Jatt 09:44, 15 July 2006 (BST)
There's only three reasons not to brave the desert.
  1. Not having enough Xp to move south across it.
  2. Not having completed your Gauntlet
  3. Not having healed enough HP to get your water bottle.
In the first case work for your Xp. The second case is a good source of Xp and you really only have to fear the Nightmare Dragon. In the third case.. share your APs and heal your fellow players. PlanetNiles 12:22, 15 July 2006 (BST)
I'd say there's only 1: the Xp. The first time I crosse dthe desert, I had done neither of the last 2, and accidentally crossed it...long story. I made it fine. Jatt 17:37, 15 July 2006 (BST)
Well, it's more of a strategic decision on my part. i'd like to get my hp up to 400+ before i tackle the gauntlet and desert (for fortune teller). that way, i will save some ap doing healing on meself (more cost efficient to use the dragon stone with a high max hp). it would also save me the ap to cross the desert/trying to get a water skin while just focusing on getting the 12 levels of hardknocks done :) so, i'm still in search for a quick trip to the "south beach" area. (willing to pay a reasonable fee) --Dragoon 23:38, 15 July 2006 (BST)
Haha, I wasn't saying you couldn't do it, in fact, I'd summon you myself for free except I'm on Cigar Island. good luck on your crossing. :) Jatt 23:55, 15 July 2006 (BST)
400+? You don't need anything like 400 for either the gauntlet or desert. you could do the gauntlet without any bandages with less than that. All you need is a few bandages, and you can do either easily. MrFoo 00:08, 16 July 2006 (BST)
S/he's right about the Dragon Stone being more efficient with a higher Max HP, though. Damnit, why didn't I think of that! I'll have to hit up the School myself! Sadly, I'm north of the 4 Cities Area, not South, and I'm probably going to be responding to a Tubthumping request. macksting 20:37, 16 July 2006 (BST)

Request fulfilled. Kudos to Duke CornMaster MD, summoned me directly to school of hardknocks! i owe you one. --Dragoon 23:01, 17 July 2006 (BST)

Air Ship

ok, I saw someone on an airship at the beach on the south of Bentknob. How do I get me one of them?Density 17:43, 14 July 2006 (BST)

You can find a plan from large baddies. -- LittleHamster 18:05, 14 July 2006 (BST)

Any suggestions? Really, really big Pheonix come to mind. macksting 21:58, 14 July 2006 (BST)
I don't think Pheonix loot works that way (the gold/charcoal/feathers increase with each generation, but I don't think the other stuff does). The kraken was mentioned on IRC.... --Dragon 01:57, 15 July 2006 (BST)
I've killed 4 kraken the last few days. The last dropped something like 28 saltpeters and... nothing else. Krakens really don't drop much worth having, although I have only killed 4, so maybe I speak too soon. -palindrome
I've killed 2 Krakens reently as well, and a Shark too...nothing to brag about. Which larger baddies would you be speaking of? Jatt 03:01, 16 July 2006 (BST)
I think it takes time for new loot to get into their drop lists, after a creature has appeared, it's loot has already been decided, so any new item can only appear on creatures that have been created after that point. MrFoo 10:35, 16 July 2006 (BST)

The 'king announced last week on IRC that the air ship plan has become available. He also said the plans will be dropped from something like the HUGER3 table. I don't know what monsters drop from that particular table, but with a name like HUGE, it must be rare. And MrFoo is right about new stuff will only be available from newly spawned monsters. -- LittleHamster 18:11, 16 July 2006 (BST)

Dur, I had forgotten about that. Good call. :) Jatt 18:36, 16 July 2006 (BST)
huger3 covers the sea monsters and not much else at the moment. (Personally, I'd have called the table "ginormous", but there you have the difference between me and Elseware...) Darksatanic 18:42, 16 July 2006 (BST)
Yay! Finally those big sea monsters will drop some goodies. I'm priming my cannons! -palindrome 23:25, 16 July 2006 (BST)
Great Lord Harvey has one up in the frozen north (north of Bognor). It appears that you can board it (by clicking on the Airship name) and fly around with him :) Doc Sy 71.111.49.12 01:08, 18 July 2006 (BST)

Emissary

The Emissary spoke of a new island in the southern seas. Is this old news, or something I should break out my ship-in-a-bottle for? Anyone been island hopping recently? Gonzometro 01:33, 14 July 2006 (BST)

It's new news and is the start of a new quest. -- LittleHamster 07:27, 14 July 2006 (BST)

Gorgan

I can't see that b**ch anywere XD ... I wear beer goggles, and still don't see it. I'm standing in the castle so I guess it should be there, how often does it spawn?

It's not invisible. It spawns every couple of days or so. - Isambard 01:06, 14 July 2006 (BST)
Someone stole the last Gorgan on the old server when I had it down to something around 100 HP to upgrade my demonic sword *GRRR" You should be ashamed! Peskil 14:06, 14 July 2006 (BST)

Umm... did I get robbed?

So I spent much time mining silver, a LOT of time. Enough to make me a silver catana. I turned it into a fire catana and had great fun with my fire catana. But, I logged on quickly two days ago and didn't see it in my inventory, but I didn't have any time, so I thought I missed it. I'm checking now and sure enough, it's gone. So.... i breathe a bit, remind myself it's a game, but then, does anyone know how could i have lost it? It didn't brake, and I never attack theives, so... could it have been stolen? I don't know how it works so any info would be nice... or if anyone has any fire catanas sitting around, that would be nice too. --Gaccm 05:43, 11 July 2006 (BST)

If you've been in the Thieves' Forest, you might have been robbed by another player who's completed the thief quest. If that's the case, you would have gotten a message about it, though.... --Dragon 06:14, 11 July 2006 (BST)
I loose weapons sometimes too and don't know what happened .. I guess that I just miss the messages and they just break, maybe you have the same thing. 217.97.199.1 09:12, 11 July 2006 (BST)
That really sucks. I've got 900 extra bits of silver I'd be willing to donate; palantir me. Gonzometro 23:44, 11 July 2006 (BST)
Wow, that is a really generous offer, thank you. I'm going to have to decline because I'm not going to be able to schedule a time to meet (I only have internet access for 5min/day for the next week). Also, I traded to get a mining permit, so i'm mining at 9ap, so I should be able to get 10 silver ores fairly quickly. I'm surprised you have 900 silver to offer, as you're only 1 ore short of making your own silver catana. Gaccm.
Yay! The internet returns to me. During my 5min/day of internet i was able to mine enough to make myself another Silver catana. Even w/ a mining permit it took a solid week to mine, smelt and make the silver catana. Oh well, I got a ton of other ore now which is nice. Well, now I can finally enjoy the game again, and Gonzometro, thanks again for your offer, that was really nice. --Gaccm 01:18, 21 July 2006 (BST)
Sigh, and of course it broke. I was being cautious with it, but it still broke. I guess it just wasn't meant to be. --Gaccm 23:29, 21 July 2006 (BST)

Plum Pie Recipe

The Master Thief just asked me for a Plum Pie. Has anyone made one of these--what are the ingredients? Or which monsters can I bash to find one? The "Making Things" wiki seems to be silent on this. harvestbird 03:17, 11 July 2006 (BST)

According to build.xml, you need a Basket of Crushed Plums and a Handful of Dough. --Dragon 03:45, 11 July 2006 (BST)
Cheers; I'll see how I go and report accordingly! harvestbird 04:19, 11 July 2006 (BST)

Pandora's Socks

So how many people have been "Buged" by Pandora's socks?

Right now I am stuck cockeyed as it were and want to complete it, but I can't because it doesn't recognize that I killed all four of my evil selves. I tried posting it on the bug page but it's not getting an answer, a response, or even an agknowledgement. -Stien 21:30, 10 July 2006 (BST)

Gee, that sucks Z0ltar 22:49, 14 July 2006 (BST)

I'm in the same boat. Has anyone heard ANYTHING about this? -- Elan 18:49, 17 July 2006 (BST)

Cute seals

Cute seals are plaguing our southern beaches. Tourists are avoiding the area causing lost revenue for mom and pop establishments. They just sit there looking up at you with those big, dark, cute puppy eyes. Are you going to allow these creatures to "out-cute" our domesticated four-legged friends? I say we take back our beaches! Club a cute baby seal for fun and profit! - Heyus2 20:56, 10 July 2006 (BST)

I only recently realised that IRL seals eat penguins. So this may be one way to defend the interior-dwelling Cities penguins from the threat of a giant seal invasion :) harvestbird 03:19, 11 July 2006 (BST)
Well, after a valiant campaign, the evil seals seem to have come out ahead. Alas, I have broken my last club over the soft, supple skull of a cute seal. Fight on, my fellow penguin lovers! Succeed where I have failed! These innocent-looking seals line the entire southern coast of the mainland; what possible explanation is there than a massive penguin-conquering invasion? Could we get a little help from the Powers That Be in the form of a massive oil spill off the southern coast (a little oil is good for the gulls and sharks)? We must not let these evil penguin-killing beach dwellers prosper! - Heyus2 07:21, 11 July 2006 (BST)
But.. but... they're so cute (and I've got better things to do than lose all my kudos)Density 20:58, 11 July 2006 (BST)
Last few times I clubbed seals, I didn't lose any Kudos -- Thog 21:05, 11 July 2006 (BST)
Well, until kudos actually mean something useful, I'm more than happy to help control the Cute Seal population on the southern shores. In fact, I should get kudos for performing this service to the community! - Heyus2 23:21, 11 July 2006 (BST)

Those Damn Tortoise

The Adolescent Tortoise attacks 2 times.
The Tortoise disarms you.
You lose a Phaser.
The disarm causes 10 points of damage.
The Adolescent Tortoise causes 10 points of damage.
The Tortoise disarms you.
You lose a Phaser.
The disarm causes 10 points of damage.
The Adolescent Tortoise causes 10 points of damage.
Now using Fists.

Ugh. Feeding a tortoise a pizza slice makes him vulnerable, but evidently for less than 10 minutes. Hbookbinder 01:40, 9 July 2006 (BST)

Martial arts is the way to go. Or hit him with a Snark, if you have one. -- Celane 00:49, 10 July 2006 (BST)

Midas Wand Atttack on Mirror Monster

Received the following when I attacked a Mirror Monster with the Midas Wand:

You attack the DM neerG nloC ekuD.
The ray bounces.
You turn the Duke Coln Green MD to gold.
You are turned into gold. That sucks.
Your Midas Wand has broken.
You lose a Midas Wand.
You gain 321 Bits of Gold.
The DM neerG nloC ekuD misses you.

Coln Green

Haha, interesting...I guess now we can call you the golden boy? Jatt 21:40, 7 July 2006 (BST)
If so, best keep away from bidets. macksting 20:59, 11 July 2006 (BST)

Space Elevator

Are the arriving times on wiki correct? I can't get out of it for few day's now XD I get up from bed ... it's on the way up ... then it goes up all day, and then it's 1AM and it's going down, then I go to sleep, wake up and the same thing ... I just can't get out from it. Is there other way to get down?? Bebe 11:00, 7 July 2006 (BST)

You've got 2 options really, get out at the top, and take a different down one, or if you've got the Horn_of_Heimdall, you can get to Valhalla from the elevator. MrFoo 12:02, 7 July 2006 (BST)
Brighthelm Rocks work in Space itself! Just tested that. Dojo Talismans, however, do not. I don't know if they work in elevators. macksting 20:17, 7 July 2006 (BST)

Roc Assault

Now I was moving through the interior looking for a healer. I clicked to move towards a guard post when a roc on a nearby crag swooped down and killed me... I don't think it was even on the side of the crag facing me but would have been once I moved. Have the beasties begun to act on their own accord or did it spawn between me and the guard post between me moving to where I was and me trying to move on? I didn't loose anything other than AP's and my pride, thanks to comprehensive insurance, but its still a little worrying that I moved through what I thought was an empty space, and died PlanetNiles 10:18, 7 July 2006 (BST)

The Roc may have spawned between when you saw the page and when you clicked. I guess we could add a "Eeek" option. Turning move and attack into different commands and stalling the move if there is a monster there. Elseware 11:41, 7 July 2006 (BST)
Would be most kind. Glad my fellow Team Snark member and Knight didn't have a significant loss... It would have been embarassing. ;) Say! Where's that Roc? We oughta kill it anyway. macksting 20:25, 7 July 2006 (BST)
Oh don't worry I have an Earth sword with its name on it... I can't remember its exact location; but as a rough guestimate it would be in the rough 60's east and mid 70's north. PlanetNiles 10:03, 8 July 2006 (BST)
Niles, you're a Knight! Use the Magic Ball! macksting 20:41, 9 July 2006 (BST)

Making Nails?

Can anyone explain to me the making of nails? I'm earth-aligned and have mined the ore, but now I'm at a loss. I "use" the ore, but seem to have no options beyond that. Also, how many nails could one expect from one copper ore? Any info is greatly appreciated. Leoth 69.106.1.165 16:45, 5 July 2006 (BST)

You get 10 nails per ore (it goes from ore -> bits of metal -> nails). You only need to equip the ore to get an option to smelt it. If you don't get the option, it's probably because you haven't learnt the skill yet? Have you initiated into all 4 alignments? I believe smelting is fire, but I'm not sure. Oh, and you probably need a box of matches too, but that's a freebie from one of the initiations. -- LittleHamster 16:50, 5 July 2006 (BST)
You need 4 units of charcoal to smelt each ore. It's a fire skill, so smelting is expensive for the earth aligned (20 AP). Smelting an ore will give you 100 bits of metal and each nail requires 10 bits of metal to make. Hendsch 16:59, 5 July 2006 (BST)
The relevent buttons should appear at the bottom of the screen, not the middle. macksting 20:21, 5 July 2006 (BST)

Excellent help, thank you all. It was the charcoal I lacked. All is now clear and I am enjoying my new career in metalurgy. Leoth 69.106.1.165 00:49, 6 July 2006 (BST)

Anybody want to kill some slime?

As soon as I get back some AP tonight I will be putting the socks on for the last evil. As I understand I cannot kill the slime myself. Any volunteers? I'll let you know where I am when I put them on, but I can summon anyone who wants to deal with my slime. (oh yeah, I almost forgot, if there's more than one volunteer I suppose it's gonna be first come first serve) vloodo 19:56, 4 July 2006 (BST)

I'd be happy to take care of your slime problem. Just let me know where to show up. There is probably plenty of interest. Post it to the wiki and make it a free for all Hbookbinder 20:19, 4 July 2006 (BST)
I have a certain taste for the slime myself. Please just let me know, or summon me if you're so inclined. -- Sertularian 22:04, 4 July 2006 (BST)
It's not easy to find so many free spaces, best thing to do is to wear pandora in one of the cities, then plenty of volunteers will show up ;) Bebe 10:09, 5 July 2006 (BST)
I thought about that, but then I figured the newer players won't be able to move around in the city as easily. Didn't know if it was bad etiquette or not. Anyway, the slime is all around 1E 7N, that is very close to Windy City. Time to take a break from reading! vloodo 15:47, 5 July 2006 (BST)
All Done! Hendsch 16:24, 5 July 2006 (BST)
Thank you! Hmm, I wonder how often people need their ooze taken care of... Would it warrant a new wiki page? vloodo 16:38, 5 July 2006 (BST)

Underground Monsters

Oh wow they drop the good ****!

You attack the Crocodile.
You cause 10 points of damage, and receive 400 experience.
You slay the Crocodile.
You gain 4 Merz Bows.
You gain 2 Arrows.
You gain 24 Gold Pieces.
You gain 4 Crocodile Scales.
You gain 4 Clean Bandages.

And previously a Mutant Giant Undine dropped 5 Mysterious Envelopes.

MrFoo 19:48, 1 July 2006 (BST)

Okay, I know my next destination. macksting 23:14, 1 July 2006 (BST)
Can't argue with 5 envelopes... Random4518 14:20, 2 July 2006 (BST)
Looks like it's only the North West Tunnels not the South West ones. Note that Giant monsters have more HP, and Mutant ones attack more times.. so tig ets quite difficult at times. MrFoo 09:06, 2 July 2006 (BST)

What next??

Hmmm... I've completed almost all of the quests in cities, all that's left is cloud gigant, which gives you weapon (big deal), talisman maker and ninja quest, which gives you punch (pfff), space that gives crystals. So, what next?? I can't make hard knocks to infinity, this is pointless. Big monster's have nothing motivating to drop.

Are there any quests that exsist but aren't in wiki yet, or are there any quest that're going to be added soon?? Cause I got a feeling that I just ended this game, and there's nothing more worth the AP and my time. Bebe 10:19, 1 July 2006 (BST)

I'm trying to get around to opening the 3rd underground area. I just need to come up with a couple more ideas. Until then, why not try and host a picnic or a free party? 217.207.105.195 10:49, 1 July 2006 (BST)
Simply, try to role play. --80.245.176.5 13:58, 2 July 2006 (BST)
Mining. Making stuff. Build your own quest! Summon an Earl to a trading post and give them 5 cucumber sandwiches. Become a wandering minstrel. Steal a hat and spend your days on the lonely ocean. Make more fine art.  ;) Many possibilities, all depending on what best floats your boat. I've been looking forward to getting most of the quests done so my character can relax a little, maybe become a tourist. -- Celane 16:39, 2 July 2006 (BST)
I've built my own quest, to become a Monk in the Thieves Forrest. I spend all my AP fighting Ninjas, theives and squirrells. IT's really lots of fun. More fun then I was having doing the standing stones. And did you really collect all the pips in the desert? IF you are so desert savy, why not try to become a tar merchant, slayign tars and selling them in the markets. I mean come on! This game has limitless possibilities.

You might want to learn to make potions... Figuring out what they do is going to be tricky! Elseware 17:04, 5 July 2006 (BST)

Gygax: This is What I Call Weird Luck.

The following occured in the Thieve's Forest.

You attack the Gygax.
You roll your die, and get a 4.
You cause 4 points of damage, and receive 24 experience.
Your D20 has broken.
You lose a D20.
The Gygax rolls a D20.
The Gygax causes 2 points of damage.
The Gygax claims your die is loaded, and smashes it!
You lose a D20.

Bummer. Still got 3, but bummer. Could be worse... I coulda been at 2 hit points. macksting 20:39, 28 June 2006 (BST)

So what do I get for it?
You attack the Gygax.
You roll your die, and get a 18.
You cause 12 points of damage, and receive 24 experience.
You slay the Gygax.
You gain a Basket.
You gain a Fountain Pen.
You gain a D12.
You gain 113 Gold Pieces.
You gain a D20.
You gain a D10.
You gain a D4.
Hot damn. A basket. :) ERK! Now, um, what do I do with it?! macksting 20:41, 28 June 2006 (BST)
Put one of each sandwich in it - it makes a picnic basket :) Syagrius 02:39, 29 June 2006 (BST)
How many kinds of sandwich are there, and what use is the picnic basket?macksting 19:26, 29 June 2006 (BST)
  • Cucumber sandwich
  • Bacon sandwich
  • Breakfast Club sandwich
  • Gorgan-zola sandwich
From Here -- Not sure what use the picnic basket is, except to Yogi Bear :) Syagrius 01:39, 30 June 2006 (BST)

Elf Arrows

On asking to train at the Dojo I've been asked to find an Elf Arrow. Reading the wiki suggests that Elf Arrows and Elf Bows no longer exist (and I can't find any way of making a hard and pointy stick). Anybody know what I need to do in order to make an Elf Arrow, or even if it's possible anymore? If they no longer exist, is this a bug?

Boojum 13:36, 28th June 2006 (BST)

Elf Arrows can be made from available items, at least they could fairly recently. I don't believe there is such a thing as an Elf Bow, however. -- Sertularian 13:43, 28 June 2006 (BST)
As far as I know they're still makable, just use ancient wood, rather than normal wood. And at least one Elf Bow does exist, in my inventory. They're kind of useless though given the rarity and price of ancient wood. MrFoo 14:27, 28 June 2006 (BST)
I'm not dead certain, but I'm quite certain, that if you have a Piece of Ancient Wood and select the Make a Pointy Stick button, it'll create a Hard and Pointy Stick. That's the first step in crafting an Elf Arrow. macksting 20:35, 28 June 2006 (BST)
Doc Mackie is correct; this worked for me today after Master Ralph made the same request. I used the tarot deck to find a treeman, then attacked him with copper nails until he expired. (Note that you lose the nail each time you make a successful hit.) It cost more AP to make the pointy stick and arrow than from an ordinary piece of wood --3x more than normal for an air-aligned player? harvestbird 08:45, 6 July 2006 (BST)
I have one i'm willing to trade ~ Sheyona

Dueling

For the love of god can there be some restrictions on the use of glass swords and golden guns in duels. The number of times my characters have been killed by other players who use these weapons is absurd. When your entire dueling experience consists of breaking a fire talisman registering, and then coming back in 12hours to find you were killed on the first hit by a glass sword or golden gun, it gets obnoxious. I've now had characters killed by these weapons at least 10 times, and while I'm glad others are enjoying their higher hit multipliers I'm running out of fire talismen and wondering if there are any honorable duelists to be found.

Perhaps the next time you register, you should seek out an opponent immediately, and hide if you can't find one. And of course, get your own Glass Sword or Golden Gun. I think the Long Bow was in vogue when I dueled last, but that's probably because we didn't know any better in those days. Droll 04:09, 28 June 2006 (BST)
Heh - when I duelled, I thought you had to use the duelling sabre - mine broke on the first hit on my opponent. At first I was "aww, crap!", then I noticed I could use the other weapons as well, and that the alignment bonuses worked too. I think I dusted my opponent using a rusty sword (best I had at the time). I wonder if you could poison someone with a triffid sting or poison darts... Syagrius 04:15, 28 June 2006 (BST)
If the powerful weapons weren't allowed, players would have large advantages in duels if they simply have more hit points (Earth...) or better to-hit (Fire...). Heck, someone could get a summon south of the Desert, take a few Hard Knocks levels, and become nigh-unbeatable. Allowing these weapons is actually an equalizing factor--assuming both players have them, it's more a question of who manages to find another duelist first.
So what? Even if someone becomes near unbeatable by doing Hard Knocks or by having better alignment they can only win one duel. The way things currently are set up its just a big game of Mutually Assured Destruction as players use one hit weapons to kill their opponents. When it only takes you one hit to kill your opponent then you have taken all the fun out of the duel and wasted the other players time.
I had fun in my duel--specifically, in the stalking, in the chase. I don't see how the battle itself is more exciting if you're using conventional weapons, considering that the active player would always win (see Hendsch's comment below). --Dragon 18:49, 28 June 2006 (BST)
Also, if all you're doing is registering for the Duel and then signing off (as your message implies), "you deserve what you get"--the next duelist to register sees a nice target right at the Shrine, which is why you're getting killed so much. The best way to duel is to wander around and find someone with a black background first, then go register and come back and kill them. If everyone did that, however, there would be no dueling, so an alternate method is to register and then go proactively hunt other duelists, and find somewhere to hide before you run out of AP. If you just sit around, you're nothing but a target. Also, check out accelerated dueling... --Dragon 04:15, 28 June 2006 (BST)
Dragon, I check in fairly regularly but running into the woods to hide is an even worse solution since I would have even less control over when I get involved in a duel. By waiting around fire city I can insure that I have full HP, my best weapon is selected, I am not doing anything important like standing stones, and that I have full AP if I happen to see another duelist nearby. Hunting other players is only useful if I have some reason to believe that they won't be equiping their glass swords or golden guns, otherwise I'll just end up wasting a bunch of AP to get myself killed. I just want to experience an honorable duel, where there is actually some chance that either player could win. If everyone is going to just walk around with glass swords or golden guns then there really is no point to dueling. The way things are right now we might as well just eliminate the duel altogether and have the player turn in a glass sword to get their higher HP. Better yet we could create a fire character JoeDuel whose only purpose is to be cannon fodder for everyone who just wants to advance as quickly as possible, even if it is completely pointless.
If the defending (inactive) player is not using a one-hit-kill weapon, there is no way he will win the duel. Why would the attacking (active) player keep attacking if the next round will kill him? I fought the duel back in the long bow days and here's the play-by-play: Attack with long bow, travel to the healer, full heal, attack with long bow, full heal, attack with long bow. Victory! My opponent had the misfortune to be in a dragon pass 2 squares from a healer. Hendsch 17:42, 28 June 2006 (BST)
I would argue that you're in a better situation because it's harder to find you. You can keep your HP up with Healers and Clean Bandages, and you can go out on "raids" when you have AP and hide when you don't. Staying publicly visible is foolish and will get you killed--even if the other person isn't using a Glass Sword, they can use Hendsch's strategy, and you're just as dead. --Dragon 18:49, 28 June 2006 (BST)
I've just created a new Fire character called JoeDuellist. Watch out for him. -- LittleHamster 18:30, 28 June 2006 (BST)
Doesn't creating a single character for everyone to beat up on violate the spirit of the Duel even moreso than using powerful weapons? After all, if you know that powerful weapons are allowed, that becomes simply part of the nature of the Duel. Creating a character for target practice takes away the entire point of the Duel.... --Dragon 18:49, 28 June 2006 (BST)
In my opinion, "The Duel" is poorly named. The objective isn't to fight and win a duel honorably. The objective is to complete the quest, preferably with as little AP and HP loss as possible. You are in no way rewarded for fighting "honorably"; your reward is the same no matter how you win - but win you must. Perhaps a better name would be "The Hunted", for once you sign up, that's what you are. Of course, you're "The Hunter" as well, and the most dangerous prey is Human. If you're looking for an honorable fight with proper weapons at dawn, then good luck to you. If you want to complete this quest, though, don't stand around the fire shrine in a prissy feathered hat waiting to slap someone's face with a glove. You'll get shot, and quickly. -- Sertularian 18:48, 28 June 2006 (BST)
I think I'll let JoeDuellist die a early 0XP death. And yes, the Hunt is probably a better name for the quest. -- LittleHamster 20:43, 28 June 2006 (BST)
The Logan! On another note, maybe make a list for Drunken Duelists, for those who want to make it even crazier. Do something you'll regret in the morning! Like signing up for deathmatches! macksting 20:45, 28 June 2006 (BST)
There is a point to fighting honorable even if the active player has a supposed advantage. I've had duels where I was ran low on HP went to get a heal but ran out of AP and had to disengage. And as seemingly unlikely as it sounds you do on occasion meet another character who is in fact active. This isn't just a game of tag. Playing Tag is what the hats are for, the duel should be a challenge. I think people get too advancement focused, and too concerned about getting to the next level. As a result people run through the quests faster than they can be created, and the community overall suffers. If the attitude of everyone else is that the duel should just be over and done with as quickly as possible then I will create a JoeDuel character. At least that way players like myself can find some enjoyment in the duel, and everyone who just wants to get it over with can do so without ruining the experience for the rest of us.
Why not form a Duelling Society with a cool name? I admit to running through the duel as quickly as I could (one death, one victory) but then again, I loathe PVP with a fiery passion of doom, and considered it an unpleasant prereq for the Gauntlet (which was much more fun). -- Celane 05:45, 29 June 2006 (BST)
I got lucky. Fool attacked me with a mundane weapon and I splattered him/her with a golden gun. No deaths on my part. macksting 19:27, 29 June 2006 (BST)

Hint to all aspiring duellists: Cloaks and Clocks of Invisibility are likely invaluable. I just spotted a duellist tagged [Invisible] north of Earth City whilst hunting ghosts, and sure enough, when I de-equipped my Ghost Hunter Gear, he disappeared. Wish I'd thought of that... -- Celane 01:04, 13 July 2006 (BST)

I think it must've been the One Bling, as Cloaks and Clocks just make you invisible to (some) monsters. I could be wrong, tho. JohnnyRogers 07:11, 13 July 2006 (BST)
Well, I tested one of my own Invisibility Cloaks and I cannot see myself, so I don't think you need the One Bling. -- Celane 20:20, 13 July 2006 (BST)
You're right, it must've been the hat I was wearing that threw it off. JohnnyRogers 20:29, 13 July 2006 (BST)
In the same vein, don't fall asleep beside the road. I was strolling up to Fire City to register, and spotted a duellist sleeping in a ruin by the side of the road. Needless to say, I used a talisman to the shrine, and ran back to wipe him out with one blast from my GG. The original plan was to sleep in caves until I found my victim, but using the Cloak or Clock also sounds good. Dendrast 04:07, 18 July 2006 (BST)

Cities Game

First question. Are there any tutorials on the net, or any articles about making games in css, html etc. ? Or people just use basic knowledge when creating them? Second. What type of licence does cities use, I mean can one play with the game code, modify the css and use it on his website? I would really like to see the entire game code and play with it and modify to make something different, cities based. Some GMs allow that in online games, but I have no idea what elseware thinks about that. Bebe 16:46, 24 June 2006 (BST)

Probably unhelpful, but I use the official specifications for HTML, XHTML, and CSS at the W3C. They're good reference works, but not terribly good for learning from. You should probably know about them anyway. There's a bunch of stuff about learning CSS from the W3C, too.
Secondly, the code has no license terms, so nobody is permitted to copy it or modify it without express permission from Elseware. To date, he's only given that to a few other people in Southampton that he knows -- the Great Lords, basically. I can't speak definitively, but I'd say you're unlikely to get a copy to play with. Darksatanic 18:02, 24 June 2006 (BST)
If I make the code public then it'll mean a rash of similar games, but probably not as good. I don't see any reason to give the game code away. I would consider selling it. Although technichally my work probably owns it due to my contract and the fact I build it on their machines. Elseware 10:55, 28 June 2006 (BST)
If other people have contributed, you possibly don't have the sole copyright anyway. It's a shame you wouldn't consider GPLing it, since it currently relies, as far as I know, on Linux, Perl, Apache, and MySQL, all open source. On the other hand, aren't some of the game mechanics necessarily secret? --Hotchpotch 03:28, 30 June 2006 (BST)

Hmm... you know it is more likely that people with good knowlege of css will make some great upgrades to that game code, and also you'll be able to implement them. Hehe, I remember for example half life 2. After releasing game's source, some best graphics in the web and fans made incredible level's much better than the original.

But if you say that you don't own this game code, than nothing can be done. That answers my question. Bebe 14:14, 28 June 2006 (BST)

Help. Plums Needed

So, I don't do this often but...I desperately want to hand in the earth quest. Once I can mine, I can make copper axes, cut down enchanted woodsmen etc. etc. etc. BUT. I need the plums. I'm from Fire City, I make glass things. But I really don't want to pay 10k for them.

Anyone? Harlequinade Almost 5, Finally Friday 23 June 2006 (BST)

You should be glad it's actually available, given how popular plums are, and how had it is to grow them. You can earn some quicky cash by killing a few phoenixes. -- LittleHamster 16:16, 23 June 2006 (BST)
Yep, an air-aligned player only has a 20%-ish (according to the wiki) chance of growing plums. When I was temporarily air-aligned, my chances were more like 10%. Since it takes 5ap to plant, you're looking at about 50ap per 1 basket of plums, provided you don't get a beanstalk (+20ap to climb back down). Add to that, demand. Plums are necessary to make a potion of accuracy (increases to-hit - vital to all alignments except fire, since our to-hit is already very high). Newer players need the plums for the treasure hunt quest (2 of them, really). Those unfortunate enough to get a baby bear at the animal sanctuary need something like 12 baskets. Demand increases price. Scarcity increases price. Given those factors, 10k per basket isn't really that bad, except when you don't have the gold. Now, aside from all this, I didn't buy mine. I took a trip to monster island to find a mirror monster. Smacked it with an air wand (turning myself into an air-aligned character) and then grew my own plums. I had the gold to buy them, I'm just cheap (I also needed 13 baskets for my personal quest). Syagrius 16:26, 23 June 2006 (BST)
Money is cheap. Yeah, 10k sounds like a lot of money, but you can easily pick that up from selling things at the markets or from wacking pheonixes. Shoot, go out into the mountains and search for triffids and pheonixes. The pheonixes give you the cash right away, but you can get 1500bucks a sting from the triffids with no problem at all. Within a day or so. 10 Triffids or so (0-2 stings/triffid) and you've made 15k easy.Density 16:47, 23 June 2006 (BST)
All of this is assuming you're a bit more than an entry-level character (damage modifier higher than 1). If you're not a "Sir" or better, don't mess with the triffids unless you've got either a bow or antidote handy. They hit pretty hard and can poison (poison, contrary to the name, is not fatal). Get a phoenix above level 10, and you'll have your 10k in gold easily. Syagrius 16:53, 23 June 2006 (BST)
oh yeah, I guess anymore I just assume all players are dukes cause I'm a duke. Triffids go down easy that way. However I bought all the cucs and bread and garlic and such needed to become a duke as well, since I'm fire aligned. I still think money is cheap. Density
I get my plums by growing them in the Satanic Gardens in Bentnob. I haven't made a note of the probabilities but they seem to come up often enough to make it worthwhile. Plus I also got a lettuce last time I was there. GrumpyNick 20:01, 23 June 2006 (BST)
I was able to raise 50k for a midas wand in about 4 days (but it was a LOT of fun) by just preying on Eagles and Thunderbirds (I'm Earth Aligned). If you're Fire go after GNUs and Bulls. Water go after lions and maybe firefoxes?... I dunno but what with the gold and then selling all the excess supplies they provide- MasterPete
If you aren't a Duke you might join a cucumber party, i usually combine it with the stuff for the treasure hunt and the standing stones. My air character isn't a duke so you can contact him.--Schwarz 21:24, 23 June 2006 (BST)
What are you willing to trade? I fear I usually ask about 15K for plum jam, making most baskets of plums fairly valuable to me; however, trade is flexible, so if you've a cucumber, I'll trade the plums easy. macksting 23:19, 23 June 2006 (BST)
Append: Ancient Wood is also a very fine trade at this moment. I'm quite short of it, and killing masses of monsters in the forest with bare hands, loss of wands, broken bows, broken air swords, and wasted time have yielded nothing! For days! So yeah, on the offchance, if you have a piece of ancient wood, that'll do. macksting 23:31, 23 June 2006 (BST)
I have a great many cucumber slices, but no cucumber at the moment. Am willing to trade the slices if they're of use to you? Harlequinade
And thanks for all the advice. I will see if I can get my mitts on a midas wand. At the moment I'm earning an amount selling excess Tarot cards, maybe both will help :D. I should join a sandwich making group - I have a load of stuff for that too...I will document on the right page once I'm burnt this mornings AP!! Harlequinade
Sounds good, Harliquinade. It's the slices I need, and pre-sliced is as good as any. 'sides, means I know how many slices I'm getting! Here's hoping you're profiting more than I am. That said, where you wanna meet? I'll be glad to swing by some trading post; got a hat, but it's not that great of one. Got three baskets of plums; be glad to hand one over. Want them mashed? macksting 05:15, 25 June 2006 (BST)
Sir, I am shame faced. I bought a jar and am on the way to Bentob to try and get a glass sword. But I am in need of dough being made and will gladly trade some slices with you. Can you wait til I get back?
The need was more yours than mine. I was just looking to make a sandwich and sell it. Maybe I should look into getting more garlic anyway. But yes, more cucumber slices is a good thing, so sure, we'll meet later. When would ya like? macksting 23:05, 25 June 2006 (BST)

Repeating Bow complaint

Ok, so I just bought a repeating bow from Seb's there in Bentnob a couple of days ago. Today, I found a use for it, shooting arrows at gulls; but much to my dismay, it broke after the 7th shot! Not even one full volley for a whole lot of gold. If that's the "useful" life of one, the only reason to ever bother with it is to give to the Ninja dude. Arrows are cheaper to acquire (when used up my a merz bow).

This complaint brought to you by Duke Syagrius, the letter C, and the number 7.  ;) Syagrius 02:00, 23 June 2006 (BST)

The couple of Repeating Bows I bought all broke in the first volley of fire. I'm sure they have a higher breakage rate than normal bows. -- LittleHamster 07:35, 23 June 2006 (BST)

Yup, mine broke on the first attempt as well. I default to long bows if I can, they are affordable and last for a reasonable length of time compared to the rest. Tabitha R'al 08:24, 23 June 2006 (BST)
I've just taken a look at it, and the breakage parameter was ludicrously low. So I've tweaked it. They should be just a tad more robust now. Darksatanic 11:40, 23 June 2006 (BST)
Oh. I might just use one then. Seems like all my weapons break too quickly, but I must admit that I mostly steered away from bows. Might want to glance at Air Bows, too, but that's probably mostly partisanship on my part. macksting 23:21, 23 June 2006 (BST)
My first two Air Bows broke within 50 shots, but my third (also deceased, sadly) lasted quite a bit longer. It's a shame they're so insanely hard to find. 216.237.8.186 19:02, 27 June 2006 (BST)
Could you also have a look at elemental catanas? My first one gave me fairly good use, but the second time I made one I accidentally aligned an Earth Dragon to air before killing it, and got an Air Catana. Although I thought maybe I would trade it eventually, I used it on some big nasty and it broke on the second hit! Maybe it was just bad luck. Droll 15:51, 30 June 2006 (BST)
Those are OK. I looked at them a while ago when someone (LittleHamster, I think) complained about theirs on IRC. They're no more and no less breakable than most other weapons (sharp swords, aligned swords, catanas, etc). Darksatanic 16:08, 30 June 2006 (BST)

Small Bridge

Just found a 3 square bridge made of wood and shows on a map like 3 boats. It just goes in a right angle out to sea and seems to have no purpose. Anyone know what its all about? Its at 3E 50S

The Beggar 18:19, 21 June 2006 (BST)

I just found a Rickety Bridge at 10E, 10N, where there used to be a Lake. Has someone found a bridge building manual? Random4518 17:31, 26 June 2006 (BST)
Brilliant thought. I'd wondered about it. It was a Bridge before it was a Rickety Bridge, so I'm betting you're right. macksting 19:43, 27 June 2006 (BST)
Vashka heads down the Village Dungeon in search of Yrrigs.
Oh no, ADOM references too! MrFoo 20:55, 27 June 2006 (BST)
Celane prefers ganking Keethrax and sacrificing his Torc to Anssaria.

New food item?

I got a lettuce in the Satanic Gardens. Is this a new item? And if so, can I make a BLT sandwich ? GrumpyNick 16:37, 20 June 2006 (BST)

Not yet. But you will... Nick 17:19, 20 June 2006 (BST)
Gotta figure out how to stop the ghost from slapping you...

Potatos, Carrots and Onions have just shown up growing beans on roads too.

That's because they're route (root) vegetables. Nick 08:07, 21 June 2006 (BST)
(insert rimshot here) JohnnyRogers 10:22, 21 June 2006 (BST)

Bees are also yielding honey and beeswax. I've a honeycomb and two portions of beeswax. Any thoughts? macksting 20:37, 22 June 2006 (BST)

Try combining beeswax with string. Nick 09:58, 23 June 2006 (BST)
Short String, String, and Long String have no options for creating anything that uses a lump of beeswax. And trying to "use" a lump of beeswax whilst having all 3 kinds of string does nothing. (Except say "ding ding") MrFoo 10:57, 23 June 2006 (BST)
It would sometimes help if I didn't get ahead of myself - I haven't quite finished them yet, so they're still marked as under development. We're moving devel machines, so it'll probably be early next week before they're live. Nick 22:43, 23 June 2006 (BST)
Hmm... Beeswax and string - the traditional recipe for a bowstring. Syagrius 14:14, 23 June 2006 (BST)
Or a candle...JohnnyRogers 19:50, 23 June 2006 (BST)
By the gods, Sy, are you serious? On a mostly unrelated note, aren't we already able to make bows? macksting 23:22, 23 June 2006 (BST)
My good lady Domentzia has a longbow in our room, and to keep the bowstring from fraying, she refreshes it with a bit of beeswax (as per the bowmaker's instructions). On your unrelated note, I've never seen how to make a bow in the game. Syagrius 03:09, 24 June 2006 (BST)
Darnit, now I'm not sure which part I was asking if you're serious about. Good to know, though. Any pointers? Got a bow myself. Don't want it biting me too much, like it always does when I ignore it too long. macksting 05:18, 25 June 2006 (BST)

Speedboat Plans

Thanks very much to either Nick or Dr. Nick who stopped off at the Market in Windy city for giving me Speedboat Plans. Unfortunately, I didn't note whether it was Nick or Dr. Nick, so can whomever it was let me know so I can return your plans? Thanks :) --Philipjfry 18:07, 16 June 2006 (BST)

It was me. Don't worry about giving them back (I have another set) - just pass them on to someone else who needs them. Nick 10:36, 19 June 2006 (BST)
Thanks very much! Philipjfry 11:54, 19 June 2006 (BST)

Starship Troopers

After a happy day-and-a-half in the library with Lady Caroline's bookbag, I hied me to the Talisman Maker only to discover I hadn't read Starship Troopers.

Was I just unconsciously adverse to reading a novel that Paul Verhoeven got his movie-making hands on, or has it by chance disappeared from the bag?

En hiver 03:25, 16 June 2006 (BST)

It disappeared from the bag. I promised myself that the next time one went 'missing' I would withdraw the bag from circulation. So I did. However, your situation sucks so I'll happily lend you my spare copy. Caroline 19:23, 20 June 2006 (BST)
Thank you for the kind offer but I am sorted now--I picked up a copy at the market and then sold it on. If I'd thought about it I could have waited to see if it was missing from the bag and passed it on. Sorry--I got gold pieces in my eyes. En hiver 00:06, 21 June 2006 (BST)

Bebe Goggles Reloaded

Aloha :D

Since we have vacation, I have lots of free time now, so I could refresh bebe project and finish it and upgrade, I have lots of ideas and possibilities now, but I have to ask few questions before I start anything.

Q1: We have more lords now that are taking care of the game, so I think that it will be easier to get some help from them now. When I'll start to replace graphics I'll also need help in modifying game code a bit, so my question is, will I have some kind of support from lords or anybody else that has that knowledge?

None of us are paid to work on Cities -- it's all a purely volunteer thing. If there's a slack time at work (or if one of us is into the Cities groove at home), then you'll get a fast response. If it's a busy time, or we've got other commitments, then we won't reply for a while. There's also the time-zone issue to take into account. I don't know where you are, but we're all in the UK. That may affect response times, too. That's all a long-winded way of saying "no guarantees".
Ok, I get the point, it's the only game that I never get bored of, so I want to make it look good. Time zone isn't problem, I'm from Poland, it's only one hour difference. Bebe 19:13, 15 June 2006 (BST)


I ask Elseware and other lords to make every boat read different picture, I will upload those pictures as soon as it is done. Bebe 18:57, 21 June 2006 (BST)

I also ask to make an annoucement on main page, since it is not editable now: "Bebe style sheet is being updated now, so you can experience some bugs while wearing bebe goggles" (or something like that ;)) Bebe 18:57, 21 June 2006 (BST)

If you still mean the bottom menu as in the "Play | Me | Inventory" etc. stuff, it already uses its own class named "footer". --Pip 19:44, 21 June 2006 (BST)
Oh, that's great info, what about the tab that shows the text "you hit..., you get....., you attack etc."?Bebe 21:47, 21 June 2006 (BST)
The text box uses "textin". --Pip 00:26, 22 June 2006 (BST)
I can't make the bottom menu centered on page, what's the css line for it? And last thing, I already made some changes, does everyone see it like this:

screen


Bebe 21:47, 21 June 2006 (BST)

This is what I get instead

Image:not-quite-right-bebe-menu.png

If I reduce the size my fonts repeatedly, all the text will eventually fit in one line. The problem is that you have your background as one image, not three. This type of boxes is usually done with one image for the left side, one for the right, and one for the middle. The middle one is very small, eg 1-2px wide, and fills the entire text width background. Does anyone know if this can be done via pure CSS, or you need some html tables/divs? It's late here now, if no one has volunteered an answer, I'll have a look tomorrow. -- LittleHamster 22:31, 21 June 2006 (BST)

I also see it exactly like LittleHamster does. Also on a hunch I tried this and it messes up the page if you have no AP:
Image:BebeNew_NoAP.png
--Pip 00:26, 22 June 2006 (BST)

Repeating background image:

 background-image: http://www.wherever.com/image.jpg; 
 background-repeat: repeat-x;

Centering a div/span/whatever:

 margin-left: auto; 
 margin-right: auto;
 width: 400px; 

(IE6 may be stupid and do the wrong thing with the centering thing unfortunately.. as it's dumb.)

MrFoo 22:54, 21 June 2006 (BST)

I was also going to say the repeat thing but spent ages fiddling with other stuff ;).. Of course, then you'd need the 2 side images to be used as borders, which doesn't seem possible at the moment from what I've found. --Pip 00:26, 22 June 2006 (BST)
Well, if anybody knows the way it should be done, paste the correct code here and I'll play with it in game. I think it should be like this: three frames... one with seamles center image that can be streched to the text and two side frames with endings of this panel, but this need's modification in html not only css. Why the hell do you all have such big font?? Maybe I can set in css the font to have only one size no mather of the settings in browser?? Bebe 10:22, 22 June 2006 (BST)
Why the hell do you all have such big font?? - Because we are old and half-blind :) -- LittleHamster 10:36, 22 June 2006 (BST)
Maybe I can set in css the font to have only one size no mather of the settings in browser?? -- please, don't try this. People set their fonts so that they are readable for them. Websites that force specific font sizes on the user are really badly broken, bloody irritating, and fail most accessibility tests, too. Darksatanic 12:33, 22 June 2006 (BST)

Hmmm... How big can the letter's get? I mean, what's the maximum that people make, maybe I just have to make the menu a bit longer Bebe 14:19, 22 June 2006 (BST)

About the size of the screen. Each letter. (Although, arguably, if the user needs text that large, they probably won't care about how pretty your graphics are). Darksatanic 14:27, 22 June 2006 (BST)
Well that end's my problem then ... I just viewed few sites with best graphics I saw and whenever I changed font size, they all messed up (doesn't change fact that they're still most popular on the net). It's hard to make it compatible in html and impossible in css, so you'll have to stick to old ones. I have my own web page and it has blocked font size, and no one ever complained to me about that. I didn't even know about that option. You just have to choose between good look and compatibility an I see that you just did. I guess that end's my work. Bebe 15:35, 22 June 2006 (BST)
Bebe, I really like your new theme. I agree with Darksatanic that it's bad to set a fix font size in css. (I hate web sites that have their default font set way too small). However, I disagree that there'll be a need to scale the font size to as large as one letter per screen. There's a reasonable range where people will have their fonts set. I know the page generation code in Cities is complicated, and it's unlikely you'll get a extra few divs added to the html page. Btw, do you notice that if you resize your browser the text split into two lines as well? A compromise would be to make the background larger and add font-size: smaller to div.footer. (Btw, I measured mine and it's 846px long, but it can be smaller if you user smaller to font-size). If people set their font size bigger than the largest you expect, or make their browser window smaller, then it'll just spill over like the screenshots above. It's not pretty, but HTML+CSS is not PDF or images. -- LittleHamster 20:01, 22 June 2006 (BST)

When I started to make graphics I thought that in css you can make background of a table strech to it's size like in html, but it turned out impossible. If I make the tables larger it will definately annoy people that have good sight and don't wear glasses (it would annoy me). Think about it like that. I can't make fine graphics for 'half-blind people', then why other people have to pay for it? I think the best way is to make one more css named bebeinterface.css and bebe goggles mk.2 so interface will be another option. What lords think about that? Bebe 11:27, 23 June 2006 (BST)

CSS backgrounds don't stretch, they repeat:

div.footer {  
   background-image: url(smallPic.jpg); 
   background-repeat: repeat; }

So you can indeed achieve the effect you want. The only thing missing at the moment is the extra divs you need for the left and right sides:

div.footer.left {
   background-image: url(leftside.jpg);
   background-repeat: no-repeat;
   background-position: top left; }

-- LittleHamster 15:40, 23 June 2006 (BST)

Support for Bebe!

Looking at that sample on the Bebe goggles page, I am very impressed. Quality work like that deserves to be a priority for the game, I think. It adds such a huge amount of style/class/ and would give the game a more polished, professional look. I am behind this project. Go Bebe go!--Hamelin 16:40, 19 June 2006 (BST)
Hear, hear! To reiterate my post here, I would be lost without my Bebe Goggles. Go, Bebe go! -- Sertularian 17:02, 19 June 2006 (BST)
I wear my bebe goggles all the time - I was disappointed when I had to take them off to use the reading glasses. I like the bebe graphics very much! Syagrius 17:17, 19 June 2006 (BST)
I wear mine all the time too. I was very disappointed that I have to take them off while in the North to wear the snow goggles/shades. Can any of the admins make Bebe SnowGoggles or Bebe Shades available? -- LittleHamster 20:46, 19 June 2006 (BST)
Bebe, basicly, rocks. Someone poke Elseware awake or something so we can get this stuff implemented. PlanetNiles 11:10, 20 June 2006 (BST)
Is it just me or has the grass texture changed? PlanetNiles 11:15, 20 June 2006 (BST)
I like the new grass texture. I haven't noticed any change in loading the graphics. Syagrius 14:17, 20 June 2006 (BST)
I am in the Great Desert and the linking squares between deserts have changed too. I think they are roads. It's looking very odd. -- LittleHamster 22:21, 20 June 2006 (BST)
It's my mistake :P It's fixed now I think. Bebe 22:38, 20 June 2006 (BST)

Oh my goodness... I took off my Bebe Goggles a few days ago to put on Beer Goggles, and when I took off the Beer Goggles I forgot to put the Bebe's back on. So I put them on now... and everything's magical! Freakin' cool! macksting 20:39, 22 June 2006 (BST)

Not to put too fine a point on it... but isn't it about time to phase out the Bebe goggles and phase in Bebe's artwork as standard? Before the Cities test server, it made perfect sense to have the graphical upgrade uptional: if some change to Bebe's graphics or css broke the display or game somehow, you could remove the goggles and play on. But now that there's a test server, the game be better served by making the improved graphics standard. With a little luck, better *standard* graphics (instead of semi-secret better graphics) would gather more users, and players no longer would have to make the choice between better graphics or keeping the Sacked Snark. IMHO, better graphics should not be a min/max decision against game mechanics. PotatoEngineer 05:11, 23 June 2006 (BST)

Not to be a jerk about it or anything (as though I can help myself), but I, for one, prefer the original graphics. The Bebe artwork really is beautiful but for everyday playing I like the simplistic look of Cities Original Style. I have a pair of goggles that I put on now and then to check it out, but walking around with them on makes the game look a bit too busy for my taste. Please don't make them manditory. JohnnyRogers 07:56, 23 June 2006 (BST)
It's like that because you are used to the old graphics that are very simple, so the new ones make you confused, but it's a matter of few days to get used to new ones and then all looks better. New users will have no problem with that because they will start with my graphics from the begining... Hmm.. but in my opinion, the better graphics should be default and the original should be an option because every game is built this way. Bebe 10:45, 23 June 2006 (BST)
I'm not confused, it's not a matter of getting used to them, and thinking that it looks better is a matter of opinion. I feel bad for saying anything about this, and I'm really not trying to put you down or anything, but it's 1) too busy for my minimalist tastes, and 2) too pastel for me. I may be the only one who feels like this, but I'm willing to bet I'm not. You think it should be default because since you made it you feel like it looks better, but just know that not everyone shares your aesthetic. JohnnyRogers 19:46, 23 June 2006 (BST)

That is why you have choice. It's impossible to satisfy everyone. But this is support bebe topic and you are doing the opposite thing. Bebe 21:34, 23 June 2006 (BST)

Personally, while I like having the choice, it is somewhat disappointing to have to switch away from your goggles for various functions. I suppose I might need to cheat and put in the plug-in for the browser when I'm in goggless situations.
Likewise, the choice is rather nice to have, I must admit; therefore, I'd simply make the Bebe Goggles a default item to all players at character start, right in their inventory. Dunno what it is? Hit the Docs. :) macksting 23:25, 23 June 2006 (BST)
I'm not attacking you or your art, Bebe, and IMHO giving everyone a pair of goggles would be a good thing, making it the default would not. Just my $0.02, YMMV, etc, etc, etc. JohnnyRogers 01:32, 24 June 2006 (BST)
Hmm... maybe the plugin for browser should be allowed and uploaded on wiki, it's not cheating. No bebe goggles, just this plugin so everyone could choose graphics and not lose functionality. But we are just talking about it and we don't even know if lords will do anything at all. Bebe 08:28, 24 June 2006 (BST)
It's not that it's cheating - if it works the way I think it does, it will double the hits on the server. My work webserver runs 200 websites and most of its load comes from cities! Elseware 12:08, 24 June 2006 (BST)
We're probably going to make the new graphics the default for new players, and give all characters the option of which to display (much like the "display width" option). We've got a few more pressing things to work on at the moment though, like a new server. Darksatanic 10:17, 24 June 2006 (BST)

Actually, my inclination is to make them equal footing. Maybe add a config screen where you can pick your "skin", and make it an option in the character creation so new users understand there is more than one format. I am not so keen on pastel cities, but I think giving people the choice is the best of possible worlds. Anybody else want to have a pet css? I'm happy to create a couple more if people want. Elseware 12:06, 24 June 2006 (BST)

Can I put myself in for one? I'd like to make a realistic one. The Beggar 18:51, 27 June 2006 (BST)

I still have some textures to make, but when this is over I could make another skin with non pastel ones. But maybe later. Bebe 13:21, 24 June 2006 (BST)

On the subject of pastel Cities - to my eyes, the colors for water and ice alignments are too close together. (This caused me a bit of confusion when facing a King Penguin.) -- Sertularian 15:31, 24 June 2006 (BST)

Cities. In 3D! (ish)

Whilst working on my Java cities map, I realised I coudl probably make a good guess at what the terrain would be like, if hills and valleys actually made a difference to the height of the surrounding areas. So I did a bit of fiddling, and here is an image of the cities area, plus a height-map of the same area. White = high, dark grey = low, and black is empty, or unknown.

The 4 cities and elevations

MrFoo 13:37, 14 June 2006 (BST)

As finally I get it. VERY COOL! A topographic map of the Four Cities area only, I assume? How'd you put the data together, exactly?

So on that note, is there any chance you could make a higher resolution image? macksting 22:35, 15 June 2006 (BST)

Click on it, and you'll get a full size version. As for how I put it together well I just went throuhh every map square, and if it was a hill, valley, mountain or crag, I added or subtracted to that square's height, and then did the same to surrounding squares (but lower values further away, natch) Took a bit of fiddling to find values that provided some sort of smooth map, but it kinda works. MrFoo 23:53, 15 June 2006 (BST)
You know it's been a while since I monkeyed around with VRML but with your numbers an actual 3d map could be generated... quite easily with pretty much any 3d modeling software. Skinning it would be the hard part ;) PlanetNiles 10:37, 16 June 2006 (BST)
Who needs VRML when you can do OpenGL in Java? 3D cities map (Note: needs Java 1.4, non retarded video card drivers etc etc.. may cause death, diabetes, dementia and fungal infections etc etc) MrFoo 14:20, 16 June 2006 (BST)
Oooh pretty PlanetNiles 20:04, 16 June 2006 (BST)

Silent as the grave

well, think about it, we have graveyards but no graves.... perhaps corpses should rockup in the grave yards... Zoological 11:53, 13 June 2006 (BST)


Yeah, that's worth it

 You attack the Kraken.
 You cause 2658 points of damage, and receive 39870 experience.
 You lose a Glass Sword.
 Your glass sword shatters!
 You slay the Kraken.
 You gain 25 Saltpetre Measures.
 You gain a Plan for a Boat.
 Now using Fists.

50,000 HP, a few Golden Guns and a Glass Sword. I'm actually on a boat... so the plans are useless. -frizzi

Of course, not really 50,000 AP. How many days? Sharks are even less worthwhile.
Frankly, I don't kill large monsters for the treasure; I kill them for the fun and the EXP. macksting 20:48, 12 June 2006 (BST)
Meant HP... lol. Fixed that. Also, it just took me a few minutes to do... with all the golden guns I had that I wasn't using anyway... I had just made a large purchase so didn't have that much gold anyway... about 8000 to start... but when a golden gun breaks, it gives you gold so... right now I'm working on another one, but don't have any golden guns or glass swords on me. And I just used the last of the arrows from my long bow :(. I calculated that it would take about 500 ap with no misses... I've already dib wanded... so maybe I should make a trip to brighthelm??? -frizzi
Yeah, sure, whatever. Brighthelm is usually worth the bother if you have some cash. Where else you gonna get spare buckets? macksting 18:27, 16 June 2006 (BST)

Standing Stones

I put a mention of this on the Requests for Information page, but since I don't really read that page very often, I think it's safe to assume there are other people who don't either :) Anyway, here we go:

If you have done any of the Standing Stones, and either remember or have a record of one of the items you need to offer, at which stone, at which time, or if you know your Horoscope Sign, please stop by User:Stevie-O/StonesInfo and fill in some information :) Thanks in advance! Stevie-O 21:31, 11 June 2006 (BST)

Any reason for the new page, rather than using one of the existing pages? --Dragon 21:42, 11 June 2006 (BST)

Plowed Fields

So what's the deal with plowing now? I just plowed three fields with my APs to burn while I wait for somebody to bring me some beans. Can you only plow fields? What are the benefits of planting in one? 24.9.153.42 09:08, 11 June 2006 (BST)

You plow the fields. You plant ten beans (there will be an option if you have ten beans in your inventory) and you watch the field grow. After awhile you'll be told if anything has grown in the "harvest" option once it has appeared. Harvesting seems to cost ten AP, regardless of how much you harvest. Then you wait and repeat the process. As far as I've seen, yes, you can only use this new farm feature in the squares labelled as "fields." And anyone can plow and sow in fields. So if you're an earth character and you have a fire friend, it might be advisable for you to plant one of his fields and he to you, so you can get different crops. Ade 11:09, 11 June 2006 (BST)

Spawning Stabilized

Has anyone else noticed that monster spawning seems to be fixed. I've noticed Lepricauns and Perky Norx reappearing in the same place after I kill them. DWE 03:17, 10 June 2006 (BST)

Define "fixed." I wasn't aware that it was broken in the first place. Spawning is supposed to be random (most of the time--of course there are exceptions like Dragon Spires). I have noticed what might have been a few tweaks to monster spawn rates (although I might be imagining it), but if what you notice isn't just coincidence and spawning is, in fact, no longer random, then I'd consider that to be a bug. --Dragon 03:39, 10 June 2006 (BST)
Fixed as in fixed point. I'm just wondering if what I am seeing is more than coincidence.
Lepricauns would be a good experimental animal for determining this. All we need is one kind soul with a lot of Fleece and the ability to card and weave it; that'll fill up the time between spawnings, and s/he'll be making a killing (hehe) on the Lepricauns if they pop up in the same place again. If not... then well, s/he's just disproven the point, I guess.
I'm not volunteering. macksting 21:54, 11 June 2006 (BST)
I killed a Leprahcaun and waited. A undine spawned in its place. vloodo 20:26, 12 June 2006 (BST)
I noticed a lepricaun spawning in the same place near the fair while waiting for the stoners a few days ago. IT kept popping up by the casino. I thought it was maybe just lucky.

A Request for Summons

Greetings, this is Erinne, i was wondering if someone could summon me to bentknob so i can complete the Roc Soc Pub Crawl. I have no money, but am willing to pay woth weapons, food, accessories, wands or stones. Thank you my good folks, and it may be good, if anyone does summon me to write it here, so no one else does. 139.168.197.109 10:05, 9 June 2006 (BST)

done

Down with Clark Kent!

An evil player (Superman?) has donned a Disguise Kit, and while going by the name Clark Kent, showed up at the Park Bench and gave everyone there a Tribble. Let's get out our Kudos and put him to -13! And can somebody get him a Naughty Hat?

Clark took a stay in the monastery during this time. During that he received the following:
 Duke Stevie-O MD has dis'ed you.
 They said: "Giving away tribbles? You bastard."
 Earl Alan Jordan MD has dis'ed you.
 They said: "Don't foist tribbles off on strangers!"
 Earl Aer-O MD has dis'ed you.
 They said: ""
 Earl BlueFlame MD has dis'ed you.
 They said: "Don't foist tribbles off on strangers!"
 The Librarian has dis'ed you.
 They said: ""
Funny thing is, there may be more than one of us.


Oh, and on a completely unrelated note, there may have been a Tribble or two donated to the KOT. Where do those donations end up?

Stevie-O 04:08, 9 June 2006 (BST)

currently over 200 tribbles in the KOoT store room. Well, thats the trouble with them. 64.59.47.227 15:42, 9 June 2006 (BST)

I'd strongly consider getting some brave soul to transfer all Tribbles to some disposal medium. Any thoughts? Pay is available. macksting 21:00, 9 June 2006 (BST)
Not that I'm volunteering, but it seems to me if someone handed over all his/her food to another party, he/she could just cart all the buggers over to the dump and not be any worse for wear. -- Thog 21:12, 9 June 2006 (BST)
S'truth. Is there anywhere better to put them? macksting 21:14, 9 June 2006 (BST)
If you put them in the dump someone can just pick them up and toss them back on some poor sucker(s) at a Trading Post. Stuff them up for sale at the markets for some high-but-not-astronomical price and you put those Tribbles more or less out of circulation, plus you also know who has them if/when they're purchased. -- Celane 21:39, 9 June 2006 (BST)
What if someone made a throwaway account intended to recieve tribbles at a trading post? That'd basically remove them from the game. As an alternative, you could probably destroy tribbles by attacking tar monsters or ninjas with them. Random4518 03:58, 10 June 2006 (BST)
So we should designate one Baby Tar as our Dump Site Tar Monster and just shuffle all our tribbles into it! 'Cause after all, it's not gonna die any time soon. On the bright side, if some strange guy decides to kill the bugger, he won't get any tribbles for it! macksting 21:51, 11 June 2006 (BST)
We should give them to this guy. (Not really.) --Dragon 04:14, 10 June 2006 (BST)

Give them to me! I collect Tribbles (I have 346). I'm on the elevator down from space now, but I'll show up at the park bench once I'm down (10PM game time?). Hendsch 14:07, 12 June 2006 (BST)

If I end up with a few, I'll toss them in the garbage heap and arrange a meet with you? macksting 22:38, 15 June 2006 (BST)

A New Advancement in Tribble Disposal?

There seems to be an implication that, using Needles (which can be made with bits of iron, easily gleaned from the use of Rusty Swords in sufficient numbers to make quite a lot of them), one can turn Tribble Pelts into a Fur Coat. This showed up on a wiki page on my Watchlist, the Weapons page in fact. If that's the case, I daresay we'd best not designate a Tar Baby for disposal. The questions which spring to mind are:

  • How do we kill them?
  • Should we organize a player equipped with no food items or consumables as a service officer for these purposes?
  • Is this real?

macksting 20:30, 28 June 2006 (BST)

It's real, and build.xml can confirm it (search for TribbleCoat). And it seems quite a few people have noticed it too. When I started making my Fur Coat a couple of weeks ago, there were 350+ Tribbles in the dump. Now, according to BotFeeds#Earth_City_Dump_Feeds, there are none. It only takes 2AP (fire) to turn a tribble into a pelt, effectively rendering the furry pet harmless. By the way, the fur coat is warm and luxurious. -- LittleHamster 20:41, 28 June 2006 (BST)

Where did all the stoners go?

I lookin got get some fags, but I can't find a stoner. I've been at the festival for 2 days! Any sightings? 64.59.47.227 16:34, 8 June 2006 (BST)

I think they take a while to spawn. Try killing some Hippies to clear some space. - Isambard 16:50, 8 June 2006 (BST)
They are also extremely easy to kill. I had one of my characters over there a few days ago and decimated the groundborn population. DWE 17:59, 8 June 2006 (BST)
I'm killing hippies and everything else thats in the fair grounds. I will continue to wait..64.59.47.227 20:07, 8 June 2006 (BST)
On the bright side, you're killing hippies. ...wait, no, that's not good, but... ah, whatever. Go forth and kill hippies, and see if stoners take their place. Seems to be that's how it works in the real world. macksting 20:08, 8 June 2006 (BST)

North-East and South-East tunnels

Do they exist ?? I've completed both North-West and South-West tunnels and I got nothing from it. Should I look for east ones or it's just a waste of ap now ?? Bebe 15:51, 8 June 2006 (BST)

Unless they opened up and people are keeping the news to themselves, the tunnels aren't available yet. Oh, and I presume you dropped talsimans into each altar. I suspect something will happen once all four have been primed. -- Thog 15:58, 8 June 2006 (BST)
I could only find the entrance to Tokyo4 but no other caverns in the north west; any clues to the caves down? PlanetNiles 16:18, 8 June 2006 (BST)
Have you looked at 1E 107N? --Dragon 16:28, 8 June 2006 (BST)
Heh, yeah first my hands disapear for second, then arms and legs, guess its will be torso in south-east, head in north-east and game over :D:D:D:D Bebe 16:43, 8 June 2006 (BST)

A tisket, a tasket...

...where in Cities can I find a basket? Caroline 19:37, 7 June 2006 (BST)

monster drop. 152.78.69.148 19:47, 7 June 2006 (BST) (there's a bull at 1,-6 which has the only existing one).
I got it. Trades? -baby sophia
Dou you still have it? I'll come back from Holiday Island and have a lovely picnic. What do you want for it? Caroline 10:20, 9 June 2006 (BST)
DOH! e.bstan got it. Sorry.

We plough the fields and scatter...

...the good seed on the land. How are people getting on with working out the new plowshare stuff? I'm currently standing in some lovely new terrain. Vashka 13:45, 7 June 2006 (BST)

I've used my plowshare.. now just waiting for more AP. Which will take a while. Arse. MrFoo 13:53, 7 June 2006 (BST)

Just found a plot of plowed and planted land near Windy City. Apparantly it's growing Grapes. I'm so gonna harvest it. \m/ Kitty 14:03, 7 June 2006 (BST)

Did you harvest that crop Kitty? I am just wondering if anyone can harvest anyone else's crop. vloodo 18:08, 8 June 2006 (BST)

Hmm. How do you plant anything? I've got my nice plowed field, but noting I have appears to be plantable. Not magic beans, olives, garlic, hops , sloe, mushrooms or coffee beans. MrFoo 15:36, 7 June 2006 (BST)

When I recovered from negative APness after plowing, I found myself standing on a 'Planted Field', with no options for doing anything with either magic beans or plowshares. The collective wisdom from IRC advised me that while I was out of AP, someone sowed magic beans in my plowed field. The collective wisdom also informed me that you need 10 magic beans for planting. -- LittleHamster 17:00, 7 June 2006 (BST)
That worked for me. 10 magic beans. How long does it take for the plants to grow?-baby sophia
Er...a few hours. I'm not being very scientific about this. But I now have a crop of one cucumber, and the option to harvest it. I'm assuming that more will grow if I don't. Vashka 17:09, 7 June 2006 (BST)
they could also start to rot on the vine. What alignment are you? Are the crops going to follow alignment? Wheat/earth, cucumber/water, coffee/fire, grapes/air or whatever it is?-baby sophia
what do you use to harvest?
You just harvest; I just harvested my first cucumber and the field reverted to "planted". I await with baited breath for further developments.
You get a 'Harvest (10AP)' button. And what you grow seems to be dependent on your alignment. My firey duke has a single sunflower in her field. And did anyone notice that the background image changes after you harvest? Do you think there's a state in planted fields that count how many times you've harvested? -- LittleHamster 20:13, 7 June 2006 (BST)
Just harvested 6 cucumbers so I'm guessing that may be so. PlanetNiles 13:39, 8 June 2006 (BST)
I harvested my wheat twice (first time 3, second time 4) and the field still comes up as "Planted field". I'm waiting to see if it will grow past 10 sheaves of wheat. vloodo 15:09, 8 June 2006 (BST)
It seems you can harvest more than 10 items in one field (maybe it's endless?). I just harvested my 12th sheaf of wheat and the field is still planted. It looks like for 40 AP you can create a square that continuously grows a certain thing and anyone, of any alignment can harvest it. Sweet. vloodo 04:35, 9 June 2006 (BST)
I disagree. Not sweet. It's also not really 40AP when you factor in getting the Magic Beans, and unless you continuously harvest, you might get your crops nicked. But, if you continuously harvest, you're spending 10AP per cucumber/sunflower/wheat/whatever which is twice what simple planting in a field costs. I suppose I could try to find a field somewhere a bit quieter, but still...get orf moi laaaaaand --Hotchpotch 05:07, 9 June 2006 (BST)
Well, the way I see it, it makes it a lot easier for a player to get food that's not his alignment. I know I was looking for grapes like mad some time ago, and I couldn't find them anywhere. Also, you only plant 10 magic beans and you get unlimited yield out of that. Sure, it can be a problem that people steal your crops, but do you really care as long as you do it to others? If everyone harvests only when there's, let's say, at least 10 crops on the plot then it's all ok. You don't need to spend AP for new things to grow, just real life time, in which you can go do something else with your AP. I dunno, I still really like the idea. vloodo 15:51, 9 June 2006 (BST)
Wow, you get multiples? I harvested three times, each time for 1 single sunflower. -- LittleHamster 15:20, 8 June 2006 (BST)
If you wait, the field will grow more. I left my field overnight, and there were 4 sunflowers waiting to be harvested this morning. MrFoo 15:37, 8 June 2006 (BST)

Has anybody gotten Plums, Coffee, or Olives from a field? JohnnyRogers 21:54, 8 June 2006 (BST)

Watch your crops ppl, I just swiped someone's cucumbers :)

Maybe I should get in on this. I've been collecting beans for the purpose. Of course, now I'm imagining pounding a Daemonic Sword into a Daemonic Plowshare to create a Satanic Planted Field. macksting 21:04, 9 June 2006 (BST)
I don't seem to have a "Beat into Daemonic Plowshare" button on my Daemonic Sword. That would be sweet, though! -- Sertularian 01:00, 10 June 2006 (BST)

I'd like to suggest a Public Planted Fields Locations page. - Isambard 01:19, 10 June 2006 (BST)

I've created a page on the pertinent topic of cultivation. Fill in the gaps, please. --Hotchpotch 17:54, 11 June 2006 (BST)

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