Talk:Quest:Poison Hand
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[[User:bel3338|bel3338]] - Monastry: {{map|77E 82N|77|82}}, Starsign: Lion, starting alignment: Fire, current: Fire | [[User:bel3338|bel3338]] - Monastry: {{map|77E 82N|77|82}}, Starsign: Lion, starting alignment: Fire, current: Fire | ||
- | :Ninja, Firefox, small n0rx, Pinata in a Tree, Yeti, Small Scissor Beast, Esquilax, Mud Man, Vampire, Wolf, perky n0rx, Small Fire Dragon | + | :Ninja, Firefox, small n0rx, Pinata in a Tree, Yeti, Small Scissor Beast, Esquilax, Mud Man, Vampire, Wolf, perky n0rx, Small Fire Dragon, Lion |
==Thoughts== | ==Thoughts== |
Revision as of 23:15, 25 April 2010
List of Monast(e)ries
This list is taken from the Great Cities Mapping Project (As the current data was unavailable at the time of writing, I pulled the 18 June 2008 version from the Wayback Machine). This should make it a bit easier to track down the one you need. Also, it would probably be a good idea for players to indicate which monastry they found Count Dante at so that we can (a) identify a pattern, if any, and/or (b) narrow down the list of 93 locations to ones that are actually likely to be the right one in order to reduce wandering. --Naimoigiant 02:05, 21 April 2010 (BST)
I sorted these in a hopefully useful way --naath 10:26, 21 April 2010 (BST)
Cities
- St. Matthews 5E 2N DSSGCM (Windy City)
- St. Lukes 97E 4N DSSGCM (Earth City)
- St. Johns 94E 97N DSSGCM (Water City)
- St. Marks 3E 93N DSSGCM (Fire City)
West of the Dark Mountains (search from the West road)
-
15E 97N DSSGCMNow a corn field - Heyus2 09:44, 21 April 2010 (BST) - 9E 86N DSSGCM
- 1E 81N DSSGCM
- 1E 82N DSSGCM
- 2E 75N DSSGCM
- 19E 66N DSSGCM
- 16E 59N DSSGCM
- 3E 55N DSSGCM
- 0E 54N DSSGCM
- 8E 52N DSSGCM
- 9E 51N DSSGCM
- 14E 50N DSSGCM
-
5E 50N DSSGCMNow Westmarket Station - Heyus2 09:20, 21 April 2010 (BST) - 3E 36N DSSGCM
- 1E 30N DSSGCM
- 10E 30N DSSGCM
- 18E 24N DSSGCM
- 7E 18N DSSGCM
North of the Troll Mountains (search from the North Road)
- 26E 96N DSSGCM
- 27E 89N DSSGCM
- 27E 98N DSSGCM
- 31E 91N DSSGCM
- 33E 93N DSSGCM
- 35E 92N DSSGCM
- 39E 94N DSSGCM
- 42E 89N DSSGCM
- 57E 91N DSSGCM
- 57E 92N DSSGCM
- 57E 93N DSSGCM
- 57E 94N DSSGCM
- 70E 80N DSSGCM
- 73E 81N DSSGCM
- 73E 84N DSSGCM
- 74E 82N DSSGCM
- 76E 96N DSSGCM
- 77E 82N DSSGCM
- 77E 87N DSSGCM
South of the Barrier Mountains (search from the South Road)
- 23E 29N DSSGCM
- 25E 18N DSSGCM
- 27E 28N DSSGCM
- 29E 2N DSSGCM
- 31E 27N DSSGCM
- 32E 3N DSSGCM
- 37E 22N DSSGCM
- 38E 16N DSSGCM
- 40E 24N DSSGCM
- 43E 18N DSSGCM
- 46E 9N DSSGCM
- 48E 24N DSSGCM
- 50E 32N DSSGCM
- 58E 6N DSSGCM
- 62E 28N DSSGCM
- 64E 16N DSSGCM
- 65E 35N DSSGCM
- 69E 27N DSSGCM
- 69E 5N DSSGCM
- 73E 24N DSSGCM
- 73E 44N DSSGCM
- 74E 16N DSSGCM
- 74E 42N DSSGCM
- 76E 1N DSSGCM
- 77E 40N DSSGCM
In the interior (search from the Standing Stones)
- 23E 64N DSSGCM XI
- 25E 67N DSSGCM XI
- 31E 54N DSSGCM XII
- 38E 68N DSSGCM IX
- 47E 74N DSSGCM VII
- 50E 74N DSSGCM VII
- 73E 64N DSSGCM III
- 75E 49N DSSGCM I
East of the Grey Mountains (search from the East Road)
- 92E 85N DSSGCM
- 86E 81N DSSGCM
- 99E 74N DSSGCM
- 81E 74N DSSGCM
- 80E 73N DSSGCM
- 85E 67N DSSGCM
- 91E 67N DSSGCM
- 82E 66N DSSGCM
- 94E 39N DSSGCM
- 93E 31N DSSGCM
- 94E 28N DSSGCM
- 84E 27N DSSGCM
- 84E 26N DSSGCM
- 84E 22N DSSGCM
- 80E 21N DSSGCM
- 84E 17N DSSGCM
- 92E 15N DSSGCM
- 98E 13N DSSGCM
- 83E 10N DSSGCM
Individual Information
If there's a pattern, perhaps we can figure it out by cataloging our star sign and order of critters
Heyus2 - Monastry: 25E 67N DSSGCM, Star sign: Salamander
- Penguin, Mimic, Sparrow, Mud Man, King Cobra, GNU, Big n0rx, Cobra, Small Air Dragon, Small Fire Dragon, Small Sand Worm, Field Mouse, Leprechaun, Knights who say Ni, Mink, Squirrel, Yeti, Small Mimic, Rattle Snake, Dark Mist, Cow, Earth Dragon, Really Large Asteroid, Boa, Space Monster, LLama, Undine, Vampire, Sister, Thunder Bird
Sert - Monastry: 57E 94N DSSGCM, Star sign: Eagle
- My list of monsters and moves is updated here as I learn what they are. Once it's complete, I'll move it to this page, if I remember to.
Che - Monastry: 42E 89N DSSGCM Starsign: Salamander
- Big Bat (not going any further for now, since I was in the mage career, and I'm not sure if I'm coming back to the game or not)
naath - Monastry: 27E 98N DSSGCM, Star sign: Pheonix
- Duck, Small Scissor Beast, Living Tar, Space Monster
ethifel - Monastry: 31E 91N DSSGCM, Star sign: Triffid
- Thunder Bird, Small Water Dragon, Llama
Ade - Monastry: 3E 36N DSSGCM, Star sign: Sparrow Starting Alignment: Earth Current Alignment: Ice Origami Ogre Crouch, Field Mouse Hold, Dark Mist Kick, Duck Kick, Small Mimic, Vampire Punch, Glow Worm Nerve Pinch, Thunder Bird Punch, Undine Hold, Air Dragon Jab
Kaos Dragon - Monastry: 93E 31N DSSGCM, Star sign: Worm
- Squirrel, Slow Worm, Really Large Asteroid, Aurora Borealis, 18 Gulls, Young Rock Troll, Cow, Mimic, Eagle, Angel, Rock Troll, Yeti, Llama, Large Mimic, GNU, Gnome, small n0rx, Esquilax, Small Water Dragon, Bear, Small Earth Dragon, Ice Warrior, Beni Elohim, Badger, Small Fire Dragon, Knights who say Ni, Small Mimic, Ashim, Wisp, perky n0rx
JAD - Monastry: 3E 36N DSSGCM, Star sign: Penguin
- Desert Fox, Perky N0rx, Space Monster
Jon - Monastry: 73E 81N DSSGCM, Star sign: Undine
- Stoner, Boa, Triffid, Jabberwock, Ice Camel
Master Armourer Sy - Monastry 99E 74N DSSGCM Star Sign: Penguin
- My list of monsters is here for simplicity's sake. I'll eventually move my list here when I'm done.
Gonzometro - Monastry: 31E 91N DSSGCM, Star sign: Glow Worm
- Perky Norx, Slow Worm, Boa, Cobra, Goat, Kerubim, Ice Warrior, Aurora Borealis, Duck, Hippy, Earth Worm, Living Tar, Thunderbird, Mink
Wizard Naimoigiant - Monastry: 1E 81N DSSGCM, star sign: Salamander, starting alignment: fire, current alignment: earth
- Kerubim, mud man, triffid
Master Armourer Guildorn - Monastry: 26E 96N DSSGCM, star sign: Pheonix, starting alignment: water, current alignment: fire
- Small earth dragon, ashim
TDSupreme- Monastry: 23E 64N DSSGCM, Star sign: Worm, starting alignment: water, current water
- Young Rock Troll, Knights who say Ni, Coral Snake, big n0rx, Salamander, Mist, Ninja, Llama, Hippy, Bear, Small Air Dragon, Sheep, Lion, Small Paper Mache Golem, Stoner, n Gulls, Sister, Mimic,
Prthivi - Monastry: 35E 92N DSSGCM, Starsign: Air Dragon, starting alignment: Earth, current: Ice
- Duck, Fire Dragon, Ice Camel, Ice Dragon, Large Mimic, King Cobra, Quite Small Asteroid (didn't give the "You feel deadly" message when killed), Roc, Sheep, Small Water Dragon, Space Monster, Sylph, Toad, Undine,
Kilgore - Monastry: 27E 98N DSSGCM, Starsign: Dragon, starting alignment: Fire, current: Pure
- Goat, Sheep, Beni Elohim
bel3338 - Monastry: 77E 82N DSSGCM, Starsign: Lion, starting alignment: Fire, current: Fire
- Ninja, Firefox, small n0rx, Pinata in a Tree, Yeti, Small Scissor Beast, Esquilax, Mud Man, Vampire, Wolf, perky n0rx, Small Fire Dragon, Lion
Thoughts
Does anyone have a difficult to get to monastery? Mine is about 5 east of Harvey Farm, so I'm just a quick horn's blow away. I know Prthivi is pretty close to Fire City.
It also looks like JAD and I share the same monastery. We have different star signs, though. I was born as earth and I'm currently ice aligned. But so was Prthivi and he has a completely different one to report to.
So this makes me think it's random. Thoughts? --Ade 12:06, 25 April 2010 (BST)
- Mine isn't difficult to get to per se, but it's 21 steps south of water city. Kinda AP intensive to walk to every time I kill a bugger. Course, I use button masher to get there once I crack a water talisman. Syagrius 15:54, 25 April 2010 (BST)
- Mine is about midway between two Cities, but close to the road. So like Sy, it's not difficult but it's AP-intensive. I wonder about:
- Is there just one potential Monastry per player?
- When you pick up the book, is your Monastry(ies) assigned deterministically or randomly?
- Is every Monastry possible, or is there a subset?
- We're gonna need a lot more data. -- Sertularian 16:02, 25 April 2010 (BST)
- Now that I think about it, any monastery is fairly easy to get to with a combination of the repeat function, talismans, standing stones and teleporters. I'm also wondering if the whole list of monsters is up for grabs. A plot bunny to a Sgt. Duke would be very difficult, if not impossible. Or an Ophannim. --Ade 22:30, 25 April 2010 (BST)
- Based on the data above, I'd assume the list is trimmed (we haven't seen Shark, Kraken, Cute Seal, Pirates, Sea Lions, any Oz critters, or other obnoxiously large critters). That is, unless someone got one of the aforementioned and quit the game. :) - Heyus2 00:13, 26 April 2010 (BST)
- Now that I think about it, any monastery is fairly easy to get to with a combination of the repeat function, talismans, standing stones and teleporters. I'm also wondering if the whole list of monsters is up for grabs. A plot bunny to a Sgt. Duke would be very difficult, if not impossible. Or an Ophannim. --Ade 22:30, 25 April 2010 (BST)
- Mine is about midway between two Cities, but close to the road. So like Sy, it's not difficult but it's AP-intensive. I wonder about: